Player Matchup

Baba Yaga
Baba Yaga
Dakkatakk
Baba Yaga
Level 45
God Stats
0W - 1L
1,542 SR
Queue Stats
4W - 13L
1,281 Elo+
Party 2
Neith
Neith
Last_Call44
Neith
Level 85
God Stats
232W - 253L
1,499 SR
Queue Stats
518W - 521L
1,322 Elo+
Solo
Sol
Sol
Mysticete
Sol
Level 42
God Stats
0W - 2L
1,539 SR
Queue Stats
6W - 16L
1,317 Elo+
Party 2
Ares
Ares
Necronomenah
Ares
Level 102
God Stats
0W - 2L
1,320 SR
Queue Stats
14W - 25L
1,333 Elo+
Party 2
Chaac
Chaac
ghostforce56
Chaac
Level 26
God Stats
0W - 2L
1,710 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 2
Team Averages
Level 60
1,522 SR
1,343 Elo+

VS

Team Averages
Level 70
1,534 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Vibes2692
Geb
Level 59
God Stats
1W - 1L
1,761 SR
Queue Stats
25W - 32L
1,594 Elo+
Party 1
Achilles
Achilles
VigilanteMike
Achilles
Level 26
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Mercury
Mercury
YallTrippin
Mercury
Level 80
God Stats
9W - 14L
1,392 SR
Queue Stats
467W - 547L
1,254 Elo+
Solo
Zeus
Zeus
tonebone8003
Zeus
Level 149
God Stats
2W - 1L
1,455 SR
Queue Stats
116W - 104L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dakkatakk
Baba Yaga
11
0 / 3 / 4
5,926
593
3,697
7,123
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 5
6,720
672
6,697
10,135
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 4 / 0
6,904
690
4,490
7,828
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 6 / 3
7,612
761
8,079
13,769
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 2
6,694
669
4,071
15,078
7,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
11 / 1 / 3
9,917
992
12,737
6,857
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 1 / 10
9,372
937
8,121
11,306
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
VigilanteMike
Achilles
14
3 / 1 / 6
8,260
826
6,008
9,783
7,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
YallTrippin
Mercury
11
1 / 3 / 3
6,643
664
2,328
6,225
2,102
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 0 / 9
7,803
780
13,736
4,588
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
6
Kills
20
20
Deaths
6
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
1
3
12.5
L
Baba Yaga
Dakkatakk
Baba Yaga
0
3
4
0.67
L
0
1
5
2.5
L
2
4
0
0.5
L
2
6
3
0.58
W
5
1
10
10
W
Achilles
VigilanteMike
Achilles
3
1
6
6
W
Mercury
YallTrippin
Mercury
1
3
3
0.83
L
2
6
2
0.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
42,930
53,933
Taken
38,759
29,766
Mitigated
20,370
13,034
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,737
213
0
1,607
6,857
3,021
0
3,123
3,734
33,262
0
L
Baba Yaga
Dakkatakk
Baba Yaga
3,697
127
0
1,378
7,123
2,348
0
4,621
2,390
9,488
0
L
6,697
2,712
634
4,520
10,135
3,997
0
6,048
3,825
0
25,924
L
4,490
1,311
768
1,040
7,828
2,746
0
5,206
2,594
15,529
1,802
L
8,079
27
0
956
13,769
12,977
0
7,416
5,957
16,379
0
W
8,121
971
0
2,933
11,306
5,771
910
5,119
6,187
33,540
0
W
Achilles
VigilanteMike
Achilles
6,008
1,145
709
957
9,783
7,821
427
3,886
5,897
0
19,804
W
Mercury
YallTrippin
Mercury
2,328
387
0
750
6,225
2,102
0
1,678
4,547
0
7,386
L
4,071
758
388
3,350
15,078
7,698
0
10,306
4,500
0
9,595
W
13,736
470
0
0
4,588
1,655
838
2,789
1,799
32,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
41,995
135
Minions Killed
223
2
Camps Cleared
12
828,821
Distance Traveled
943,825
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,917
992
45
5
3
200,090
0
L
Baba Yaga
5,926
593
14
1
0
146,441
0
L
Neith
6,720
672
60
6
1
166,792
2
L
Sol
6,904
690
40
4
1
158,387
0
L
Ares
7,612
761
12
1
0
176,777
0
W
Geb
9,372
937
55
6
4
188,481
2
W
Achilles
8,260
826
42
4
2
199,720
0
W
Mercury
6,643
664
9
1
1
167,582
0
L
Chaac
6,694
669
9
1
0
180,424
1
W
Zeus
7,803
780
72
7
2
187,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role