Player Matchup

Discordia
Discordia
HardlyDavisson
Discordia
Level 155
God Stats
11W - 6L
1,722 SR
Queue Stats
322W - 351L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
Kirby12321
Xbalanque
Level 146
God Stats
46W - 45L
1,525 SR
Queue Stats
251W - 269L
1,486 Elo+
Party 1
Bellona
Bellona
MajorCascade432
Bellona
Level 127
God Stats
11W - 16L
1,452 SR
Queue Stats
378W - 395L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
SilentSoap209
Xing Tian
Level 42
God Stats
2W - 2L
1,635 SR
Queue Stats
32W - 24L
1,556 Elo+
Party 1
Chaac
Chaac
Sneaky_Penguin--
Chaac
Level 43
God Stats
0W - 1L
1,736 SR
Queue Stats
67W - 56L
1,526 Elo+
Solo
Team Averages
Level 103
1,614 SR
1,525 Elo+

VS

Team Averages
Level 78
1,560 SR
1,579 Elo+
Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrilledCheese4U
Tsukuyomi
Level 155
God Stats
25W - 19L
1,608 SR
Queue Stats
939W - 847L
1,630 Elo+
Party 2
Ah Puch
Ah Puch
Hasao1221
Ah Puch
Level 35
God Stats
9W - 5L
1,585 SR
Queue Stats
68W - 67L
1,471 Elo+
Solo
Chernobog
Chernobog
Hoosier_Daddy777
Chernobog
Level 156
God Stats
9W - 8L
1,608 SR
Queue Stats
374W - 344L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
clam dr2139
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HardlyDavisson
Discordia
15
4 / 3 / 1
8,975
472
6,859
8,030
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Kirby12321
Xbalanque
12
2 / 4 / 1
7,665
403
8,504
12,234
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 4
9,022
475
9,232
16,088
8,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SilentSoap209
Xing Tian
11
1 / 4 / 5
7,705
406
7,420
15,590
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 4
9,314
490
15,791
15,643
13,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 3 / 4
10,066
530
6,968
13,625
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
GrilledCheese4U
Tsukuyomi
17
5 / 1 / 2
10,555
556
12,308
12,870
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Hasao1221
Ah Puch
15
4 / 3 / 3
9,573
504
7,888
9,840
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
17
3 / 2 / 7
10,112
532
11,853
12,920
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
clam dr2139
Sylvanus
15
3 / 2 / 6
8,612
453
7,625
23,333
14,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
18
18
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
4
1.67
W
Tsukuyomi
GrilledCheese4U
Tsukuyomi
5
1
2
6
L
Discordia
HardlyDavisson
Discordia
4
3
1
1.5
W
Ah Puch
Hasao1221
Ah Puch
4
3
3
1.83
W
Chernobog
3
2
7
3.25
L
Xbalanque
Kirby12321
Xbalanque
2
4
1
0.63
L
1
5
4
0.6
L
Xing Tian
SilentSoap209
Xing Tian
1
4
5
0.88
L
3
2
4
2.5
W
Sylvanus
clam dr2139
Sylvanus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
46,642
67,585
Taken
72,588
43,642
Mitigated
38,600
20,997
Healing
32,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,968
2,360
0
4,117
13,625
6,463
0
1,664
11,837
0
81,873
W
Tsukuyomi
GrilledCheese4U
Tsukuyomi
12,308
2,625
25
4,886
12,870
8,596
0
2,230
10,348
0
69,780
L
Discordia
HardlyDavisson
Discordia
6,859
284
69
1,239
8,030
2,705
0
2,310
5,671
54,756
0
W
Ah Puch
Hasao1221
Ah Puch
7,888
367
598
2,881
9,840
3,903
0
2,789
6,974
54,305
0
W
Chernobog
11,853
6,163
0
3,615
12,920
5,074
72
2,289
10,455
0
102,861
L
Xbalanque
Kirby12321
Xbalanque
8,504
3,708
0
3,733
12,234
3,975
1,342
1,136
10,828
0
57,397
L
9,232
2,087
0
4,308
16,088
8,857
558
4,031
11,956
0
65,618
L
Xing Tian
SilentSoap209
Xing Tian
7,420
856
0
3,947
15,590
14,278
0
4,806
10,693
14,282
0
L
15,791
4,143
0
7,701
15,643
13,827
202
2,723
12,354
0
56,205
W
Sylvanus
clam dr2139
Sylvanus
7,625
1,734
4,049
12,268
23,333
14,564
0
5,307
17,607
28,847
8,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
48,918
426
Minions Killed
570
0
Camps Cleared
0
1,764,638
Distance Traveled
1,939,227
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,066
530
122
6
0
418,123
3
W
Tsukuyomi
10,555
556
118
6
0
435,386
1
L
Discordia
8,975
472
95
5
0
340,869
3
W
Ah Puch
9,573
504
112
6
0
352,144
2
W
Chernobog
10,112
532
155
8
0
404,389
3
L
Xbalanque
7,665
403
90
5
0
356,758
9
L
Bellona
9,022
475
128
7
0
357,900
2
L
Xing Tian
7,705
406
10
1
0
327,712
2
L
Chaac
9,314
490
103
5
0
381,399
5
W
Sylvanus
8,612
453
63
3
0
329,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role