Player Matchup

Olorun
Olorun
BatPosieden
Olorun
Level 66
God Stats
8W - 9L
1,603 SR
Queue Stats
160W - 222L
1,388 Elo+
Solo
Nemesis
Nemesis
ChristianAmison
Nemesis
Level 57
God Stats
15W - 27L
1,460 SR
Queue Stats
262W - 318L
1,556 Elo+
Party 1
Fafnir
Fafnir
Kylekillem99
Fafnir
Level 77
God Stats
25W - 33L
1,454 SR
Queue Stats
141W - 211L
1,409 Elo+
Party 1
Team Averages
Level 67
1,505 SR
1,451 Elo+

VS

Team Averages
Level 72
1,533 SR
1,495 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ThroneBreaker
Heimdallr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Sylvanus
Sylvanus
xFGEnzo
Sylvanus
Level 83
God Stats
2W - 0L
1,599 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 5 / 3
7,529
627
13,393
11,664
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 5 / 2
8,075
673
8,806
14,943
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
2 / 5 / 3
8,006
667
4,793
14,932
12,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
6 / 1 / 9
10,346
862
10,620
13,981
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ThroneBreaker
Heimdallr
13
2 / 1 / 12
8,850
738
7,103
6,138
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xFGEnzo
Sylvanus
14
7 / 4 / 7
9,867
822
15,648
20,388
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
15
15
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
9
10.5
L
Olorun
1
5
3
0.5
L
3
5
2
0.8
L
Fafnir
2
5
3
0.7
W
Heimdallr
ThroneBreaker
Heimdallr
2
1
12
8
W
Sylvanus
xFGEnzo
Sylvanus
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
33,371
41,539
Taken
40,507
22,175
Mitigated
22,457
8,963
Healing
27,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,620
1,872
7,228
8,853
13,981
9,320
795
5,800
7,958
28,733
0
L
Olorun
13,393
5,230
199
1,517
11,664
3,947
629
7,016
4,648
29,519
3,173
L
8,806
1,804
0
3,830
14,943
6,055
711
9,541
5,402
0
27,064
L
Fafnir
4,793
1,629
467
2,950
14,932
12,173
310
8,552
6,380
12,419
0
W
Heimdallr
ThroneBreaker
Heimdallr
7,103
1,352
0
210
6,138
2,457
727
3,072
2,835
0
33,507
W
Sylvanus
xFGEnzo
Sylvanus
15,648
4,772
5,026
6,056
20,388
10,680
1,275
8,079
11,871
31,011
4,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
29,063
104
Minions Killed
124
6
Camps Cleared
6
743,365
Distance Traveled
663,030
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,346
862
38
3
0
237,573
0
L
Olorun
7,529
627
46
4
1
256,432
0
L
Nemesis
8,075
673
46
4
5
256,039
3
L
Fafnir
8,006
667
12
1
0
230,894
0
W
Heimdallr
8,850
738
48
4
2
222,917
0
W
Sylvanus
9,867
822
38
3
4
202,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role