Player Matchup

Bellona
Bellona
KsKillSecured
Bellona
Level 131
God Stats
5W - 7L
1,468 SR
Queue Stats
333W - 373L
1,454 Elo+
Party 2
Chiron
Chiron
Monsternus22
Chiron
Level 116
God Stats
8W - 10L
1,401 SR
Queue Stats
497W - 554L
1,428 Elo+
Party 2
Hel
Hel
THESLEEPYCACTUS
Hel
Level 80
God Stats
19W - 12L
1,533 SR
Queue Stats
296W - 280L
1,473 Elo+
Party 3
Fenrir
Fenrir
Thy Hunter
Fenrir
Level 69
God Stats
8W - 8L
1,516 SR
Queue Stats
165W - 170L
1,488 Elo+
Party 3
Geb
Geb
xBaek-Hyeon-
Geb
Level 31
God Stats
4W - 4L
1,523 SR
Queue Stats
73W - 75L
1,519 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,472 Elo+

VS

Team Averages
Level 95
1,491 SR
1,507 Elo+
Olorun
Olorun
MENOXITIDE
Olorun
Level 146
God Stats
1W - 0L
1,519 SR
Queue Stats
175W - 147L
1,649 Elo+
Party 1
Nox
Nox
TheChemAddict
Nox
Level 124
God Stats
12W - 26L
1,389 SR
Queue Stats
396W - 399L
1,406 Elo+
Party 4
Ao Kuang
Ao Kuang
Vkind Gaymer
Ao Kuang
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
334W - 331L
1,451 Elo+
Party 4
Odin
Odin
elbergalindo72
Odin
Level 47
God Stats
5W - 4L
1,527 SR
Queue Stats
143W - 178L
1,375 Elo+
Solo
Athena
Athena
jackfook
Athena
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
53W - 24L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 1 / 2
8,615
538
12,665
14,844
11,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
12
0 / 2 / 0
6,839
427
4,554
10,479
3,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 7 / 3
7,940
496
9,809
11,701
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Thy Hunter
Fenrir
13
5 / 4 / 0
7,971
498
6,859
12,845
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
6,661
416
5,281
10,786
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MENOXITIDE
Olorun
16
6 / 0 / 3
9,467
592
15,973
9,516
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 7
9,256
579
8,051
8,628
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Vkind Gaymer
Ao Kuang
14
6 / 4 / 3
9,026
564
10,190
13,286
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 5
8,491
531
4,856
15,723
11,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
jackfook
Athena
14
2 / 0 / 7
8,419
526
4,442
10,284
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
17
17
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
1
2
3
W
Olorun
MENOXITIDE
Olorun
6
0
3
7.5
L
Chiron
0
2
0
0
L
0
7
3
0.21
W
3
2
7
3.25
L
Fenrir
Thy Hunter
Fenrir
5
4
0
1.25
W
Ao Kuang
Vkind Gaymer
Ao Kuang
6
4
3
1.88
W
0
1
5
2.5
W
Athena
jackfook
Athena
2
0
7
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,168
Damage
43,512
60,655
Taken
57,437
35,618
Mitigated
32,185
18,882
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,665
4,973
0
5,576
14,844
11,966
38
3,790
10,986
0
66,914
W
Olorun
MENOXITIDE
Olorun
15,973
10,154
659
5,312
9,516
3,762
1,862
3,277
6,239
89,217
0
L
Chiron
4,554
1,839
732
3,957
10,479
3,423
0
8,454
1,943
0
55,428
L
9,809
351
445
2,563
11,701
4,664
0
8,558
2,965
65,742
0
W
8,051
451
699
2,757
8,628
3,253
1,197
3,615
5,013
50,298
0
L
Fenrir
Thy Hunter
Fenrir
6,859
1,975
0
4,440
12,845
4,975
0
7,411
5,274
0
34,409
W
Ao Kuang
Vkind Gaymer
Ao Kuang
10,190
2,556
0
5,504
13,286
5,441
867
3,154
10,132
39,422
7,909
W
4,856
1,387
63
5,262
15,723
11,032
436
680
15,043
0
49,907
W
Athena
jackfook
Athena
4,442
1,749
0
1,929
10,284
8,697
0
4,364
5,920
10,974
0
L
5,281
640
0
1,169
10,786
10,590
0
9,064
1,676
14,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
44,659
449
Minions Killed
465
0
Camps Cleared
0
1,551,035
Distance Traveled
1,545,066
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,615
538
130
8
0
320,675
2
W
Olorun
9,467
592
147
9
0
301,229
4
L
Chiron
6,839
427
119
7
0
291,109
1
L
Hel
7,940
496
117
7
0
288,419
4
W
Nox
9,256
579
111
7
0
291,355
0
L
Fenrir
7,971
498
68
4
0
332,654
8
W
Ao Kuang
9,026
564
76
5
0
327,892
3
W
Odin
8,491
531
115
7
0
295,704
0
W
Athena
8,419
526
16
1
0
328,886
6
L
Geb
6,661
416
15
1
0
318,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role