Player Matchup

Chaac
Chaac
DerpixonArt
Chaac
Level 88
God Stats
6W - 7L
1,357 SR
Queue Stats
331W - 367L
1,444 Elo+
Party 2
Rama
Rama
Dycedarg123
Rama
Level 159
God Stats
3W - 1L
1,649 SR
Queue Stats
548W - 549L
1,414 Elo+
Party 3
Ganesha
Ganesha
Zalbag8
Ganesha
Level 149
God Stats
4W - 5L
1,556 SR
Queue Stats
36W - 45L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
akimoooo
Ao Kuang
Level 96
God Stats
16W - 15L
1,408 SR
Queue Stats
293W - 363L
1,421 Elo+
Party 2
Janus
Janus
kiddtrunkss_
Janus
Level 68
God Stats
5W - 3L
1,911 SR
Queue Stats
29W - 25L
1,455 Elo+
Solo
Team Averages
Level 112
1,576 SR
1,435 Elo+

VS

Team Averages
Level 75
1,504 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Diego77R
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 1
Bellona
Bellona
SirMoosAlot1873
Bellona
Level 69
God Stats
5W - 4L
1,427 SR
Queue Stats
127W - 119L
1,431 Elo+
Solo
Geb
Geb
sardonicadonis
Geb
Level 129
God Stats
1W - 1L
1,595 SR
Queue Stats
73W - 79L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,549
592
1,938
3,484
1,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
2 / 1 / 0
3,829
638
2,016
3,386
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Zalbag8
Ganesha
5
1 / 0 / 1
3,752
625
808
3,913
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
akimoooo
Ao Kuang
1
0 / 0 / 0
2,586
431
0
0
0
6
0 / 1 / 0
3,753
626
1,249
2,308
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
2 / 1 / 0
3,766
628
569
3,287
788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
6
0 / 0 / 0
3,502
584
2,898
2,550
478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,701
617
1,280
3,019
798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,927
655
1,944
3,514
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 2 / 1
3,553
592
1,739
4,349
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
0
2
W
Artemis
 
Artemis
0
0
0
0
L
0
0
0
0
W
0
1
0
0
L
2
1
0
2
W
0
0
0
0
L
Ganesha
Zalbag8
Ganesha
1
0
1
1.5
L
Ao Kuang
akimoooo
Ao Kuang
0
0
0
0
L
0
1
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,011
Damage
8,430
13,091
Taken
16,719
4,119
Mitigated
5,290
4,896
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
569
0
0
390
3,287
788
14
179
3,108
0
11,845
W
Artemis
 
Artemis
2,898
1,565
252
1,509
2,550
478
201
479
2,041
0
13,317
L
1,938
525
0
1,687
3,484
1,613
0
0
3,484
0
13,118
W
1,280
177
39
1,007
3,019
798
220
895
2,000
15,227
0
L
2,016
1,680
0
1,296
3,386
581
0
801
2,585
0
11,443
W
1,944
1,531
0
2,260
3,514
1,807
0
0
3,514
0
17,582
L
Ganesha
Zalbag8
Ganesha
808
159
0
1,268
3,913
1,426
0
1,289
2,624
7,692
0
L
Ao Kuang
akimoooo
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
1,249
155
0
645
2,308
499
0
929
1,379
15,447
0
W
1,739
557
0
1,258
4,349
1,419
0
350
3,999
7,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,469
Gold Earned
18,449
113
Minions Killed
136
0
Camps Cleared
0
436,299
Distance Traveled
580,593
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,766
628
21
4
0
120,781
2
W
Artemis
3,502
584
25
4
0
109,637
0
L
Chaac
3,549
592
37
6
0
112,425
0
W
Ra
3,701
617
36
6
0
119,669
0
L
Rama
3,829
638
32
5
0
98,858
0
W
Bellona
3,927
655
45
8
0
118,066
1
L
Ganesha
3,752
625
3
1
0
103,607
3
L
Ao Kuang
2,586
431
0
0
0
2,879
0
L
Janus
3,753
626
41
7
0
118,530
3
W
Geb
3,553
592
9
2
0
112,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role