Player Matchup

Cthulhu
Cthulhu
CrispyAfro
Cthulhu
Level 45
God Stats
5W - 3L
1,524 SR
Queue Stats
14W - 16L
1,539 Elo+
Solo
Odin
Odin
LEROYMFJENKINS1
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,304 Elo+
Party 2
Hades
Hades
LordOfShadow14
Hades
Level 28
God Stats
2W - 1L
1,463 SR
Queue Stats
26W - 40L
1,332 Elo+
Party 2
Loki
Loki
RubinBaldwin
Loki
Level 149
God Stats
30W - 12L
1,702 SR
Queue Stats
196W - 211L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
SaltyTerror67
Ah Puch
Level 26
God Stats
2W - 1L
1,436 SR
Queue Stats
8W - 21L
1,299 Elo+
Party 2
Team Averages
Level 53
1,525 SR
1,406 Elo+

VS

Team Averages
Level 62
1,528 SR
1,439 Elo+
Yemoja
Yemoja
Avlon
Yemoja
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
146W - 109L
1,527 Elo+
Party 1
Zeus
Zeus
Barbonos
Zeus
Level 26
God Stats
0W - 2L
1,218 SR
Queue Stats
29W - 38L
1,463 Elo+
Party 3
Ra
Ra
SOMETH1NG
Ra
Level 6
God Stats
2W - 1L
1,629 SR
Queue Stats
37W - 16L
1,419 Elo+
Party 1
Odin
Odin
TiltedOwl
Odin
Level 81
God Stats
109W - 92L
1,574 SR
Queue Stats
133W - 159L
1,376 Elo+
Party 3
Neith
Neith
kendwho
Neith
Level 129
God Stats
0W - 1L
1,717 SR
Queue Stats
47W - 28L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrispyAfro
Cthulhu
17
2 / 0 / 11
11,319
1,132
11,279
8,545
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 3 / 7
8,692
869
6,574
9,932
8,209
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 5
8,763
876
2,242
7,286
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
14 / 1 / 1
12,692
1,269
22,594
7,117
2,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
16
1 / 4 / 7
9,219
922
11,584
9,713
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avlon
Yemoja
15
1 / 0 / 5
10,515
1,052
5,998
6,226
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
0 / 5 / 7
8,796
880
7,591
10,406
3,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 3
9,029
903
3,945
12,528
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
3 / 4 / 8
10,089
1,009
10,307
18,184
15,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kendwho
Neith
15
5 / 4 / 4
9,931
993
9,790
11,183
3,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
17
Kills
11
11
Deaths
17
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Avlon
Yemoja
1
0
5
3.5
L
Zeus
0
5
7
0.7
W
Cthulhu
CrispyAfro
Cthulhu
2
0
11
7.5
W
0
3
7
1.17
W
0
3
5
0.83
W
14
1
1
14.5
L
2
4
3
0.88
W
Ah Puch
1
4
7
1.13
L
Odin
3
4
8
1.75
L
Neith
kendwho
Neith
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,273
Damage
37,631
42,593
Taken
58,527
28,200
Mitigated
34,821
9,210
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Avlon
Yemoja
5,998
1,309
2,602
1,759
6,226
7,890
0
3,846
2,297
19,604
0
L
Zeus
7,591
708
0
0
10,406
3,259
0
4,430
5,976
22,850
0
W
Cthulhu
CrispyAfro
Cthulhu
11,279
94
1,053
3,013
8,545
8,561
0
4,296
4,249
34,281
0
W
6,574
1,342
0
338
9,932
8,209
0
4,944
4,988
776
14,595
W
2,242
1,007
350
1,649
7,286
3,900
0
2,903
4,383
15,268
0
W
22,594
6,504
0
0
7,117
2,891
0
2,551
4,566
0
35,201
L
3,945
1,363
92
531
12,528
4,355
0
4,588
7,718
11,850
0
W
Ah Puch
11,584
760
470
2,337
9,713
4,639
0
3,185
6,528
37,112
0
L
Odin
10,307
1,736
219
301
18,184
15,593
0
9,015
8,995
615
25,066
L
Neith
kendwho
Neith
9,790
2,327
0
1,966
11,183
3,724
0
3,310
7,873
0
35,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,685
Gold Earned
48,360
197
Minions Killed
206
7
Camps Cleared
5
934,807
Distance Traveled
870,299
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,515
1,052
40
4
2
175,531
0
L
Zeus
8,796
880
32
3
1
150,151
0
W
Cthulhu
11,319
1,132
60
6
2
208,701
0
W
Odin
8,692
869
16
2
0
189,406
0
W
Hades
8,763
876
50
5
1
160,027
0
W
Loki
12,692
1,269
17
2
4
221,306
0
L
Ra
9,029
903
28
3
0
166,556
0
W
Ah Puch
9,219
922
54
5
0
155,367
0
L
Odin
10,089
1,009
32
3
1
204,757
0
L
Neith
9,931
993
74
7
1
173,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role