Player Matchup

Kumbhakarna
Kumbhakarna
Morpholight
Kumbhakarna
Level 92
God Stats
2W - 1L
1,166 SR
Queue Stats
39W - 55L
1,338 Elo+
Party 3
Agni
Agni
Zeebuny
Agni
Level 135
God Stats
5W - 6L
1,481 SR
Queue Stats
59W - 77L
1,426 Elo+
Party 2
Chernobog
Chernobog
mcmoon86
Chernobog
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 213L
1,416 Elo+
Solo
Thoth
Thoth
oXBoss-PlayerXo
Thoth
Level 123
God Stats
1W - 2L
1,195 SR
Queue Stats
130W - 146L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
sayajinn17
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 3
Team Averages
Level 114
1,368 SR
1,382 Elo+

VS

Team Averages
Level 105
1,330 SR
1,514 Elo+
Ares
Ares
BSGamingPT
Ares
Level 89
God Stats
1W - 1L
1,178 SR
Queue Stats
75W - 58L
1,546 Elo+
Party 1
Bakasura
Bakasura
Blazelow
Bakasura
Level 99
God Stats
0W - 3L
1,241 SR
Queue Stats
384W - 366L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
IronDracarys
Cernunnos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,471 Elo+
Solo
Apollo
Apollo
sALPHAs4
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,518 Elo+
Party 1
Eset
Eset
sostibor12
Eset
Level 107
God Stats
1W - 7L
1,231 SR
Queue Stats
298W - 328L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Morpholight
Kumbhakarna
20
1 / 4 / 31
12,996
764
5,262
25,257
24,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Zeebuny
Agni
20
4 / 6 / 26
12,901
759
31,700
15,371
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
mcmoon86
Chernobog
20
11 / 6 / 13
13,486
793
20,751
17,487
7,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 6 / 16
12,608
742
19,181
13,481
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
sayajinn17
Jing Wei
20
15 / 6 / 11
14,932
878
27,079
17,386
8,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 18
12,417
730
10,438
31,554
40,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Blazelow
Bakasura
17
5 / 9 / 10
11,683
687
6,921
26,667
16,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
IronDracarys
Cernunnos
20
5 / 6 / 15
12,513
736
23,321
22,717
11,941
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
sALPHAs4
Apollo
19
8 / 7 / 7
12,427
731
13,931
17,933
10,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 6 / 11
13,748
809
18,209
20,433
10,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
88
34
Kills
27
28
Deaths
34
97
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
6
18
1.83
L
Bakasura
Blazelow
Bakasura
5
9
10
1.11
L
Cernunnos
IronDracarys
Cernunnos
5
6
15
2.08
W
Kumbhakarna
Morpholight
Kumbhakarna
1
4
31
4.13
W
Agni
Zeebuny
Agni
4
6
26
2.83
W
Chernobog
mcmoon86
Chernobog
11
6
13
2.92
W
3
6
16
1.83
L
Apollo
sALPHAs4
Apollo
8
7
7
1.64
W
Jing Wei
sayajinn17
Jing Wei
15
6
11
3.42
L
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,973
Damage
72,820
88,982
Taken
119,304
50,882
Mitigated
89,702
33,798
Healing
35,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,438
488
1,179
5,343
31,554
40,745
151
12,219
19,335
18,223
0
L
Bakasura
Blazelow
Bakasura
6,921
4,485
4,486
6,045
26,667
16,315
459
13,663
13,004
0
10,315
L
Cernunnos
IronDracarys
Cernunnos
23,321
8,336
2,900
4,976
22,717
11,941
632
11,925
10,792
0
50,998
W
Kumbhakarna
Morpholight
Kumbhakarna
5,262
264
1,743
6,965
25,257
24,222
236
7,230
17,832
12,202
0
W
Agni
Zeebuny
Agni
31,700
2,876
1,227
2,626
15,371
6,351
1,011
3,629
11,516
55,671
0
W
Chernobog
mcmoon86
Chernobog
20,751
10,105
4,407
3,934
17,487
7,424
2,747
5,401
11,876
0
34,908
W
19,181
682
4,258
2,235
13,481
4,729
613
6,293
6,966
43,397
0
L
Apollo
sALPHAs4
Apollo
13,931
5,580
242
1,814
17,933
10,480
2,234
6,513
11,420
0
33,023
W
Jing Wei
sayajinn17
Jing Wei
27,079
18,357
3,578
2,825
17,386
8,156
1,346
6,094
11,157
0
56,666
L
18,209
518
3,520
5,200
20,433
10,221
561
11,823
8,610
36,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,923
Gold Earned
62,788
195
Minions Killed
161
0
Camps Cleared
0
1,555,139
Distance Traveled
1,432,951
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,417
730
13
1
0
293,480
1
L
Bakasura
11,683
687
19
1
0
292,483
0
L
Cernunnos
12,513
736
33
2
0
292,846
0
W
Kumbhakarna
12,996
764
12
1
0
340,381
1
W
Agni
12,901
759
41
2
0
298,267
0
W
Chernobog
13,486
793
37
2
0
303,176
2
W
Thoth
12,608
742
44
3
0
336,258
1
L
Apollo
12,427
731
57
3
0
265,120
0
W
Jing Wei
14,932
878
61
4
0
277,057
0
L
Eset
13,748
809
39
2
0
289,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role