Player Matchup

Cthulhu
Cthulhu
BanditSmash
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,371 Elo+
Party 2
Ao Kuang
Ao Kuang
Ffrechette_2016
Ao Kuang
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 140L
1,409 Elo+
Party 3
Apollo
Apollo
KidInfinity
Apollo
Level 82
God Stats
0W - 1L
1,614 SR
Queue Stats
43W - 50L
1,468 Elo+
Party 2
Nox
Nox
pegui69
Nox
Level 115
God Stats
0W - 2L
1,200 SR
Queue Stats
74W - 65L
1,468 Elo+
Solo
Osiris
Osiris
pierre28dj
Osiris
Level 88
God Stats
0W - 1L
1,554 SR
Queue Stats
390W - 428L
1,467 Elo+
Party 3
Team Averages
Level 76
1,474 SR
1,437 Elo+

VS

Team Averages
Level 73
1,538 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CRIMINAL710
Zhong Kui
Level 119
God Stats
37W - 36L
1,489 SR
Queue Stats
546W - 581L
1,411 Elo+
Solo
Bastet
Bastet
Cootiin
Bastet
Level 67
God Stats
2W - 2L
1,742 SR
Queue Stats
103W - 107L
1,531 Elo+
Party 1
Ares
Ares
FreezeDaddy1
Ares
Level 84
God Stats
16W - 15L
1,577 SR
Queue Stats
164W - 149L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chimchimy12
Cu Chulainn
Level 81
God Stats
2W - 3L
1,382 SR
Queue Stats
19W - 22L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanditSmash
Cthulhu
10
0 / 3 / 3
6,019
401
2,382
9,088
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
13
5 / 6 / 2
8,045
536
9,928
13,932
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
14
4 / 2 / 1
8,502
567
5,794
7,560
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
13
2 / 6 / 4
8,018
535
6,374
10,408
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
pierre28dj
Osiris
14
1 / 3 / 2
8,029
535
7,362
11,535
9,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 2 / 3
7,725
515
4,310
8,056
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CRIMINAL710
Zhong Kui
13
6 / 6 / 2
8,765
584
9,909
13,782
8,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Cootiin
Bastet
14
4 / 2 / 5
8,179
545
7,954
10,982
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 7
9,099
607
5,677
10,890
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
chimchimy12
Cu Chulainn
12
3 / 2 / 8
7,558
504
7,554
12,188
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
12
Kills
20
20
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
3
1.25
L
Cthulhu
BanditSmash
Cthulhu
0
3
3
0.5
W
Zhong Kui
CRIMINAL710
Zhong Kui
6
6
2
1.17
W
Bastet
Cootiin
Bastet
4
2
5
3.25
L
Ao Kuang
5
6
2
1
W
6
1
7
9.5
L
Apollo
4
2
1
2.25
W
Cu Chulainn
chimchimy12
Cu Chulainn
3
2
8
3.5
L
Nox
2
6
4
0.67
L
Osiris
pierre28dj
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
35,404
52,523
Taken
55,898
25,065
Mitigated
27,349
13,218
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,310
2,476
70
2,683
8,056
2,590
316
965
6,969
0
49,128
L
Cthulhu
BanditSmash
Cthulhu
2,382
140
0
1,606
9,088
5,117
0
2,382
6,706
22,953
0
W
Zhong Kui
CRIMINAL710
Zhong Kui
9,909
3,156
0
4,800
13,782
8,250
837
8,997
4,324
45,483
0
W
Bastet
Cootiin
Bastet
7,954
2,640
0
6,205
10,982
3,931
0
2,350
8,306
0
52,703
L
Ao Kuang
9,928
3,962
0
2,836
13,932
4,405
0
5,108
8,599
41,793
0
W
5,677
491
2,357
3,645
10,890
6,198
301
2,915
7,693
33,621
0
L
Apollo
5,794
3,168
0
3,449
7,560
2,050
0
920
6,640
0
55,241
W
Cu Chulainn
chimchimy12
Cu Chulainn
7,554
1,842
0
2,095
12,188
6,380
540
4,052
7,663
1,851
26,625
L
Nox
6,374
689
110
848
10,408
3,640
0
5,761
4,483
40,932
0
L
Osiris
pierre28dj
Osiris
7,362
1,874
105
4,264
11,535
9,853
430
2,040
9,041
8,990
40,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
41,326
424
Minions Killed
373
0
Camps Cleared
0
1,403,759
Distance Traveled
1,423,975
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,725
515
92
6
0
269,688
3
L
Cthulhu
6,019
401
22
1
0
271,341
3
W
Zhong Kui
8,765
584
95
6
0
236,949
1
W
Bastet
8,179
545
91
6
0
346,991
2
L
Ao Kuang
8,045
536
74
5
0
274,932
1
W
Ares
9,099
607
51
3
0
290,495
2
L
Apollo
8,502
567
117
8
0
320,549
4
W
Cu Chulainn
7,558
504
44
3
0
279,852
2
L
Nox
8,018
535
107
7
0
273,164
5
L
Osiris
8,029
535
104
7
0
263,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role