Player Matchup

Agni
Agni
CaptaineCourage
Agni
Level 67
God Stats
11W - 12L
1,563 SR
Queue Stats
115W - 116L
1,435 Elo+
Party 2
Thanatos
Thanatos
GreatGad
Thanatos
Level 28
God Stats
4W - 8L
1,335 SR
Queue Stats
67W - 93L
1,342 Elo+
Party 1
Odin
Odin
Gydeo
Odin
Level 35
God Stats
6W - 7L
1,517 SR
Queue Stats
76W - 84L
1,455 Elo+
Party 2
Ra
Ra
Moshonkaaa
Ra
Level 55
God Stats
32W - 47L
1,476 SR
Queue Stats
158W - 225L
1,350 Elo+
Party 1
Hachiman
Hachiman
Riogun71
Hachiman
Level 68
God Stats
8W - 9L
1,556 SR
Queue Stats
221W - 262L
1,417 Elo+
Party 1
Team Averages
Level 51
1,489 SR
1,400 Elo+

VS

Team Averages
Level 99
1,502 SR
1,342 Elo+
Chronos
Chronos
ChikaConeBrat
Chronos
Level 158
God Stats
2W - 0L
1,574 SR
Queue Stats
91W - 88L
1,454 Elo+
Party 3
Neith
Neith
Darislav51
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,067 Elo+
Party 3
Ymir
Ymir
JagodicaBombica
Ymir
Level 155
God Stats
1W - 0L
1,708 SR
Queue Stats
37W - 31L
1,499 Elo+
Party 3
Kuzenbo
Kuzenbo
MrScylox
Kuzenbo
Level 129
God Stats
3W - 3L
1,409 SR
Queue Stats
135W - 147L
1,405 Elo+
Party 3
Loki
Loki
Oswalt
Loki
Level 49
God Stats
10W - 11L
1,316 SR
Queue Stats
40W - 32L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,582
346
3,636
5,140
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GreatGad
Thanatos
12
4 / 7 / 0
8,086
426
7,853
16,509
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Gydeo
Odin
10
1 / 3 / 2
7,517
396
7,221
14,037
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 5 / 2
7,679
404
9,264
8,756
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Riogun71
Hachiman
14
2 / 6 / 2
8,245
434
7,564
14,145
4,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
16 / 1 / 0
11,836
623
17,833
18,762
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
4 / 3 / 3
9,241
486
3,733
4,241
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 9
9,260
487
4,203
12,813
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
MrScylox
Kuzenbo
16
4 / 2 / 3
10,038
528
13,592
14,226
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Oswalt
Loki
16
1 / 1 / 6
9,835
518
3,614
9,068
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
26
26
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chronos
16
1
0
16
W
Neith
4
3
3
1.83
L
Thanatos
GreatGad
Thanatos
4
7
0
0.57
L
Odin
Gydeo
Odin
1
3
2
0.67
W
1
2
9
2.75
L
2
5
2
0.6
W
Kuzenbo
MrScylox
Kuzenbo
4
2
3
2.75
W
Loki
Oswalt
Loki
1
1
6
4
L
Hachiman
Riogun71
Hachiman
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,538
Damage
42,975
58,587
Taken
59,110
22,264
Mitigated
42,999
15,699
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,636
628
0
500
5,140
1,784
0
3,002
2,138
21,189
0
W
Chronos
17,833
5,444
168
10,342
18,762
8,268
5,094
6,930
11,228
79,759
8,662
W
Neith
3,733
2,052
0
139
4,241
1,470
3,440
1,622
2,456
0
23,232
L
Thanatos
GreatGad
Thanatos
7,853
2,389
0
7,758
16,509
5,779
0
9,889
6,239
195
43,229
L
Odin
Gydeo
Odin
7,221
2,045
0
2,430
14,037
7,028
21
6,779
6,657
1,579
30,451
W
4,203
1,248
0
803
12,813
14,659
79
1,391
11,120
24,474
0
L
9,264
931
738
983
8,756
3,037
395
6,044
2,484
44,177
0
W
Kuzenbo
MrScylox
Kuzenbo
13,592
3,119
0
3,125
14,226
15,590
629
1,769
11,731
50,681
0
W
Loki
Oswalt
Loki
3,614
1,310
0
4,154
9,068
3,012
849
1,227
7,707
0
60,063
L
Hachiman
Riogun71
Hachiman
7,564
4,420
0
3,290
14,145
4,636
650
7,468
6,677
0
53,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
50,210
375
Minions Killed
416
0
Camps Cleared
0
1,439,840
Distance Traveled
1,746,766
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,582
346
49
3
0
182,546
3
W
Chronos
11,836
623
139
7
0
337,879
9
W
Neith
9,241
486
58
3
0
305,509
0
L
Thanatos
8,086
426
88
5
0
317,471
3
L
Odin
7,517
396
58
3
0
293,693
4
W
Ymir
9,260
487
34
2
0
354,379
12
L
Ra
7,679
404
91
5
0
342,204
0
W
Kuzenbo
10,038
528
88
5
0
352,205
8
W
Loki
9,835
518
97
5
0
396,794
1
L
Hachiman
8,245
434
89
5
0
303,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role