Player Matchup

Mercury
Mercury
Elephas
Mercury
Level 84
God Stats
19W - 14L
1,517 SR
Queue Stats
181W - 176L
1,494 Elo+
Party 2
Olorun
Olorun
Jackel
Olorun
Level 89
God Stats
8W - 1L
1,774 SR
Queue Stats
224W - 205L
1,502 Elo+
Party 2
Izanami
Izanami
Jothee
Izanami
Level 25
God Stats
9W - 9L
1,541 SR
Queue Stats
45W - 41L
1,460 Elo+
Party 2
Bellona
Bellona
Snulin
Bellona
Level 38
God Stats
4W - 0L
1,874 SR
Queue Stats
106W - 86L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
r3dl4bel
Cthulhu
Level 35
God Stats
1W - 2L
1,326 SR
Queue Stats
71W - 82L
1,454 Elo+
Solo
Team Averages
Level 54
1,606 SR
1,485 Elo+

VS

Team Averages
Level 67
1,613 SR
1,420 Elo+
Fenrir
Fenrir
MUTUMBU96
Fenrir
Level 129
God Stats
46W - 37L
1,592 SR
Queue Stats
801W - 909L
1,429 Elo+
Party 1
Sobek
Sobek
RtheDaddy
Sobek
Level 40
God Stats
3W - 8L
1,528 SR
Queue Stats
161W - 164L
1,447 Elo+
Party 1
Chang'e
Chang'e
VlaVlaVlaVlaVla
Chang'e
Level 37
God Stats
1W - 2L
1,843 SR
Queue Stats
10W - 21L
1,416 Elo+
Solo
Bellona
Bellona
jalaamo
Bellona
Level 21
God Stats
3W - 4L
1,520 SR
Queue Stats
29W - 41L
1,350 Elo+
Party 1
Hou Yi
Hou Yi
taker1990
Hou Yi
Level 109
God Stats
32W - 19L
1,581 SR
Queue Stats
720W - 816L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elephas
Mercury
11
6 / 0 / 4
7,028
703
4,601
5,387
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Jackel
Olorun
11
6 / 2 / 3
6,902
690
6,179
7,155
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Jothee
Izanami
8
1 / 4 / 7
5,217
522
6,145
6,875
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Snulin
Bellona
10
1 / 2 / 4
6,023
602
5,196
6,155
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
r3dl4bel
Cthulhu
8
2 / 3 / 3
5,313
531
2,951
8,911
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MUTUMBU96
Fenrir
9
3 / 3 / 2
5,625
563
3,111
7,676
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
RtheDaddy
Sobek
7
0 / 3 / 6
5,101
510
2,217
9,970
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 2
6,167
617
4,281
6,090
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
jalaamo
Bellona
9
0 / 4 / 1
5,173
517
2,389
8,012
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
taker1990
Hou Yi
10
7 / 3 / 0
5,940
594
8,094
7,002
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
11
11
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Elephas
Mercury
6
0
4
8
W
Olorun
Jackel
Olorun
6
2
3
3.75
W
Izanami
Jothee
Izanami
1
4
7
1.13
L
Fenrir
MUTUMBU96
Fenrir
3
3
2
1.33
L
Sobek
RtheDaddy
Sobek
0
3
6
1
W
Bellona
Snulin
Bellona
1
2
4
1.5
L
1
3
2
0.67
L
Bellona
jalaamo
Bellona
0
4
1
0.13
W
Cthulhu
r3dl4bel
Cthulhu
2
3
3
1.17
L
Hou Yi
taker1990
Hou Yi
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
20,092
34,483
Taken
38,750
13,208
Mitigated
19,297
11,921
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Elephas
Mercury
4,601
2,314
0
2,507
5,387
1,526
0
1,049
4,174
0
31,655
W
Olorun
Jackel
Olorun
6,179
3,755
392
4,310
7,155
2,242
672
2,793
4,115
34,984
0
W
Izanami
Jothee
Izanami
6,145
4,982
0
1,193
6,875
1,092
0
726
6,149
0
18,245
L
Fenrir
MUTUMBU96
Fenrir
3,111
897
0
3,050
7,676
2,977
0
1,102
6,574
0
25,704
L
Sobek
RtheDaddy
Sobek
2,217
169
477
3,267
9,970
6,211
0
1,465
8,505
8,682
0
W
Bellona
Snulin
Bellona
5,196
1,938
0
1,831
6,155
4,938
0
0
5,809
186
25,667
L
4,281
348
181
1,927
6,090
1,894
539
3,058
3,032
30,243
0
L
Bellona
jalaamo
Bellona
2,389
418
0
2,392
8,012
6,296
0
439
7,573
0
21,060
W
Cthulhu
r3dl4bel
Cthulhu
2,951
562
0
1,688
8,911
3,410
0
1,612
7,289
14,169
0
L
Hou Yi
taker1990
Hou Yi
8,094
3,318
0
1,796
7,002
1,919
0
3,165
3,837
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
28,006
232
Minions Killed
288
0
Camps Cleared
0
999,894
Distance Traveled
932,755
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,028
703
77
8
0
250,097
1
W
Olorun
6,902
690
61
6
0
202,437
1
W
Izanami
5,217
522
27
3
0
173,217
1
L
Fenrir
5,625
563
59
6
0
208,505
2
L
Sobek
5,101
510
11
1
0
192,051
2
W
Bellona
6,023
602
53
5
0
189,072
3
L
Chang'e
6,167
617
85
9
0
180,639
1
L
Bellona
5,173
517
68
7
0
185,173
1
W
Cthulhu
5,313
531
14
1
0
185,071
5
L
Hou Yi
5,940
594
65
7
0
166,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role