Player Matchup

Ganesha
Ganesha
Silver I
GalacticMoon
Ganesha
Silver I
Level 125
God Stats
30W - 21L
1,572 SR
Queue Stats
57W - 49L
1,126 MMR
Party 1
Izanami
Izanami
Silver II
JohnGolld
Izanami
Silver II
Level 153
God Stats
15W - 10L
1,640 SR
Queue Stats
388W - 412L
978 MMR
Party 2
Hel
Hel
Gold V
PoosiQueenPurr
Hel
Gold V
Level 118
God Stats
10W - 1L
1,711 SR
Queue Stats
49W - 44L
1,213 MMR
Party 1
Ne Zha
Ne Zha
Silver I
fare248
Ne Zha
Silver I
Level 105
God Stats
2W - 0L
1,541 SR
Queue Stats
48W - 53L
1,179 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
zeus527
Sun Wukong
Gold V
Level 159
God Stats
18W - 23L
1,497 SR
Queue Stats
55W - 58L
1,209 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,592 SR
1,141 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,516 SR
1,275 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
GreatEmil
Zeus
Silver I
Level 160
God Stats
4W - 4L
1,622 SR
Queue Stats
338W - 349L
1,184 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Medite
Erlang Shen
Silver II
Level 159
God Stats
3W - 6L
1,386 SR
Queue Stats
589W - 634L
1,084 MMR
Solo
Ares
Ares
Bronze I
poggeris69
Ares
Bronze I
Level 103
God Stats
0W - 1L
1,570 SR
Queue Stats
8W - 10L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GalacticMoon
Ganesha
19
0 / 0 / 11
13,841
532
9,435
21,135
31,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
JohnGolld
Izanami
20
10 / 2 / 2
16,659
641
23,459
20,183
10,439
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 7
13,957
537
18,154
17,733
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
fare248
Ne Zha
20
2 / 6 / 4
13,761
529
10,872
22,131
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
zeus527
Sun Wukong
19
2 / 0 / 7
13,928
536
13,872
22,747
24,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
MercuryGebArtio

VS

Bans
BastetSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
1 / 4 / 0
11,568
445
11,093
23,368
23,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
19
3 / 2 / 0
10,957
421
14,564
14,053
5,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
2 / 6 / 2
11,570
445
23,974
21,445
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Medite
Erlang Shen
20
2 / 3 / 1
12,111
466
8,931
19,865
15,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 3
9,974
384
7,092
22,254
27,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
9
9
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
0
0.25
L
Medusa
 
Medusa
3
2
0
1.5
W
Ganesha
GalacticMoon
Ganesha
0
0
11
5.5
L
Zeus
2
6
2
0.5
W
Izanami
JohnGolld
Izanami
10
2
2
5.5
L
Erlang Shen
Medite
Erlang Shen
2
3
1
0.83
W
3
1
7
6.5
W
Ne Zha
fare248
Ne Zha
2
6
4
0.67
L
1
2
3
1.25
W
Sun Wukong
zeus527
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,792
Damage
65,654
103,929
Taken
100,985
83,902
Mitigated
80,193
63,782
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,093
2,022
0
4,534
23,368
23,938
0
5,730
16,214
0
84,516
L
Medusa
 
Medusa
14,564
4,624
0
3,479
14,053
5,798
0
1,199
12,754
0
90,727
W
Ganesha
GalacticMoon
Ganesha
9,435
1,040
0
5,608
21,135
31,704
1,134
7,265
13,676
41,608
0
L
Zeus
23,974
2,685
0
8,434
21,445
8,170
526
11,258
10,085
107,971
0
W
Izanami
JohnGolld
Izanami
23,459
16,819
0
10,600
20,183
10,439
7,985
3,030
17,056
0
191,338
L
Erlang Shen
Medite
Erlang Shen
8,931
2,112
0
5,960
19,865
15,266
24
4,270
15,521
0
108,486
W
18,154
1,608
14,820
13,841
17,733
7,782
1,767
11,431
6,256
108,735
0
W
Ne Zha
fare248
Ne Zha
10,872
3,482
0
8,657
22,131
9,222
1,661
7,235
14,850
0
116,803
L
7,092
588
0
1,808
22,254
27,021
145
5,132
16,910
35,295
0
W
Sun Wukong
zeus527
Sun Wukong
13,872
3,316
347
9,909
22,747
24,755
403
2,869
18,592
0
83,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,146
Gold Earned
56,180
795
Minions Killed
750
0
Camps Cleared
0
2,714,671
Distance Traveled
2,353,382
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,568
445
186
7
0
467,363
4
L
Medusa
10,957
421
133
5
0
515,867
9
W
Ganesha
13,841
532
23
1
0
548,252
9
L
Zeus
11,570
445
196
8
0
380,931
3
W
Izanami
16,659
641
238
9
0
497,567
3
L
Erlang Shen
12,111
466
186
7
0
477,718
2
W
Hel
13,957
537
215
8
0
598,716
5
W
Ne Zha
13,761
529
149
6
0
541,919
9
L
Ares
9,974
384
49
2
0
511,503
10
W
Sun Wukong
13,928
536
170
7
0
528,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role