Player Matchup

Nox
Nox
DanRus
Nox
Level 105
God Stats
0W - 1L
1,290 SR
Queue Stats
19W - 27L
1,134 Elo+
Party 1
Neith
Neith
JustWords
Neith
Level 3
God Stats
0W - 3L
1,295 SR
Queue Stats
3W - 15L
1,162 Elo+
Party 1
Artemis
Artemis
TakkaRu
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Thor
Thor
glodomor76
Thor
Level 7
God Stats
0W - 7L
1,500 SR
Queue Stats
3W - 15L
1,162 Elo+
Party 1
Pele
Pele
ЛегендаАда
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,162 Elo+
Party 1
Team Averages
Level 26
1,417 SR
1,224 Elo+

VS

Team Averages
Level 56
1,524 SR
1,427 Elo+
Guan Yu
Guan Yu
Ivan0625
Guan Yu
Level 97
God Stats
1W - 0L
1,568 SR
Queue Stats
26W - 31L
1,429 Elo+
Party 2
Bacchus
Bacchus
Lhainadan
Bacchus
Level 85
God Stats
7W - 2L
1,602 SR
Queue Stats
382W - 397L
1,466 Elo+
Solo
Medusa
Medusa
SavotarKrKr
Medusa
Level 49
God Stats
14W - 7L
1,573 SR
Queue Stats
160W - 193L
1,404 Elo+
Solo
Nu Wa
Nu Wa
SuperSusu
Nu Wa
Level 31
God Stats
10W - 15L
1,385 SR
Queue Stats
149W - 134L
1,518 Elo+
Solo
Izanami
Izanami
floperino98
Izanami
Level 17
God Stats
9W - 9L
1,494 SR
Queue Stats
11W - 13L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DanRus
Nox
16
5 / 2 / 4
11,066
1,107
17,543
14,317
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
JustWords
Neith
16
3 / 5 / 4
10,387
1,039
9,181
11,259
3,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
TakkaRu
Artemis
16
0 / 9 / 9
9,761
976
8,499
14,025
4,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 12 / 5
8,659
866
8,099
20,413
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 14 / 5
9,897
990
13,834
22,911
7,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ivan0625
Guan Yu
18
9 / 2 / 15
11,013
1,101
11,361
18,897
20,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Lhainadan
Bacchus
19
3 / 0 / 29
11,665
1,167
13,229
17,650
32,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
18
17 / 5 / 11
11,887
1,189
18,309
10,899
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SuperSusu
Nu Wa
18
9 / 3 / 20
11,432
1,143
24,059
9,411
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
floperino98
Izanami
18
4 / 0 / 21
10,989
1,099
9,861
7,469
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
138
10
Kills
42
42
Deaths
10
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nox
DanRus
Nox
5
2
4
3.5
W
Guan Yu
Ivan0625
Guan Yu
9
2
15
8.25
L
Neith
JustWords
Neith
3
5
4
1
W
Bacchus
Lhainadan
Bacchus
3
0
29
17.5
W
Medusa
17
5
11
4.5
W
Nu Wa
SuperSusu
Nu Wa
9
3
20
6.33
L
Artemis
TakkaRu
Artemis
0
9
9
0.5
W
Izanami
floperino98
Izanami
4
0
21
14.5
L
0
12
5
0.21
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
76,819
82,925
Taken
64,326
27,785
Mitigated
65,901
3,966
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
DanRus
Nox
17,543
934
0
0
14,317
4,740
0
7,442
6,794
33,915
0
W
Guan Yu
Ivan0625
Guan Yu
11,361
1,790
2,246
4,014
18,897
20,354
0
4,604
14,293
3,158
25,067
L
Neith
JustWords
Neith
9,181
4,517
0
1,472
11,259
3,289
0
6,004
5,255
0
37,779
W
Bacchus
Lhainadan
Bacchus
13,229
928
1,063
4,990
17,650
32,987
0
3,504
14,146
22,536
0
W
Medusa
18,309
9,943
0
0
10,899
5,248
0
4,001
6,898
0
26,419
W
Nu Wa
SuperSusu
Nu Wa
24,059
5,468
0
680
9,411
3,630
0
2,181
7,230
40,344
0
L
Artemis
TakkaRu
Artemis
8,499
5,073
0
1,207
14,025
4,795
0
8,307
5,640
0
23,833
W
Izanami
floperino98
Izanami
9,861
6,324
0
24
7,469
3,682
0
3,253
4,216
0
39,716
L
8,099
2,109
0
535
20,413
7,191
0
8,825
11,366
0
15,931
L
13,834
3,417
0
752
22,911
7,770
0
8,099
14,403
0
33,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
56,986
168
Minions Killed
200
4
Camps Cleared
6
798,662
Distance Traveled
913,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,066
1,107
31
3
0
211,707
0
W
Guan Yu
11,013
1,101
41
4
0
198,180
0
L
Neith
10,387
1,039
58
6
2
140,745
0
W
Bacchus
11,665
1,167
18
2
0
208,205
2
W
Medusa
11,887
1,189
9
1
5
155,547
0
W
Nu Wa
11,432
1,143
32
3
0
157,642
0
L
Artemis
9,761
976
28
3
0
133,208
0
W
Izanami
10,989
1,099
100
10
1
194,106
0
L
Thor
8,659
866
13
1
1
138,583
0
L
Pele
9,897
990
38
4
1
174,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role