Player Matchup

Fenrir
Fenrir
FearedFeline420
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 81L
1,392 Elo+
Party 1
Charybdis
Charybdis
PandaBoy003
Charybdis
Level 45
God Stats
1W - 2L
1,485 SR
Queue Stats
61W - 75L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
SchweddyBawrs
Hou Yi
Level 158
God Stats
0W - 3L
1,563 SR
Queue Stats
181W - 177L
1,549 Elo+
Solo
Janus
Janus
Wolly Willy
Janus
Level 59
God Stats
0W - 1L
1,601 SR
Queue Stats
3W - 8L
1,367 Elo+
Solo
Horus
Horus
XGNGhostjames24
Horus
Level 67
God Stats
0W - 3L
1,203 SR
Queue Stats
115W - 132L
1,411 Elo+
Party 1
Team Averages
Level 71
1,470 SR
1,424 Elo+

VS

Team Averages
Level 42
1,640 SR
1,472 Elo+
Bacchus
Bacchus
MammothBrush482
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
PandemicFungus02
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,173 Elo+
Solo
Ra
Ra
Renegade3131
Ra
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
35W - 47L
1,299 Elo+
Solo
Scylla
Scylla
ToughKiller54
Scylla
Level 121
God Stats
1W - 0L
1,748 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 2
Khepri
Khepri
noobzila47
Khepri
Level 26
God Stats
2W - 0L
1,697 SR
Queue Stats
7W - 4L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 12
9,778
652
7,932
17,157
10,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
PandaBoy003
Charybdis
17
3 / 8 / 11
10,521
701
13,309
16,637
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 8
11,049
737
17,543
16,511
6,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 4 / 10
12,160
811
34,910
13,393
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 9 / 13
10,133
676
6,874
28,186
37,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 17
10,198
680
5,205
14,068
14,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 4 / 9
10,491
699
10,618
18,051
8,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 2 / 17
12,783
852
18,524
18,702
13,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 3 / 19
11,915
794
30,007
16,281
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Khepri
noobzila47
Khepri
20
8 / 3 / 20
13,018
868
13,445
28,302
43,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
18
Kills
33
34
Deaths
18
54
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
7
12
1.14
W
2
6
17
1.75
L
Charybdis
PandaBoy003
Charybdis
3
8
11
1.06
W
6
4
9
2.63
W
9
2
17
8.75
L
6
6
8
1.67
W
8
3
19
5.83
L
6
4
10
2.75
L
1
9
13
0.83
W
Khepri
noobzila47
Khepri
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,568
Damage
77,799
91,884
Taken
95,404
66,218
Mitigated
88,023
31,820
Healing
38,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,932
3,118
1,537
2,150
17,157
10,184
304
14,007
3,150
0
10,751
W
5,205
980
49
228
14,068
14,837
722
4,801
9,267
7,619
0
L
Charybdis
PandaBoy003
Charybdis
13,309
6,277
2,040
1,303
16,637
6,467
822
13,549
3,088
0
29,882
W
10,618
1,946
742
5,225
18,051
8,513
0
7,991
10,060
0
24,161
W
18,524
1,310
9,927
6,354
18,702
13,013
974
7,087
11,615
42,091
0
L
17,543
8,243
1,855
3,477
16,511
6,749
2,567
12,878
3,633
0
29,874
W
30,007
3,539
2,610
4,450
16,281
8,115
2,360
7,076
9,205
58,553
0
L
34,910
848
634
2,773
13,393
5,696
1,313
10,607
2,786
61,500
0
L
6,874
3,167
6,782
9,269
28,186
37,122
529
16,140
12,046
0
13,875
W
Khepri
noobzila47
Khepri
13,445
1,269
2,837
5,876
28,302
43,545
505
7,955
20,347
24,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,641
Gold Earned
58,405
132
Minions Killed
142
0
Camps Cleared
0
1,173,524
Distance Traveled
1,259,346
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,778
652
11
1
0
250,636
0
W
Bacchus
10,198
680
5
0
0
232,325
0
L
Charybdis
10,521
701
34
2
0
212,833
1
W
Pele
10,491
699
28
2
0
210,609
0
W
Ra
12,783
852
42
3
0
308,306
0
L
Hou Yi
11,049
737
18
1
0
200,100
0
W
Scylla
11,915
794
54
4
0
260,858
1
L
Janus
12,160
811
55
4
0
265,664
0
L
Horus
10,133
676
14
1
0
244,291
0
W
Khepri
13,018
868
13
1
0
247,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role