Player Matchup

Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GGest
Nox
Level 109
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 43L
1,619 Elo+
Party 1
Ares
Ares
SpT x NoVaZ
Ares
Level 124
God Stats
1W - 0L
1,357 SR
Queue Stats
81W - 74L
1,479 Elo+
Solo
Odin
Odin
em1grate
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,527 Elo+
Party 1
Team Averages
Level 129
1,518 SR
1,525 Elo+

VS

Team Averages
Level 104
1,530 SR
1,506 Elo+
Bastet
Bastet
AlexisOfRivia
Bastet
Level 123
God Stats
0W - 1L
1,514 SR
Queue Stats
75W - 50L
1,502 Elo+
Party 2
Agni
Agni
ArmagiDDon
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,622 Elo+
Solo
Khepri
Khepri
DimetriASafadi
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,411 Elo+
Party 2
Freya
Freya
Gojyo
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,536 Elo+
Solo
Fafnir
Fafnir
MeroZed
Fafnir
Level 113
God Stats
0W - 3L
1,637 SR
Queue Stats
219W - 191L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 3 / 15
9,746
886
13,244
6,293
2,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
 
Chaac
14
3 / 6 / 14
9,030
821
9,051
23,150
21,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
GGest
Nox
18
12 / 1 / 15
10,842
986
14,205
6,281
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 20
9,212
837
8,693
15,909
16,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
15
4 / 2 / 13
9,174
834
13,290
11,622
13,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 4
7,723
702
9,921
10,920
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 6 / 8
8,913
810
14,546
11,423
6,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 6 / 9
8,784
799
4,794
16,423
19,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Gojyo
Freya
14
3 / 5 / 7
8,212
747
13,223
10,504
5,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
MeroZed
Fafnir
13
0 / 5 / 11
8,106
737
3,061
15,845
20,201
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
27
Kills
15
16
Deaths
27
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
15
3.83
W
Chaac
 
Chaac
3
6
14
1.67
L
5
5
4
1.4
L
5
6
8
1.5
L
2
6
9
1.08
W
Nox
GGest
Nox
12
1
15
19.5
L
Freya
Gojyo
Freya
3
5
7
1.3
L
Fafnir
MeroZed
Fafnir
0
5
11
1.1
W
4
4
20
3.5
W
Odin
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,483
Damage
45,545
63,255
Taken
65,115
57,574
Mitigated
56,400
23,230
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,244
4,055
3,877
772
6,293
2,815
2,854
3,596
2,697
36,681
0
W
Chaac
 
Chaac
9,051
377
1,229
8,480
23,150
21,203
504
12,654
10,496
0
15,677
L
9,921
1,884
523
1,887
10,920
4,584
0
5,089
5,662
0
13,445
L
14,546
1,088
467
1,640
11,423
6,761
0
6,524
4,773
30,703
0
L
4,794
154
1,667
3,682
16,423
19,462
0
10,001
5,989
9,556
0
W
Nox
GGest
Nox
14,205
553
811
1,210
6,281
3,324
1,207
3,720
2,561
27,611
0
L
Freya
Gojyo
Freya
13,223
4,101
700
2,614
10,504
5,392
252
5,744
4,629
24,168
0
L
Fafnir
MeroZed
Fafnir
3,061
1,050
1,177
3,503
15,845
20,201
0
8,784
6,726
7,998
0
W
8,693
788
883
1,697
15,909
16,888
277
7,637
8,272
12,190
0
W
Odin
13,290
1,135
1,236
3,035
11,622
13,344
317
8,017
3,605
0
21,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,004
Gold Earned
41,738
126
Minions Killed
87
0
Camps Cleared
0
1,146,036
Distance Traveled
994,633
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,746
886
60
5
0
220,863
5
W
Chaac
9,030
821
7
1
0
238,577
0
L
Bastet
7,723
702
10
1
0
184,084
0
L
Agni
8,913
810
42
4
0
195,562
0
L
Khepri
8,784
799
2
0
0
213,690
2
W
Nox
10,842
986
29
3
0
228,586
2
L
Freya
8,212
747
27
2
0
204,654
0
L
Fafnir
8,106
737
6
1
0
196,643
3
W
Ares
9,212
837
8
1
0
223,909
0
W
Odin
9,174
834
22
2
0
234,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role