Player Matchup

Xing Tian
Xing Tian
DrEmoBasturd
Xing Tian
Level 160
God Stats
14W - 13L
1,576 SR
Queue Stats
1,133W - 1,160L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Forez00
Ao Kuang
Level 113
God Stats
0W - 1L
1,496 SR
Queue Stats
39W - 45L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
Glytched
Erlang Shen
Level 144
God Stats
1W - 1L
1,600 SR
Queue Stats
245W - 240L
1,591 Elo+
Solo
Hades
Hades
Jockitches_
Hades
Level 105
God Stats
8W - 7L
1,597 SR
Queue Stats
517W - 505L
1,589 Elo+
Solo
Charybdis
Charybdis
xNohellz
Charybdis
Level 35
God Stats
0W - 3L
1,175 SR
Queue Stats
144W - 135L
1,612 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,579 Elo+

VS

Team Averages
Level 138
1,590 SR
1,609 Elo+
Merlin
Merlin
Gunnthraa
Merlin
Level 155
God Stats
5W - 1L
1,649 SR
Queue Stats
575W - 507L
1,607 Elo+
Party 1
Izanami
Izanami
LqueteponeN4
Izanami
Level 148
God Stats
8W - 2L
1,716 SR
Queue Stats
422W - 375L
1,606 Elo+
Party 1
Mulan
Mulan
Pablo Poncho
Mulan
Level 123
God Stats
9W - 10L
1,522 SR
Queue Stats
550W - 480L
1,584 Elo+
Party 1
Chaac
Chaac
T1 livan
Chaac
Level 124
God Stats
6W - 3L
1,615 SR
Queue Stats
239W - 198L
1,614 Elo+
Party 1
Bellona
Bellona
bleach3903
Bellona
Level 138
God Stats
4W - 7L
1,447 SR
Queue Stats
458W - 446L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrEmoBasturd
Xing Tian
17
2 / 4 / 16
9,997
833
8,236
20,581
27,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Forez00
Ao Kuang
16
6 / 6 / 5
9,915
826
12,022
15,463
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Glytched
Erlang Shen
16
2 / 6 / 8
8,809
734
12,482
16,969
15,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 8 / 6
9,325
777
11,619
14,186
12,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
xNohellz
Charybdis
14
3 / 8 / 6
9,098
758
9,669
13,922
5,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gunnthraa
Merlin
19
8 / 2 / 21
11,313
943
24,078
9,432
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LqueteponeN4
Izanami
18
9 / 4 / 13
11,161
930
17,222
9,445
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 19
9,456
788
8,174
20,187
17,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
T1 livan
Chaac
16
3 / 5 / 25
10,406
867
10,261
17,503
23,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
bleach3903
Bellona
16
9 / 5 / 14
11,119
927
10,255
16,705
25,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
17
Kills
32
32
Deaths
19
41
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DrEmoBasturd
Xing Tian
2
4
16
2.5
L
Ao Kuang
Forez00
Ao Kuang
6
6
5
1.42
L
Erlang Shen
Glytched
Erlang Shen
2
6
8
1
W
Merlin
Gunnthraa
Merlin
8
2
21
9.25
L
4
8
6
0.88
W
Izanami
LqueteponeN4
Izanami
9
4
13
3.88
W
3
3
19
4.17
W
Chaac
T1 livan
Chaac
3
5
25
3.1
W
Bellona
bleach3903
Bellona
9
5
14
3.2
L
Charybdis
xNohellz
Charybdis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
69,990
81,121
Taken
73,272
78,970
Mitigated
76,835
21,025
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DrEmoBasturd
Xing Tian
8,236
978
2,367
3,827
20,581
27,677
193
6,723
13,858
19,688
0
L
Ao Kuang
Forez00
Ao Kuang
12,022
2,619
1,791
4,270
15,463
17,403
550
3,469
11,994
18,722
0
L
Erlang Shen
Glytched
Erlang Shen
12,482
5,649
1,210
3,329
16,969
15,570
556
4,515
12,454
0
24,321
W
Merlin
Gunnthraa
Merlin
24,078
1,901
1,608
2,039
9,432
5,500
1,157
3,988
5,319
41,616
0
L
11,619
222
1,214
810
14,186
12,579
88
4,950
9,236
23,941
0
W
Izanami
LqueteponeN4
Izanami
17,222
11,271
0
1,415
9,445
5,008
3,182
4,210
5,157
0
46,685
W
8,174
809
2,088
6,522
20,187
17,660
1,073
8,160
10,826
0
12,358
W
Chaac
T1 livan
Chaac
10,261
1,455
0
2,328
17,503
23,410
313
8,209
9,117
0
15,991
W
Bellona
bleach3903
Bellona
10,255
3,407
2,888
2,483
16,705
25,257
25
6,367
10,106
0
19,854
L
Charybdis
xNohellz
Charybdis
9,669
3,957
973
1,234
13,922
5,741
0
4,421
9,501
0
17,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
53,455
101
Minions Killed
123
0
Camps Cleared
0
1,000,918
Distance Traveled
1,065,701
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,997
833
7
1
0
219,526
3
L
Ao Kuang
9,915
826
22
2
0
223,129
0
L
Erlang Shen
8,809
734
16
1
0
219,523
0
W
Merlin
11,313
943
43
4
0
212,611
0
L
Hades
9,325
777
39
3
0
167,077
2
W
Izanami
11,161
930
54
5
0
186,069
0
W
Mulan
9,456
788
6
1
0
226,854
0
W
Chaac
10,406
867
6
1
0
216,682
3
W
Bellona
11,119
927
14
1
0
223,485
3
L
Charybdis
9,098
758
17
1
0
171,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role