Player Matchup

Gilgamesh
Gilgamesh
DarthVesskel
Gilgamesh
Level 109
God Stats
1W - 1L
1,461 SR
Queue Stats
27W - 35L
1,387 Elo+
Party 1
Chronos
Chronos
Kristophurian
Chronos
Level 82
God Stats
3W - 0L
1,560 SR
Queue Stats
65W - 82L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
evinoge10
Jormungandr
Level 16
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
nycode802
Skadi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,487 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,462 Elo+

VS

Team Averages
Level 86
1,568 SR
1,274 Elo+
Jing Wei
Jing Wei
AndhRaQTR
Jing Wei
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,306 Elo+
Solo
Persephone
Persephone
LemoQuartz
Persephone
Level 60
God Stats
0W - 1L
1,564 SR
Queue Stats
21W - 34L
1,338 Elo+
Party 2
Olorun
Olorun
RAFAT
Olorun
Level 129
God Stats
5W - 12L
1,425 SR
Queue Stats
31W - 53L
1,338 Elo+
Party 2
Chaac
Chaac
rubenh22
Chaac
Level 25
God Stats
0W - 1L
1,784 SR
Queue Stats
1W - 13L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarthVesskel
Gilgamesh
13
0 / 1 / 3
8,150
815
5,880
8,999
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
15
6 / 1 / 1
9,435
944
11,003
8,073
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
evinoge10
Jormungandr
13
1 / 1 / 4
8,693
869
2,444
7,555
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
nycode802
Skadi
16
7 / 0 / 1
9,856
986
11,469
5,847
2,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AndhRaQTR
Jing Wei
12
0 / 3 / 1
6,861
686
3,486
6,159
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
LemoQuartz
Persephone
12
0 / 2 / 2
7,301
730
3,990
5,133
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
RAFAT
Olorun
13
2 / 4 / 0
7,586
759
7,318
12,729
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
rubenh22
Chaac
12
0 / 4 / 0
6,898
690
3,779
11,831
6,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
2
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AndhRaQTR
Jing Wei
0
3
1
0.17
W
Gilgamesh
DarthVesskel
Gilgamesh
0
1
3
1.5
W
Chronos
6
1
1
6.5
L
Persephone
LemoQuartz
Persephone
0
2
2
0.5
L
Olorun
RAFAT
Olorun
2
4
0
0.5
W
Jormungandr
evinoge10
Jormungandr
1
1
4
3
W
Skadi
nycode802
Skadi
7
0
1
7.5
L
Chaac
rubenh22
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
18,573
30,474
Taken
35,852
19,234
Mitigated
14,857
10,158
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AndhRaQTR
Jing Wei
3,486
2,061
0
0
6,159
2,105
0
1,856
4,258
0
19,695
W
Gilgamesh
DarthVesskel
Gilgamesh
5,880
831
563
2,709
8,999
7,239
367
3,969
5,030
3,038
18,902
W
Chronos
11,003
4,293
0
3,259
8,073
3,643
2,513
1,715
6,358
38,360
3,576
L
Persephone
LemoQuartz
Persephone
3,990
331
54
475
5,133
1,724
0
1,946
3,142
21,834
0
L
Olorun
RAFAT
Olorun
7,318
3,723
630
4,945
12,729
4,703
235
5,330
7,059
26,427
0
W
Jormungandr
evinoge10
Jormungandr
2,444
268
0
1,677
7,555
6,226
422
3,929
3,626
13,543
0
W
Skadi
nycode802
Skadi
11,469
5,552
476
1,474
5,847
2,126
1,493
2,223
3,624
0
39,655
L
Chaac
rubenh22
Chaac
3,779
612
101
2,977
11,831
6,325
571
4,404
7,254
0
15,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
28,646
197
Minions Killed
165
13
Camps Cleared
5
776,060
Distance Traveled
650,054
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,861
686
35
4
2
181,020
0
W
Gilgamesh
8,150
815
37
4
2
208,109
3
W
Chronos
9,435
944
63
6
3
198,231
3
L
Persephone
7,301
730
46
5
1
157,691
2
L
Olorun
7,586
759
49
5
1
160,929
3
W
Jormungandr
8,693
869
19
2
2
169,223
0
W
Skadi
9,856
986
78
8
6
200,497
0
L
Chaac
6,898
690
35
4
1
150,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role