Player Matchup

Hera
Hera
Astartes1411
Hera
Level 69
God Stats
3W - 5L
1,249 SR
Queue Stats
92W - 104L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
ImViKung
Hun Batz
Level 76
God Stats
2W - 4L
1,154 SR
Queue Stats
145W - 165L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
LovelyGnome962
Sun Wukong
Level 129
God Stats
2W - 3L
1,377 SR
Queue Stats
141W - 131L
1,469 Elo+
Party 2
Ganesha
Ganesha
MrHealthyZombie
Ganesha
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
evilwoodlice
Heimdallr
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,398 Elo+
Party 2
Team Averages
Level 77
1,356 SR
1,422 Elo+

VS

Team Averages
Level 93
1,367 SR
1,335 Elo+
Pele
Pele
JustCallMeSwag20
Pele
Level 53
God Stats
5W - 9L
1,348 SR
Queue Stats
109W - 145L
1,270 Elo+
Solo
Scylla
Scylla
KratosAvP
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 126L
1,283 Elo+
Party 1
Set
Set
PicklesAreDank
Set
Level 153
God Stats
0W - 5L
1,069 SR
Queue Stats
329W - 353L
1,375 Elo+
Solo
Geb
Geb
Rainbowolfe23
Geb
Level 85
God Stats
14W - 18L
1,460 SR
Queue Stats
111W - 135L
1,326 Elo+
Party 1
Izanami
Izanami
jonathanjrsadj
Izanami
Level 69
God Stats
20W - 21L
1,457 SR
Queue Stats
375W - 431L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 1
11,266
593
5,930
8,476
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ImViKung
Hun Batz
19
6 / 1 / 5
11,683
615
7,654
13,070
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LovelyGnome962
Sun Wukong
16
2 / 1 / 2
10,925
575
7,094
10,599
7,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 0 / 10
10,027
528
4,514
11,418
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
evilwoodlice
Heimdallr
16
5 / 2 / 6
10,585
557
10,623
12,258
4,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,207
485
5,701
12,813
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
KratosAvP
Scylla
10
1 / 7 / 1
7,374
388
3,182
9,727
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 0
9,434
497
1,486
9,233
5,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
2 / 6 / 0
7,689
405
5,720
14,752
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

6
0 / 4 / 1
6,179
325
3,671
6,798
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
22
Kills
5
6
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
W
Hun Batz
ImViKung
Hun Batz
6
1
5
8.5
L
2
3
1
0.83
L
Scylla
KratosAvP
Scylla
1
7
1
0.21
W
Sun Wukong
LovelyGnome962
Sun Wukong
2
1
2
3
W
1
0
10
6
L
0
2
0
0
L
2
6
0
0.33
W
Heimdallr
evilwoodlice
Heimdallr
5
2
6
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
19,760
55,821
Taken
53,323
34,259
Mitigated
18,127
15,305
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,930
2,028
0
1,354
8,476
3,134
5,570
3,484
4,600
58,727
0
W
Hun Batz
ImViKung
Hun Batz
7,654
2,075
0
4,672
13,070
5,661
2,366
1,480
11,566
0
88,121
L
5,701
1,181
0
3,876
12,813
3,083
0
2,375
10,400
0
60,273
L
Scylla
KratosAvP
Scylla
3,182
266
0
1,810
9,727
2,112
327
3,822
5,703
23,514
0
W
Sun Wukong
LovelyGnome962
Sun Wukong
7,094
825
0
3,693
10,599
7,456
2,057
157
9,482
7,889
61,522
W
4,514
143
0
1,858
11,418
13,096
1,117
1,880
9,508
27,515
0
L
1,486
429
0
2,223
9,233
5,509
252
1,130
8,103
0
76,309
L
5,720
203
515
2,460
14,752
6,091
0
2,878
11,782
18,910
0
W
Heimdallr
evilwoodlice
Heimdallr
10,623
4,054
0
3,728
12,258
4,912
1,443
1,758
10,500
0
75,910
L
3,671
2,909
0
1,169
6,798
1,332
54
781
6,017
0
23,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
39,883
561
Minions Killed
390
0
Camps Cleared
0
1,844,904
Distance Traveled
1,474,859
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,266
593
128
7
0
353,232
2
W
Hun Batz
11,683
615
159
8
0
413,999
4
L
Pele
9,207
485
106
6
0
390,652
0
L
Scylla
7,374
388
57
3
0
212,391
1
W
Sun Wukong
10,925
575
142
7
0
349,870
1
W
Ganesha
10,027
528
15
1
0
381,971
2
L
Set
9,434
497
163
9
0
344,410
0
L
Geb
7,689
405
19
1
0
348,457
2
W
Heimdallr
10,585
557
117
6
0
345,832
1
L
Izanami
6,179
325
45
2
0
178,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role