Player Matchup

Tiamat
Tiamat
Ace_The_Turtle
Tiamat
Level 104
God Stats
4W - 3L
1,575 SR
Queue Stats
478W - 418L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
Bonesmohr
Ao Kuang
Level 102
God Stats
46W - 40L
1,611 SR
Queue Stats
299W - 292L
1,511 Elo+
Party 2
Medusa
Medusa
Friedchacken
Medusa
Level 106
God Stats
51W - 37L
1,583 SR
Queue Stats
292W - 298L
1,515 Elo+
Party 2
Bacchus
Bacchus
ImThePandaXpress
Bacchus
Level 103
God Stats
4W - 4L
1,305 SR
Queue Stats
405W - 381L
1,557 Elo+
Party 3
Fenrir
Fenrir
xKuFi
Fenrir
Level 117
God Stats
3W - 8L
1,216 SR
Queue Stats
447W - 424L
1,495 Elo+
Party 2
Team Averages
Level 106
1,458 SR
1,530 Elo+

VS

Team Averages
Level 86
1,598 SR
1,519 Elo+
Raijin
Raijin
GameStopp2699
Raijin
Level 98
God Stats
0W - 1L
1,704 SR
Queue Stats
189W - 198L
1,512 Elo+
Solo
Thanatos
Thanatos
ImInsaiyen
Thanatos
Level 84
God Stats
9W - 11L
1,619 SR
Queue Stats
77W - 64L
1,572 Elo+
Party 1
Geb
Geb
OSK PAIN
Geb
Level 94
God Stats
9W - 11L
1,614 SR
Queue Stats
41W - 34L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
THE_REAPER_sr99
Heimdallr
Level 83
God Stats
38W - 42L
1,481 SR
Queue Stats
349W - 366L
1,488 Elo+
Solo
Sylvanus
Sylvanus
eShockValue
Sylvanus
Level 69
God Stats
20W - 19L
1,571 SR
Queue Stats
229W - 227L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
12,599
573
13,361
15,464
10,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Bonesmohr
Ao Kuang
18
4 / 2 / 7
11,430
520
11,883
15,603
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
6 / 2 / 8
12,977
590
15,090
13,491
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 1 / 13
12,509
569
10,473
20,091
24,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
xKuFi
Fenrir
19
8 / 2 / 8
12,612
573
10,765
13,666
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,867
449
10,462
16,563
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ImInsaiyen
Thanatos
15
2 / 8 / 2
9,040
411
6,151
15,386
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 5
8,076
367
6,135
19,592
20,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
THE_REAPER_sr99
Heimdallr
14
2 / 8 / 0
9,159
416
5,235
16,251
5,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
eShockValue
Sylvanus
17
4 / 2 / 2
10,381
472
12,806
14,349
15,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
30
Kills
10
10
Deaths
30
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Ao Kuang
Bonesmohr
Ao Kuang
4
2
7
3.75
W
Medusa
6
2
8
5
L
2
6
3
0.58
L
Thanatos
ImInsaiyen
Thanatos
2
8
2
0.38
W
8
1
13
14.5
L
0
6
5
0.42
L
Heimdallr
THE_REAPER_sr99
Heimdallr
2
8
0
0.25
L
Sylvanus
eShockValue
Sylvanus
4
2
2
2.5
W
Fenrir
xKuFi
Fenrir
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,572
Damage
40,789
78,315
Taken
82,141
52,757
Mitigated
55,204
34,355
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,361
1,333
186
7,979
15,464
10,824
1,926
7,041
8,230
84,068
0
W
Ao Kuang
Bonesmohr
Ao Kuang
11,883
3,272
0
7,552
15,603
6,234
812
9,074
6,351
59,624
7,815
W
Medusa
15,090
6,280
0
2,973
13,491
5,023
2,398
3,035
10,324
0
121,300
L
10,462
565
170
1,930
16,563
6,758
0
9,112
7,451
62,023
0
L
Thanatos
ImInsaiyen
Thanatos
6,151
1,463
0
7,171
15,386
5,932
0
5,228
10,158
0
64,151
W
10,473
1,230
3,673
6,095
20,091
24,439
53
6,497
13,300
29,211
0
L
6,135
586
220
772
19,592
20,958
0
8,068
11,524
25,368
0
L
Heimdallr
THE_REAPER_sr99
Heimdallr
5,235
1,963
0
1,609
16,251
5,915
0
5,811
10,440
0
55,120
L
Sylvanus
eShockValue
Sylvanus
12,806
4,110
1,542
6,063
14,349
15,641
62
6,810
7,539
56,829
14,312
W
Fenrir
xKuFi
Fenrir
10,765
2,332
0
5,897
13,666
6,237
395
3,252
10,296
0
80,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,127
Gold Earned
46,523
589
Minions Killed
500
0
Camps Cleared
0
2,131,622
Distance Traveled
1,885,741
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,599
573
169
8
0
417,742
3
W
Ao Kuang
11,430
520
93
4
0
413,000
2
W
Medusa
12,977
590
162
7
0
416,189
3
L
Raijin
9,867
449
123
6
0
358,337
4
L
Thanatos
9,040
411
94
4
0
410,402
1
W
Bacchus
12,509
569
30
1
0
393,920
2
L
Geb
8,076
367
30
1
0
376,651
2
L
Heimdallr
9,159
416
109
5
0
371,186
3
L
Sylvanus
10,381
472
144
7
0
369,165
5
W
Fenrir
12,612
573
135
6
0
490,771
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role