Player Matchup

Anubis
Anubis
Hohovem
Anubis
Level 158
God Stats
0W - 3L
1,316 SR
Queue Stats
11W - 20L
1,285 Elo+
Party 2
Nemesis
Nemesis
axapapa
Nemesis
Level 48
God Stats
2W - 2L
1,632 SR
Queue Stats
32W - 52L
1,376 Elo+
Solo
Hercules
Hercules
cas111las_23
Hercules
Level 3
God Stats
4W - 7L
1,207 SR
Queue Stats
10W - 15L
1,195 Elo+
Party 2
Team Averages
Level 70
1,385 SR
1,285 Elo+

VS

Team Averages
Level 64
1,785 SR
1,691 Elo+
Nox
Nox
Deniiz42
Nox
Level 138
God Stats
2W - 0L
1,956 SR
Queue Stats
88W - 55L
1,685 Elo+
Party 1
Arachne
Arachne
ObiCem
Arachne
Level 26
God Stats
3W - 1L
1,599 SR
Queue Stats
22W - 8L
1,670 Elo+
Party 1
Rama
Rama
TayGhost
Rama
Level 28
God Stats
4W - 0L
1,800 SR
Queue Stats
26W - 11L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hohovem
Anubis
14
4 / 5 / 1
9,476
632
7,958
11,125
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
axapapa
Nemesis
12
1 / 6 / 4
8,539
569
8,644
13,565
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
cas111las_23
Hercules
11
0 / 4 / 3
7,933
529
2,258
11,157
9,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,293
686
10,313
11,027
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ObiCem
Arachne
15
3 / 1 / 11
9,871
658
6,272
6,311
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
15
8 / 2 / 6
11,092
739
12,363
6,874
1,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Anubis
Hohovem
Anubis
4
5
1
0.9
W
Arachne
ObiCem
Arachne
3
1
11
8.5
W
Rama
8
2
6
5.5
L
Nemesis
axapapa
Nemesis
1
6
4
0.5
L
Hercules
cas111las_23
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
28,948
35,847
Taken
24,212
20,126
Mitigated
7,752
6,120
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,313
819
0
1,772
11,027
3,500
1,060
4,068
6,539
50,477
0
L
Anubis
Hohovem
Anubis
7,958
300
0
3,917
11,125
4,367
57
3,544
7,581
46,081
0
W
Arachne
ObiCem
Arachne
6,272
4,681
0
1,349
6,311
2,396
1,101
2,458
3,774
0
23,809
W
Rama
12,363
9,959
0
2,344
6,874
1,856
610
1,856
4,760
0
37,518
L
Nemesis
axapapa
Nemesis
8,644
2,974
0
823
13,565
5,806
21
4,365
9,200
0
18,994
L
Hercules
cas111las_23
Hercules
2,258
486
0
1,380
11,157
9,953
16
2,672
8,485
0
12,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
31,256
166
Minions Killed
164
5
Camps Cleared
8
709,398
Distance Traveled
778,372
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,293
686
94
6
4
237,237
4
L
Anubis
9,476
632
97
6
2
227,635
0
W
Arachne
9,871
658
28
2
2
295,045
4
W
Rama
11,092
739
42
3
2
246,090
4
L
Nemesis
8,539
569
45
3
1
238,355
2
L
Hercules
7,933
529
24
2
2
243,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role