Player Matchup

Aphrodite
Aphrodite
Aaronadore
Aphrodite
Level 160
God Stats
2W - 3L
1,415 SR
Queue Stats
81W - 60L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
NameWorkPlease
Jing Wei
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 82L
1,468 Elo+
Party 1
Achilles
Achilles
VFAFornax
Achilles
Level 129
God Stats
7W - 10L
1,521 SR
Queue Stats
306W - 346L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zealand7808
Morgan Le Fay
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 57L
1,454 Elo+
Party 1
Bastet
Bastet
xMysticxWolfx
Bastet
Level 114
God Stats
8W - 5L
1,712 SR
Queue Stats
274W - 269L
1,573 Elo+
Party 1
Team Averages
Level 114
1,529 SR
1,538 Elo+

VS

Team Averages
Level 131
1,597 SR
1,580 Elo+
Fenrir
Fenrir
Dauccio277
Fenrir
Level 155
God Stats
4W - 5L
1,570 SR
Queue Stats
206W - 215L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
Meat0Spanker
Cabrakan
Level 149
God Stats
20W - 10L
1,650 SR
Queue Stats
307W - 252L
1,589 Elo+
Solo
Medusa
Medusa
Mero8419San
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,642 Elo+
Solo
Ra
Ra
P-A-T-B-A-C-K
Ra
Level 128
God Stats
8W - 5L
1,639 SR
Queue Stats
503W - 466L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Spooky Fade
Sun Wukong
Level 157
God Stats
4W - 2L
1,624 SR
Queue Stats
303W - 295L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aaronadore
Aphrodite
19
4 / 7 / 2
13,018
501
14,532
22,535
27,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
17
0 / 14 / 2
11,011
424
8,498
24,619
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
VFAFornax
Achilles
18
6 / 9 / 10
12,882
495
18,322
29,454
34,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Zealand7808
Morgan Le Fay
17
2 / 13 / 5
11,640
448
14,061
21,356
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 7 / 6
14,400
554
24,112
22,461
11,373
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dauccio277
Fenrir
20
10 / 6 / 7
16,103
619
17,676
22,933
11,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Meat0Spanker
Cabrakan
20
9 / 5 / 20
16,445
633
27,748
28,653
41,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
19 / 3 / 8
18,869
726
24,723
22,890
11,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 6 / 7
15,270
587
11,452
18,530
8,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Spooky Fade
Sun Wukong
20
3 / 2 / 17
15,237
586
13,323
26,557
28,559
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
22
Kills
50
50
Deaths
22
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aaronadore
Aphrodite
4
7
2
0.71
W
Fenrir
Dauccio277
Fenrir
10
6
7
2.25
W
Cabrakan
Meat0Spanker
Cabrakan
9
5
20
3.8
W
Medusa
19
3
8
7.67
L
Jing Wei
0
14
2
0.07
W
9
6
7
2.08
W
Sun Wukong
Spooky Fade
Sun Wukong
3
2
17
5.75
L
Achilles
VFAFornax
Achilles
6
9
10
1.22
L
Morgan Le Fay
Zealand7808
Morgan Le Fay
2
13
5
0.35
L
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,525
Damage
94,922
120,425
Taken
119,563
88,400
Mitigated
102,420
27,194
Healing
43,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aaronadore
Aphrodite
14,532
1,199
1,978
10,253
22,535
27,906
135
6,676
15,263
83,285
0
W
Fenrir
Dauccio277
Fenrir
17,676
3,998
0
8,603
22,933
11,701
6,048
3,995
18,629
0
127,672
W
Cabrakan
Meat0Spanker
Cabrakan
27,748
4,273
170
5,970
28,653
41,512
232
6,315
21,751
77,555
0
W
Medusa
24,723
14,105
0
9,957
22,890
11,819
11,053
1,254
21,597
0
172,965
L
Jing Wei
8,498
7,269
0
3,437
24,619
7,076
1,138
8,467
16,152
0
82,485
W
11,452
1,981
3,445
6,365
18,530
8,829
0
4,714
13,580
104,795
0
W
Sun Wukong
Spooky Fade
Sun Wukong
13,323
2,380
0
9,091
26,557
28,559
1,011
11,201
14,387
0
78,690
L
Achilles
VFAFornax
Achilles
18,322
4,503
0
3,729
29,454
34,629
0
8,424
20,172
0
53,307
L
Morgan Le Fay
Zealand7808
Morgan Le Fay
14,061
1,077
0
1,532
21,356
7,416
0
9,747
11,318
65,491
0
L
24,112
6,747
0
6,265
22,461
11,373
131
5,886
16,411
0
97,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,951
Gold Earned
81,924
608
Minions Killed
773
0
Camps Cleared
0
2,320,766
Distance Traveled
2,503,126
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,018
501
186
7
0
420,496
5
W
Fenrir
16,103
619
174
7
0
522,016
4
W
Cabrakan
16,445
633
82
3
0
486,149
3
W
Medusa
18,869
726
231
9
0
481,729
6
L
Jing Wei
11,011
424
134
5
0
461,658
3
W
Ra
15,270
587
153
6
0
483,850
9
W
Sun Wukong
15,237
586
133
5
0
529,382
3
L
Achilles
12,882
495
64
2
0
500,991
5
L
Morgan Le Fay
11,640
448
105
4
0
383,001
1
L
Bastet
14,400
554
119
5
0
554,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role