Player Matchup

Merlin
Merlin
Iso Hydrist
Merlin
Level 106
God Stats
4W - 9L
1,462 SR
Queue Stats
476W - 468L
1,458 Elo+
Party 3
Heimdallr
Heimdallr
MokkaDragoner64
Heimdallr
Level 18
God Stats
9W - 8L
1,552 SR
Queue Stats
28W - 34L
1,447 Elo+
Party 2
Hercules
Hercules
TAPIA SMURF
Hercules
Level 27
God Stats
0W - 3L
1,662 SR
Queue Stats
49W - 39L
1,592 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
buckeyeraider
Ah Muzen Cab
Level 32
God Stats
2W - 6L
1,454 SR
Queue Stats
98W - 121L
1,344 Elo+
Solo
Atlas
Atlas
tryhardingXD
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 274L
1,388 Elo+
Party 2
Team Averages
Level 50
1,526 SR
1,446 Elo+

VS

Team Averages
Level 76
1,562 SR
1,554 Elo+
Bastet
Bastet
BxricuaX
Bastet
Level 67
God Stats
8W - 4L
1,862 SR
Queue Stats
343W - 286L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
ChxmpxgneWave
Zhong Kui
Level 107
God Stats
7W - 4L
1,592 SR
Queue Stats
358W - 319L
1,576 Elo+
Party 1
Hachiman
Hachiman
Gigablast77
Hachiman
Level 40
God Stats
2W - 4L
1,163 SR
Queue Stats
136W - 130L
1,436 Elo+
Solo
Pele
Pele
The_C_Person
Pele
Level 139
God Stats
29W - 24L
1,577 SR
Queue Stats
531W - 415L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
h_vwd
Cthulhu
Level 27
God Stats
10W - 6L
1,618 SR
Queue Stats
76W - 42L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 1 / 0
4,542
454
2,498
3,378
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MokkaDragoner64
Heimdallr
6
0 / 4 / 0
3,883
388
1,112
4,970
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
TAPIA SMURF
Hercules
10
0 / 1 / 0
5,251
525
2,917
7,383
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
buckeyeraider
Ah Muzen Cab
8
0 / 3 / 0
4,561
456
2,358
5,451
1,424
6
0 / 1 / 0
4,297
430
1,220
5,525
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BxricuaX
Bastet
9
4 / 0 / 3
5,816
582
3,478
6,350
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ChxmpxgneWave
Zhong Kui
10
2 / 0 / 2
5,771
577
3,484
5,327
3,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Gigablast77
Hachiman
10
3 / 0 / 2
5,861
586
3,764
2,608
678
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,621
662
4,648
5,728
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
h_vwd
Cthulhu
7
0 / 0 / 2
5,178
518
2,009
5,265
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
BxricuaX
Bastet
4
0
3
5.5
W
Zhong Kui
ChxmpxgneWave
Zhong Kui
2
0
2
3
W
Hachiman
Gigablast77
Hachiman
3
0
2
4
L
Merlin
0
1
0
0
L
Heimdallr
MokkaDragoner64
Heimdallr
0
4
0
0
L
Hercules
TAPIA SMURF
Hercules
0
1
0
0
W
1
0
0
1
L
Ah Muzen Cab
buckeyeraider
Ah Muzen Cab
0
3
0
0
W
Cthulhu
h_vwd
Cthulhu
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,105
Damage
17,383
26,707
Taken
25,278
9,882
Mitigated
11,012
7,493
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BxricuaX
Bastet
3,478
1,334
0
3,206
6,350
1,701
0
917
5,273
0
22,626
W
Zhong Kui
ChxmpxgneWave
Zhong Kui
3,484
261
0
4,087
5,327
3,347
922
1,378
3,707
35,469
0
W
Hachiman
Gigablast77
Hachiman
3,764
1,987
0
1,013
2,608
678
566
455
2,153
0
35,327
L
Merlin
2,498
257
0
587
3,378
898
0
1,365
2,013
22,226
0
L
Heimdallr
MokkaDragoner64
Heimdallr
1,112
1,006
0
622
4,970
1,103
81
1,348
3,622
0
8,753
L
Hercules
TAPIA SMURF
Hercules
2,917
914
0
2,484
7,383
3,543
0
363
6,612
0
29,210
W
4,648
782
0
3,145
5,728
2,388
0
0
5,427
835
43,212
L
Ah Muzen Cab
buckeyeraider
Ah Muzen Cab
2,358
1,016
0
1,226
5,451
1,424
0
1,261
4,190
0
22,595
W
Cthulhu
h_vwd
Cthulhu
2,009
216
204
2,429
5,265
2,898
96
526
4,659
10,223
0
L
1,220
286
72
2,502
5,525
2,914
0
1,212
4,313
9,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,534
Gold Earned
29,247
200
Minions Killed
323
0
Camps Cleared
0
894,483
Distance Traveled
954,829
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,816
582
50
5
0
202,930
1
W
Zhong Kui
5,771
577
75
8
0
175,179
3
W
Hachiman
5,861
586
59
6
0
162,036
0
L
Merlin
4,542
454
43
4
0
185,798
6
L
Heimdallr
3,883
388
12
1
0
152,997
0
L
Hercules
5,251
525
79
8
0
192,771
2
W
Pele
6,621
662
111
11
0
225,103
4
L
Ah Muzen Cab
4,561
456
50
5
0
169,015
0
W
Cthulhu
5,178
518
28
3
0
189,581
0
L
Atlas
4,297
430
16
2
0
193,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role