Player Matchup

Kuzenbo
Kuzenbo
Gold IV
GodMakoto
Kuzenbo
Gold IV
Level 154
God Stats
3W - 1L
1,655 SR
Queue Stats
165W - 167L
1,246 MMR
Party 1
Sol
Sol
Gold V
KlingKlong
Sol
Gold V
Level 109
God Stats
4W - 1L
1,572 SR
Queue Stats
218W - 212L
1,381 MMR
Solo
Kali
Kali
Silver I
Søratø
Kali
Silver I
Level 147
God Stats
1W - 1L
1,330 SR
Queue Stats
138W - 141L
1,120 MMR
Party 1
Vamana
Vamana
Silver I
letophe
Vamana
Silver I
Level 66
God Stats
7W - 3L
1,682 SR
Queue Stats
44W - 54L
1,027 MMR
Party 2
Nu Wa
Nu Wa
Silver III
salah1955
Nu Wa
Silver III
Level 44
God Stats
1W - 0L
1,175 SR
Queue Stats
4W - 3L
1,507 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,483 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,515 SR
1,325 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Areakill
Janus
Silver I
Level 113
God Stats
2W - 1L
1,512 SR
Queue Stats
29W - 32L
1,321 MMR
Solo
Mercury
Mercury
Silver I
Dante289
Mercury
Silver I
Level 124
God Stats
12W - 18L
1,535 SR
Queue Stats
265W - 279L
1,287 MMR
Solo
Athena
Athena
Gold IV
Tazgol
Athena
Gold IV
Level 129
God Stats
19W - 18L
1,564 SR
Queue Stats
285W - 307L
1,359 MMR
Solo
Vulcan
Vulcan
Silver I
saidula007
Vulcan
Silver I
Level 84
God Stats
7W - 7L
1,463 SR
Queue Stats
191W - 198L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GodMakoto
Kuzenbo
13
3 / 4 / 8
8,883
555
8,629
18,739
19,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 4
9,595
600
6,758
11,751
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
14
7 / 3 / 2
9,718
607
6,633
13,878
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
letophe
Vamana
17
3 / 1 / 2
10,278
642
5,997
13,417
10,833
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
salah1955
Nu Wa
14
1 / 5 / 8
8,810
551
10,791
9,608
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ArtioBastetGebMulan

VS

Bans
Cu ChulainnThanatosTiamatIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
7 / 5 / 3
8,838
552
9,265
13,178
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Areakill
Janus
14
2 / 4 / 4
8,578
536
10,027
8,764
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dante289
Mercury
9
4 / 1 / 1
6,681
418
2,885
4,689
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Tazgol
Athena
11
1 / 2 / 8
7,416
464
7,645
14,046
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
saidula007
Vulcan
15
2 / 3 / 2
8,770
548
8,595
9,205
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
16
16
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
5
3
1.7
L
Janus
Areakill
Janus
2
4
4
1
L
Mercury
Dante289
Mercury
4
1
1
4.5
W
Kuzenbo
GodMakoto
Kuzenbo
3
4
8
1.75
W
1
3
4
1
W
Kali
7
3
2
2.67
L
Athena
Tazgol
Athena
1
2
8
2.5
W
Vamana
letophe
Vamana
3
1
2
4
L
Vulcan
saidula007
Vulcan
2
3
2
1
W
Nu Wa
salah1955
Nu Wa
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,808
Damage
38,417
67,393
Taken
49,882
42,159
Mitigated
20,038
26,108
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,265
5,115
0
4,401
13,178
4,605
82
8,526
4,564
0
47,873
L
Janus
Areakill
Janus
10,027
533
0
432
8,764
2,701
0
4,069
4,483
64,047
0
L
Mercury
Dante289
Mercury
2,885
1,162
0
2,231
4,689
1,268
0
1,658
2,883
0
21,756
W
Kuzenbo
GodMakoto
Kuzenbo
8,629
2,657
3,056
6,015
18,739
19,322
83
6,168
12,325
26,947
0
W
6,758
4,319
0
5,843
11,751
2,482
3,707
1,849
9,874
81,974
0
W
Kali
6,633
3,721
0
5,101
13,878
6,300
0
5,216
8,464
0
40,956
L
Athena
Tazgol
Athena
7,645
1,666
0
4,139
14,046
6,875
0
8,844
5,018
25,330
0
W
Vamana
letophe
Vamana
5,997
2,179
0
4,374
13,417
10,833
0
7,008
5,707
0
76,523
L
Vulcan
saidula007
Vulcan
8,595
1,726
0
1,850
9,205
4,589
329
2,307
6,756
63,564
0
W
Nu Wa
salah1955
Nu Wa
10,791
1,433
0
1,719
9,608
3,222
461
4,790
4,625
58,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
40,283
528
Minions Killed
403
0
Camps Cleared
0
1,588,403
Distance Traveled
1,437,781
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,838
552
70
4
0
282,375
8
L
Janus
8,578
536
143
9
0
341,915
8
L
Mercury
6,681
418
45
3
0
166,634
3
W
Kuzenbo
8,883
555
34
2
0
325,397
2
W
Sol
9,595
600
149
9
0
298,498
5
W
Kali
9,718
607
66
4
0
344,647
2
L
Athena
7,416
464
23
1
0
353,574
6
W
Vamana
10,278
642
166
10
0
337,048
3
L
Vulcan
8,770
548
122
8
0
293,283
5
W
Nu Wa
8,810
551
113
7
0
282,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role