Player Matchup

Bastet
Bastet
Gold V
Dragon17224
Bastet
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,772 MMR
Party 2
Bacchus
Bacchus
Gold V
Exit DaHeat0128
Bacchus
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,284 MMR
Party 2
Anubis
Anubis
Gold IV
TinnierJaguar15
Anubis
Gold IV
Level 61
God Stats
2W - 4L
1,460 SR
Queue Stats
204W - 242L
1,633 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,487 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,639 SR
1,589 MMR
Gilgamesh
Gilgamesh
Gold IV
AbstractGnome
Gilgamesh
Gold IV
Level 68
God Stats
4W - 0L
1,946 SR
Queue Stats
35W - 32L
1,745 MMR
Party 1
Scylla
Scylla
Gold III
Fetec
Scylla
Gold III
Level 126
God Stats
4W - 8L
1,392 SR
Queue Stats
39W - 40L
1,519 MMR
Solo
Cupid
Cupid
Gold V
hctylerp
Cupid
Gold V
Level 84
God Stats
17W - 16L
1,579 SR
Queue Stats
30W - 32L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 8 / 6
10,597
662
13,982
15,856
5,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 8 / 7
11,407
713
10,480
18,498
30,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 9 / 1
11,114
695
9,799
16,724
8,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresZeusKumbhakarnaChaacMulan

VS

Bans
HeraYemojaCthulhuNeithGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbstractGnome
Gilgamesh
15
6 / 6 / 13
11,891
743
13,226
20,389
17,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Fetec
Scylla
17
12 / 2 / 8
12,930
808
16,892
10,438
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
hctylerp
Cupid
17
7 / 3 / 15
12,592
787
14,803
12,957
4,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
25
25
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AbstractGnome
Gilgamesh
6
6
13
2.08
L
Bastet
2
8
6
0.63
L
3
8
7
0.81
W
Scylla
Fetec
Scylla
12
2
8
8
L
6
9
1
0.72
W
Cupid
hctylerp
Cupid
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
44,921
51,078
Taken
43,784
45,180
Mitigated
26,300
9,054
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AbstractGnome
Gilgamesh
13,226
4,079
313
3,192
20,389
17,413
518
8,073
12,316
0
31,492
L
Bastet
13,982
2,367
0
1,869
15,856
5,845
0
3,532
12,206
0
30,347
L
10,480
1,319
0
1,424
18,498
30,356
0
5,895
12,126
17,663
0
W
Scylla
Fetec
Scylla
16,892
1,737
0
1,938
10,438
4,133
364
5,149
5,289
47,312
0
L
9,799
455
173
5,588
16,724
8,979
0
6,996
9,402
50,257
0
W
Cupid
hctylerp
Cupid
14,803
10,126
1,998
5,366
12,957
4,754
2,101
7,674
5,283
0
50,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
37,413
131
Minions Killed
204
5
Camps Cleared
10
796,716
Distance Traveled
900,351
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,891
743
31
2
2
299,461
3
L
Bastet
10,597
662
33
2
2
276,305
3
L
Bacchus
11,407
713
15
1
0
275,856
3
W
Scylla
12,930
808
83
5
2
309,831
3
L
Anubis
11,114
695
83
5
3
244,555
2
W
Cupid
12,592
787
90
6
6
291,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role