Player Matchup

Izanami
Izanami
DanielJeeves
Izanami
Level 47
God Stats
77W - 62L
1,547 SR
Queue Stats
99W - 102L
1,462 Elo+
Party 2
Cerberus
Cerberus
GreetedSaturn30
Cerberus
Level 68
God Stats
1W - 5L
1,329 SR
Queue Stats
277W - 309L
1,475 Elo+
Party 2
Chaac
Chaac
HenriqueDelNero
Chaac
Level 100
God Stats
12W - 10L
1,500 SR
Queue Stats
333W - 345L
1,515 Elo+
Party 2
Arachne
Arachne
ImGodoy
Arachne
Level 62
God Stats
21W - 14L
1,596 SR
Queue Stats
181W - 191L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
javi010004
Kukulkan
Level 43
God Stats
4W - 3L
1,581 SR
Queue Stats
126W - 143L
1,442 Elo+
Solo
Team Averages
Level 64
1,511 SR
1,485 Elo+

VS

Team Averages
Level 87
1,487 SR
1,523 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DanteKingJ
Ah Puch
Level 37
God Stats
6W - 5L
1,492 SR
Queue Stats
131W - 145L
1,370 Elo+
Solo
Guan Yu
Guan Yu
Imahadeus
Guan Yu
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 187L
1,413 Elo+
Solo
Xbalanque
Xbalanque
TURISTAO
Xbalanque
Level 144
God Stats
4W - 2L
1,654 SR
Queue Stats
146W - 73L
1,714 Elo+
Party 1
Geb
Geb
biGøD
Geb
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
53W - 26L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielJeeves
Izanami
9
1 / 4 / 0
5,651
435
4,314
7,082
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
8
0 / 5 / 1
5,673
436
3,337
13,666
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 1
8,060
620
13,848
8,871
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
ImGodoy
Arachne
10
1 / 5 / 1
6,438
495
3,069
9,221
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
javi010004
Kukulkan
10
1 / 1 / 1
6,230
479
1,783
5,571
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 2 / 2
8,018
617
7,590
8,177
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
DanteKingJ
Ah Puch
12
2 / 2 / 3
7,012
539
7,171
6,425
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Imahadeus
Guan Yu
12
1 / 0 / 3
6,415
493
2,820
11,409
11,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
TURISTAO
Xbalanque
13
4 / 1 / 8
8,047
619
8,377
7,311
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
biGøD
Geb
11
2 / 0 / 7
7,475
575
4,757
7,635
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
16
16
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
2
4
L
Izanami
DanielJeeves
Izanami
1
4
0
0.25
W
Ah Puch
DanteKingJ
Ah Puch
2
2
3
1.75
L
Cerberus
0
5
1
0.1
L
2
1
1
2.5
L
Arachne
ImGodoy
Arachne
1
5
1
0.3
W
Guan Yu
Imahadeus
Guan Yu
1
0
3
2.5
W
Xbalanque
TURISTAO
Xbalanque
4
1
8
8
W
Geb
biGøD
Geb
2
0
7
5.5
L
Kukulkan
javi010004
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
30,715
44,411
Taken
40,957
22,201
Mitigated
22,663
8,645
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,590
924
71
3,623
8,177
2,602
480
655
7,434
56,130
0
L
Izanami
DanielJeeves
Izanami
4,314
2,848
0
252
7,082
1,400
0
1,405
5,677
0
26,595
W
Ah Puch
DanteKingJ
Ah Puch
7,171
861
0
2,102
6,425
2,198
30
1,749
4,590
32,942
0
L
Cerberus
3,337
436
0
2,354
13,666
6,629
0
6,258
7,408
18,168
0
L
13,848
3,353
294
2,793
8,871
8,972
453
3,873
4,998
5,080
54,100
L
Arachne
ImGodoy
Arachne
3,069
2,426
0
2,394
9,221
3,503
0
5,146
4,075
0
31,991
W
Guan Yu
Imahadeus
Guan Yu
2,820
794
328
6,896
11,409
11,134
137
1,053
9,518
0
27,492
W
Xbalanque
TURISTAO
Xbalanque
8,377
3,631
0
3,313
7,311
2,318
1,267
1,326
5,985
0
59,970
W
Geb
biGøD
Geb
4,757
1,409
0
2,124
7,635
4,411
267
1,893
5,699
21,874
0
L
Kukulkan
javi010004
Kukulkan
1,783
215
0
558
5,571
1,697
0
3,077
2,494
29,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
36,967
324
Minions Killed
353
0
Camps Cleared
0
1,291,520
Distance Traveled
1,311,970
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,018
617
101
8
0
248,935
2
L
Izanami
5,651
435
48
4
0
248,077
1
W
Ah Puch
7,012
539
58
4
0
235,303
1
L
Cerberus
5,673
436
35
3
0
246,730
3
L
Chaac
8,060
620
106
8
0
290,267
2
L
Arachne
6,438
495
64
5
0
277,527
5
W
Guan Yu
6,415
493
51
4
0
280,891
4
W
Xbalanque
8,047
619
106
8
0
249,152
0
W
Geb
7,475
575
37
3
0
297,689
2
L
Kukulkan
6,230
479
71
5
0
228,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role