Player Matchup

Merlin
Merlin
Platinum IV
Barozal_
Merlin
Platinum IV
Level 128
God Stats
9W - 9L
1,552 SR
Queue Stats
428W - 429L
1,609 MMR
Solo
Xing Tian
Xing Tian
Gold I
LACHMICH TOD
Xing Tian
Gold I
Level 160
God Stats
14W - 20L
1,452 SR
Queue Stats
869W - 876L
1,578 MMR
Solo
Danzaburou
Danzaburou
Gold I
MYIES
Danzaburou
Gold I
Level 115
God Stats
7W - 3L
1,744 SR
Queue Stats
89W - 77L
1,579 MMR
Solo
Awilix
Awilix
Gold II
XXPUGTASTIC
Awilix
Gold II
Level 125
God Stats
1W - 0L
1,795 SR
Queue Stats
140W - 142L
1,610 MMR
Solo
Guan Yu
Guan Yu
Gold II
YFG_Br1diye
Guan Yu
Gold II
Level 69
God Stats
6W - 4L
1,671 SR
Queue Stats
52W - 42L
1,670 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,643 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,504 SR
1,598 MMR
Izanami
Izanami
Silver I
Dominik13581
Izanami
Silver I
Level 99
God Stats
0W - 2L
1,570 SR
Queue Stats
12W - 11L
1,632 MMR
Solo
Odin
Odin
Platinum IV
RUNinyo
Odin
Platinum IV
Level 130
God Stats
3W - 3L
1,541 SR
Queue Stats
293W - 292L
1,691 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Rpaul06
Jormungandr
Gold IV
Level 117
God Stats
0W - 2L
1,436 SR
Queue Stats
531W - 528L
1,445 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
Valid_Gerkin
Cabrakan
Platinum III
Level 123
God Stats
42W - 24L
1,699 SR
Queue Stats
206W - 194L
1,845 MMR
Party 2
Poseidon
Poseidon
Gold IV
WI11YG13579
Poseidon
Gold IV
Level 110
God Stats
2W - 3L
1,276 SR
Queue Stats
150W - 148L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barozal_
Merlin
19
5 / 5 / 9
11,997
522
16,636
13,299
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
LACHMICH TOD
Xing Tian
17
3 / 4 / 12
12,033
523
11,096
26,363
36,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MYIES
Danzaburou
19
8 / 5 / 4
13,088
569
16,384
19,956
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
20
4 / 5 / 7
12,754
555
10,618
18,880
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
YFG_Br1diye
Guan Yu
19
8 / 3 / 5
13,123
571
19,661
26,865
29,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CliodhnaMedusaAthena

VS

Bans
MulanKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dominik13581
Izanami
17
2 / 6 / 3
11,310
492
8,340
13,660
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
RUNinyo
Odin
17
8 / 3 / 8
11,488
499
11,816
19,795
23,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Rpaul06
Jormungandr
18
4 / 4 / 5
11,582
504
15,694
22,790
22,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
Valid_Gerkin
Cabrakan
19
6 / 8 / 13
12,230
532
19,904
20,471
14,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
WI11YG13579
Poseidon
18
2 / 7 / 7
10,876
473
14,437
16,497
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
28
Kills
22
22
Deaths
28
37
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
Barozal_
Merlin
5
5
9
1.9
L
Izanami
Dominik13581
Izanami
2
6
3
0.58
W
Xing Tian
LACHMICH TOD
Xing Tian
3
4
12
2.25
W
Danzaburou
MYIES
Danzaburou
8
5
4
2
L
Odin
RUNinyo
Odin
8
3
8
4
L
Jormungandr
Rpaul06
Jormungandr
4
4
5
1.63
L
Cabrakan
Valid_Gerkin
Cabrakan
6
8
13
1.56
L
Poseidon
WI11YG13579
Poseidon
2
7
7
0.79
W
Awilix
4
5
7
1.5
W
Guan Yu
YFG_Br1diye
Guan Yu
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,395
Damage
70,191
105,363
Taken
93,213
86,476
Mitigated
70,141
34,463
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Barozal_
Merlin
16,636
405
0
1,404
13,299
5,230
1,166
8,362
4,724
90,916
0
L
Izanami
Dominik13581
Izanami
8,340
6,404
0
3,967
13,660
4,134
2,753
2,857
10,668
0
91,004
W
Xing Tian
LACHMICH TOD
Xing Tian
11,096
627
1,504
3,989
26,363
36,589
0
10,533
14,789
36,614
0
W
Danzaburou
MYIES
Danzaburou
16,384
7,998
0
7,576
19,956
8,017
3,037
9,966
9,731
0
109,044
L
Odin
RUNinyo
Odin
11,816
1,684
1,976
1,714
19,795
23,022
142
9,311
10,144
8,422
19,049
L
Jormungandr
Rpaul06
Jormungandr
15,694
3,001
86
3,974
22,790
22,144
0
5,647
16,304
69,860
0
L
Cabrakan
Valid_Gerkin
Cabrakan
19,904
2,473
0
3,743
20,471
14,686
0
6,872
13,375
76,219
0
L
Poseidon
WI11YG13579
Poseidon
14,437
938
261
3,585
16,497
6,155
300
6,258
10,194
77,557
0
W
Awilix
10,618
2,781
0
4,944
18,880
7,330
0
8,789
9,776
0
103,025
W
Guan Yu
YFG_Br1diye
Guan Yu
19,661
3,052
2,904
12,142
26,865
29,310
483
15,240
10,719
7,227
63,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
57,486
612
Minions Killed
594
0
Camps Cleared
0
2,151,780
Distance Traveled
1,945,230
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,997
522
137
6
0
399,699
4
L
Izanami
11,310
492
175
8
0
276,159
4
W
Xing Tian
12,033
523
36
2
0
416,053
7
W
Danzaburou
13,088
569
156
7
0
412,931
2
L
Odin
11,488
499
43
2
0
425,022
2
L
Jormungandr
11,582
504
136
6
0
419,025
2
L
Cabrakan
12,230
532
102
4
0
415,402
1
L
Poseidon
10,876
473
138
6
0
409,622
1
W
Awilix
12,754
555
147
6
0
461,578
5
W
Guan Yu
13,123
571
136
6
0
461,519
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role