Player Matchup

Baron Samedi
Baron Samedi
TonyWeeDs
Baron Samedi
Level 129
God Stats
5W - 5L
1,474 SR
Queue Stats
62W - 42L
1,572 Elo+
Party 2
Horus
Horus
X1ScaryHen1X
Horus
Level 146
God Stats
7W - 2L
1,657 SR
Queue Stats
221W - 140L
1,594 Elo+
Party 2
Neith
Neith
antonin82
Neith
Level 15
God Stats
4W - 2L
1,900 SR
Queue Stats
19W - 10L
1,588 Elo+
Party 2
Team Averages
Level 97
1,677 SR
1,585 Elo+

VS

Team Averages
Level 56
1,409 SR
1,382 Elo+
Discordia
Discordia
H1tsugayaT0sh1r0
Discordia
Level 38
God Stats
17W - 20L
1,482 SR
Queue Stats
62W - 74L
1,362 Elo+
Solo
Neith
Neith
The_Lost_Bot_
Neith
Level 68
God Stats
5W - 11L
1,337 SR
Queue Stats
488W - 580L
1,407 Elo+
Party 1
Ymir
Ymir
princ3_0uzo
Ymir
Level 61
God Stats
23W - 34L
1,408 SR
Queue Stats
298W - 360L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TonyWeeDs
Baron Samedi
18
5 / 3 / 17
13,536
712
17,719
21,996
13,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
15 / 3 / 8
14,529
765
23,601
33,792
31,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
antonin82
Neith
16
4 / 4 / 18
13,002
684
15,248
16,242
5,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
2 / 8 / 5
11,769
619
25,294
11,790
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 9 / 5
12,288
647
16,941
22,284
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 7 / 4
11,448
603
9,155
28,346
34,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
24
Kills
10
10
Deaths
24
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
8
5
0.56
L
5
9
5
0.83
W
Baron Samedi
TonyWeeDs
Baron Samedi
5
3
17
4.5
W
15
3
8
6.33
W
Neith
antonin82
Neith
4
4
18
3.25
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,568
Damage
51,390
72,030
Taken
62,420
49,576
Mitigated
44,944
39,651
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
25,294
328
0
0
11,790
3,831
470
4,216
7,264
65,077
0
L
16,941
6,246
0
1,674
22,284
6,787
1,044
4,731
16,863
0
48,821
W
Baron Samedi
TonyWeeDs
Baron Samedi
17,719
1,801
5,414
9,024
21,996
13,037
992
11,782
9,258
70,581
0
W
23,601
8,208
7,463
15,796
33,792
31,159
1,141
12,338
20,337
372
43,686
W
Neith
antonin82
Neith
15,248
5,512
0
1,954
16,242
5,380
1,273
7,967
7,491
0
51,758
L
9,155
845
379
5,051
28,346
34,326
232
9,330
18,501
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
35,505
225
Minions Killed
196
10
Camps Cleared
5
995,816
Distance Traveled
934,145
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,769
619
101
5
0
348,307
3
L
Neith
12,288
647
70
4
4
273,549
0
W
Baron Samedi
13,536
712
101
5
5
321,375
3
W
Horus
14,529
765
36
2
4
358,570
0
W
Neith
13,002
684
88
5
1
315,871
1
L
Ymir
11,448
603
25
1
1
312,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role