Player Matchup

He Bo
He Bo
Chew PaPiiii
He Bo
Level 24
God Stats
2W - 3L
1,547 SR
Queue Stats
51W - 35L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
Exo Psycho
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,486 Elo+
Party 2
Chaac
Chaac
LaxatifDeLama
Chaac
Level 107
God Stats
5W - 4L
1,518 SR
Queue Stats
173W - 140L
1,536 Elo+
Party 2
Team Averages
Level 49
1,522 SR
1,540 Elo+

VS

Team Averages
Level 128
1,648 SR
1,481 Elo+
Danzaburou
Danzaburou
B3njix51
Danzaburou
Level 151
God Stats
3W - 2L
1,521 SR
Queue Stats
505W - 401L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
SG JacobTyler
Nu Wa
Level 75
God Stats
4W - 3L
1,722 SR
Queue Stats
91W - 113L
1,363 Elo+
Solo
Bellona
Bellona
darkmaul766246
Bellona
Level 157
God Stats
7W - 1L
1,702 SR
Queue Stats
282W - 196L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,945
579
3,699
8,867
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Exo Psycho
Hou Yi
12
3 / 4 / 0
8,322
694
5,517
9,279
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 3
7,324
610
7,891
18,981
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B3njix51
Danzaburou
14
7 / 0 / 6
9,768
814
12,491
8,663
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 8
8,757
730
10,600
8,000
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 10
9,909
826
10,216
15,115
11,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B3njix51
Danzaburou
7
0
6
10
L
0
6
1
0.08
L
Hou Yi
Exo Psycho
Hou Yi
3
4
0
0.75
L
0
6
3
0.25
W
4
2
8
4
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
33,307
37,127
Taken
31,778
16,886
Mitigated
17,373
7,117
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B3njix51
Danzaburou
12,491
4,400
0
3,692
8,663
3,159
2,527
946
7,426
0
54,455
L
3,699
81
0
479
8,867
2,211
0
1,893
6,974
19,279
0
L
Hou Yi
Exo Psycho
Hou Yi
5,517
2,280
0
316
9,279
3,768
0
2,586
6,693
0
19,536
L
7,891
381
0
6,322
18,981
10,907
0
6,251
12,730
1,702
27,444
W
10,600
3,748
0
2,586
8,000
2,279
131
1,475
6,136
34,839
0
W
10,216
3,380
637
6,815
15,115
11,935
225
1,899
12,652
0
21,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,591
Gold Earned
28,434
124
Minions Killed
135
2
Camps Cleared
7
648,888
Distance Traveled
685,816
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,768
814
74
6
1
223,065
1
L
He Bo
6,945
579
50
4
0
210,914
0
L
Hou Yi
8,322
694
39
3
1
202,795
0
L
Chaac
7,324
610
35
3
1
235,179
6
W
Nu Wa
8,757
730
42
4
3
209,092
4
W
Bellona
9,909
826
19
2
3
253,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role