Player Matchup

Agni
Agni
Bedfastoak633
Agni
Level 108
God Stats
3W - 1L
1,750 SR
Queue Stats
10W - 16L
1,404 Elo+
Party 1
Olorun
Olorun
ElRoZa
Olorun
Level 102
God Stats
6W - 4L
1,572 SR
Queue Stats
599W - 644L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
TAT2JR
Jormungandr
Level 110
God Stats
4W - 1L
1,670 SR
Queue Stats
22W - 29L
1,443 Elo+
Party 1
Achilles
Achilles
cruzbell7
Achilles
Level 68
God Stats
1W - 0L
1,499 SR
Queue Stats
20W - 25L
1,456 Elo+
Party 1
Horus
Horus
opkiller77
Horus
Level 49
God Stats
11W - 6L
1,589 SR
Queue Stats
154W - 159L
1,552 Elo+
Party 2
Team Averages
Level 87
1,616 SR
1,475 Elo+

VS

Team Averages
Level 87
1,528 SR
1,494 Elo+
Cernunnos
Cernunnos
FOURT5
Cernunnos
Level 104
God Stats
10W - 10L
1,518 SR
Queue Stats
170W - 164L
1,530 Elo+
Solo
The Morrigan
The Morrigan
KairaLK
The Morrigan
Level 105
God Stats
4W - 4L
1,584 SR
Queue Stats
396W - 376L
1,491 Elo+
Solo
Khepri
Khepri
Magnificent___J
Khepri
Level 153
God Stats
3W - 11L
1,449 SR
Queue Stats
350W - 323L
1,417 Elo+
Solo
Da Ji
Da Ji
Ratatoskr X
Da Ji
Level 40
God Stats
5W - 7L
1,591 SR
Queue Stats
111W - 101L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
xBaek-Hyeon-
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,114
506
6,465
5,534
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
ElRoZa
Olorun
15
1 / 2 / 1
8,900
494
6,482
13,901
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TAT2JR
Jormungandr
15
5 / 0 / 3
9,751
542
14,525
12,201
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
cruzbell7
Achilles
14
2 / 3 / 3
8,348
464
6,376
12,015
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
11
0 / 3 / 2
7,251
403
2,441
12,176
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FOURT5
Cernunnos
16
5 / 1 / 2
9,804
545
17,315
12,753
4,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
KairaLK
The Morrigan
13
1 / 3 / 1
8,155
453
8,259
7,742
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
7,636
424
4,325
13,907
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 2 / 0
9,653
536
5,495
13,534
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
xBaek-Hyeon-
Sun Wukong
6
0 / 2 / 0
5,719
318
817
3,033
1,163
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
8
8
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Olorun
ElRoZa
Olorun
1
2
1
0.75
L
Cernunnos
FOURT5
Cernunnos
5
1
2
6
L
The Morrigan
KairaLK
The Morrigan
1
3
1
0.5
L
1
2
2
1
L
1
2
0
0.5
W
Jormungandr
TAT2JR
Jormungandr
5
0
3
6.5
W
Achilles
cruzbell7
Achilles
2
3
3
1.17
W
Horus
0
3
2
0.33
L
Sun Wukong
xBaek-Hyeon-
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
36,211
55,827
Taken
50,969
27,244
Mitigated
28,437
20,288
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,465
422
63
1,808
5,534
1,774
173
963
4,571
59,137
0
W
Olorun
ElRoZa
Olorun
6,482
3,815
476
5,174
13,901
3,782
522
4,690
9,211
70,097
0
L
Cernunnos
FOURT5
Cernunnos
17,315
9,864
0
6,185
12,753
4,384
344
5,663
6,715
0
82,374
L
The Morrigan
KairaLK
The Morrigan
8,259
1,343
148
2,313
7,742
2,697
0
3,914
3,383
50,750
3,014
L
4,325
679
0
1,249
13,907
13,526
0
8,535
5,099
21,438
0
L
5,495
1,963
0
5,274
13,534
6,667
448
5,856
7,147
0
81,006
W
Jormungandr
TAT2JR
Jormungandr
14,525
2,936
0
4,718
12,201
9,264
973
2,186
10,015
55,778
0
W
Achilles
cruzbell7
Achilles
6,376
1,669
0
3,046
12,015
5,491
0
1,529
10,486
0
55,882
W
Horus
2,441
1,188
1,387
3,616
12,176
6,933
0
1,715
10,461
0
12,326
L
Sun Wukong
xBaek-Hyeon-
Sun Wukong
817
110
0
90
3,033
1,163
0
1,759
1,087
0
7,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
40,967
491
Minions Killed
432
0
Camps Cleared
0
1,850,763
Distance Traveled
1,532,609
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,114
506
129
7
0
386,173
9
W
Olorun
8,900
494
144
8
0
346,073
2
L
Cernunnos
9,804
545
136
8
0
334,148
2
L
The Morrigan
8,155
453
110
6
0
361,333
3
L
Khepri
7,636
424
30
2
0
369,416
4
L
Da Ji
9,653
536
138
8
0
359,373
19
W
Jormungandr
9,751
542
104
6
0
355,226
0
W
Achilles
8,348
464
97
5
0
388,363
0
W
Horus
7,251
403
17
1
0
374,928
2
L
Sun Wukong
5,719
318
18
1
0
108,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role