Player Matchup

Serqet
Serqet
FearedFeline420
Serqet
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
50W - 81L
1,401 Elo+
Party 2
Chang'e
Chang'e
PandaBoy003
Chang'e
Level 45
God Stats
2W - 1L
1,658 SR
Queue Stats
61W - 75L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
Smit3H3aler3
Cernunnos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 50L
1,374 Elo+
Solo
Scylla
Scylla
XGNGhostjames24
Scylla
Level 67
God Stats
2W - 4L
1,382 SR
Queue Stats
115W - 132L
1,420 Elo+
Party 2
Fenrir
Fenrir
c_r21911
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Solo
Team Averages
Level 36
1,464 SR
1,365 Elo+

VS

Team Averages
Level 42
1,423 SR
1,454 Elo+
Merlin
Merlin
CrownSocks
Merlin
Level 109
God Stats
2W - 3L
1,276 SR
Queue Stats
156W - 129L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
Final0rpheus
Guan Yu
Level 29
God Stats
1W - 1L
1,341 SR
Queue Stats
38W - 33L
1,496 Elo+
Party 1
Hachiman
Hachiman
LOucuRAOGAMES
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
Nimbledck
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,392 Elo+
Solo
Janus
Janus
Renegade3131
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 8
11,588
610
7,619
20,535
14,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PandaBoy003
Chang'e
20
6 / 8 / 7
12,467
656
17,401
23,863
11,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Smit3H3aler3
Cernunnos
20
6 / 1 / 13
12,983
683
21,489
15,102
6,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 8 / 9
13,036
686
31,802
19,986
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
c_r21911
Fenrir
14
1 / 10 / 9
9,415
496
4,479
26,062
11,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrownSocks
Merlin
20
5 / 3 / 20
13,052
687
26,111
17,549
7,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Final0rpheus
Guan Yu
20
4 / 7 / 22
13,191
694
10,204
29,257
31,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
LOucuRAOGAMES
Hachiman
16
5 / 9 / 14
11,726
617
14,273
20,742
8,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
Nimbledck
Freya
20
12 / 3 / 13
14,727
775
21,782
20,982
9,102
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 21
14,174
746
23,789
15,609
6,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
127
25
Kills
37
37
Deaths
25
46
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Merlin
CrownSocks
Merlin
5
3
20
5
L
4
10
8
0.8
W
Guan Yu
Final0rpheus
Guan Yu
4
7
22
2.14
W
Hachiman
LOucuRAOGAMES
Hachiman
5
9
14
1.33
W
Freya
Nimbledck
Freya
12
3
13
6.17
L
Chang'e
PandaBoy003
Chang'e
6
8
7
1.19
W
11
3
21
7.17
L
Cernunnos
Smit3H3aler3
Cernunnos
6
1
13
12.5
L
8
8
9
1.56
L
Fenrir
c_r21911
Fenrir
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,790
Damage
96,159
105,548
Taken
104,139
50,983
Mitigated
63,520
35,293
Healing
54,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CrownSocks
Merlin
26,111
2,672
1,297
4,977
17,549
7,683
2,155
8,870
7,031
56,501
0
L
7,619
1,526
1,604
1,364
20,535
14,467
0
12,213
8,001
0
14,480
W
Guan Yu
Final0rpheus
Guan Yu
10,204
1,367
13,560
11,318
29,257
31,563
11
10,855
16,904
0
15,670
W
Hachiman
LOucuRAOGAMES
Hachiman
14,273
6,591
1,209
3,904
20,742
8,404
1,435
10,048
10,123
0
26,489
W
Freya
Nimbledck
Freya
21,782
7,379
4,219
11,203
20,982
9,102
1,207
9,399
10,572
43,770
0
L
Chang'e
PandaBoy003
Chang'e
17,401
1,003
9,617
6,843
23,863
11,537
198
19,809
3,760
32,530
0
W
23,789
1,146
1,303
1,374
15,609
6,768
1,130
6,946
7,965
43,997
0
L
Cernunnos
Smit3H3aler3
Cernunnos
21,489
5,976
1,257
4,772
15,102
6,017
410
9,717
5,332
0
55,360
L
31,802
880
1,729
4,532
19,986
7,017
200
14,188
5,625
51,105
0
L
Fenrir
c_r21911
Fenrir
4,479
638
31
3,544
26,062
11,945
168
15,755
9,753
0
6,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,489
Gold Earned
66,870
179
Minions Killed
176
0
Camps Cleared
0
1,539,251
Distance Traveled
1,749,920
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,052
687
53
3
0
326,987
4
L
Serqet
11,588
610
17
1
0
308,200
0
W
Guan Yu
13,191
694
12
1
0
392,559
0
W
Hachiman
11,726
617
22
1
0
298,839
3
W
Freya
14,727
775
37
2
0
361,779
0
L
Chang'e
12,467
656
28
1
0
313,179
1
W
Janus
14,174
746
52
3
0
369,756
0
L
Cernunnos
12,983
683
85
4
0
310,267
1
L
Scylla
13,036
686
43
2
0
310,872
0
L
Fenrir
9,415
496
6
0
0
296,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role