Player Matchup

Pele
Pele
Fëxx
Pele
Level 125
God Stats
3W - 2L
1,590 SR
Queue Stats
806W - 329L
1,797 Elo+
Party 1
Cabrakan
Cabrakan
GavinNewsom
Cabrakan
Level 13
God Stats
4W - 0L
1,853 SR
Queue Stats
24W - 7L
1,732 Elo+
Party 1
Hachiman
Hachiman
GoblinsInMyPants
Hachiman
Level 64
God Stats
17W - 4L
1,899 SR
Queue Stats
441W - 127L
1,820 Elo+
Party 1
Thoth
Thoth
Ninjaboy912
Thoth
Level 125
God Stats
23W - 8L
1,834 SR
Queue Stats
447W - 244L
1,772 Elo+
Party 1
Khepri
Khepri
YoungMunney7
Khepri
Level 138
God Stats
17W - 9L
1,768 SR
Queue Stats
425W - 191L
1,686 Elo+
Party 1
Team Averages
Level 93
1,789 SR
1,761 Elo+

VS

Team Averages
Level 78
1,469 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Cootiin
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,536 Elo+
Party 2
Ares
Ares
FreezeDaddy1
Ares
Level 84
God Stats
16W - 15L
1,586 SR
Queue Stats
164W - 149L
1,591 Elo+
Party 2
Zhong Kui
Zhong Kui
chimchimy12
Zhong Kui
Level 81
God Stats
0W - 2L
1,175 SR
Queue Stats
19W - 22L
1,463 Elo+
Party 2
Chaac
Chaac
mtzpro
Chaac
Level 142
God Stats
2W - 2L
1,582 SR
Queue Stats
149W - 172L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fëxx
Pele
11
8 / 0 / 7
7,114
711
6,752
7,375
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
GavinNewsom
Cabrakan
12
4 / 0 / 1
6,872
687
4,706
4,510
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
9 / 1 / 1
7,418
742
10,237
5,632
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 7
6,620
662
7,228
3,800
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
9
1 / 1 / 10
5,855
586
2,440
7,691
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
2 / 5 / 0
4,908
491
4,994
7,548
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Cootiin
Gilgamesh
7
0 / 7 / 0
4,604
460
2,757
8,559
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 6 / 2
4,600
460
2,989
11,253
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
chimchimy12
Zhong Kui
5
0 / 5 / 0
3,817
382
2,600
5,635
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
mtzpro
Chaac
9
0 / 4 / 0
4,820
482
2,652
8,153
3,454
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
27
Kills
2
2
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
0
0.4
L
Gilgamesh
Cootiin
Gilgamesh
0
7
0
0
L
0
6
2
0.17
W
Pele
Fëxx
Pele
8
0
7
11.5
W
Cabrakan
GavinNewsom
Cabrakan
4
0
1
4.5
W
9
1
1
9.5
W
5
0
7
8.5
W
Khepri
1
1
10
6
L
Zhong Kui
chimchimy12
Zhong Kui
0
5
0
0
L
Chaac
mtzpro
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
15,992
29,008
Taken
41,148
15,927
Mitigated
12,791
11,266
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,994
2,536
237
1,270
7,548
918
0
709
6,839
0
20,360
L
Gilgamesh
Cootiin
Gilgamesh
2,757
636
0
1,005
8,559
2,834
0
2,006
6,514
0
23,402
L
2,989
343
641
1,202
11,253
3,460
0
5,730
5,480
11,545
0
W
Pele
Fëxx
Pele
6,752
1,907
0
3,331
7,375
2,285
0
1,180
6,195
0
33,792
W
Cabrakan
GavinNewsom
Cabrakan
4,706
572
456
2,056
4,510
4,960
0
336
4,174
39,805
0
W
10,237
5,396
0
2,527
5,632
1,489
152
583
5,049
0
52,070
W
7,228
344
0
350
3,800
1,248
1,126
1,169
2,631
36,122
0
W
Khepri
2,440
655
0
2,546
7,691
5,945
0
2,321
5,370
13,515
0
L
Zhong Kui
chimchimy12
Zhong Kui
2,600
287
0
1,009
5,635
2,125
0
2,556
3,079
10,772
0
L
Chaac
mtzpro
Chaac
2,652
282
0
1,616
8,153
3,454
0
3,015
4,862
0
25,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
22,749
357
Minions Killed
178
0
Camps Cleared
0
984,433
Distance Traveled
900,528
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,908
491
35
4
0
191,757
0
L
Gilgamesh
4,604
460
51
5
0
189,343
1
L
Ares
4,600
460
16
2
0
186,776
4
W
Pele
7,114
711
73
7
0
227,060
2
W
Cabrakan
6,872
687
98
10
0
170,156
2
W
Hachiman
7,418
742
103
10
0
180,054
2
W
Thoth
6,620
662
54
5
0
207,462
0
W
Khepri
5,855
586
29
3
0
199,701
2
L
Zhong Kui
3,817
382
14
1
0
164,824
0
L
Chaac
4,820
482
62
6
0
167,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role