Player Matchup

Ymir
Ymir
Barmaley1990
Ymir
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
16W - 22L
1,210 Elo+
Solo
Da Ji
Da Ji
Blues2
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,383 Elo+
Party 1
Atlas
Atlas
Borwakolf
Atlas
Level 17
God Stats
0W - 2L
1,159 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
Platinhand
Cabrakan
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
17W - 26L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
SlipperyLizard-
Sylvanus
Level 147
God Stats
0W - 1L
1,559 SR
Queue Stats
222W - 222L
1,540 Elo+
Solo
Team Averages
Level 53
1,441 SR
1,382 Elo+

VS

Team Averages
Level 116
1,444 SR
1,447 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chudo_tvorozhek
Nu Wa
Level 86
God Stats
15W - 12L
1,495 SR
Queue Stats
629W - 630L
1,424 Elo+
Solo
Fenrir
Fenrir
Hemithea
Fenrir
Level 108
God Stats
1W - 0L
1,293 SR
Queue Stats
26W - 15L
1,564 Elo+
Solo
Ymir
Ymir
PUNIOLiAGA
Ymir
Level 121
God Stats
13W - 16L
1,430 SR
Queue Stats
692W - 690L
1,489 Elo+
Solo
Sylvanus
Sylvanus
RegzaDesign
Sylvanus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,020
585
5,138
13,519
11,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Blues2
Da Ji
14
6 / 5 / 2
8,263
689
12,396
12,182
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Borwakolf
Atlas
12
0 / 5 / 4
6,948
579
7,085
15,263
21,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Platinhand
Cabrakan
13
0 / 5 / 6
7,765
647
6,703
15,311
23,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
2 / 4 / 4
8,040
670
6,104
18,207
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 4 / 13
9,918
827
26,216
8,241
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 12
8,912
743
16,085
5,417
2,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Hemithea
Fenrir
17
8 / 2 / 12
10,113
843
10,864
12,642
11,932
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 15
9,007
751
9,434
10,496
10,042
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
RegzaDesign
Sylvanus
17
2 / 0 / 17
9,288
774
5,030
10,219
4,497

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
8
Kills
21
21
Deaths
9
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
13
2.88
L
0
2
4
1
L
Da Ji
Blues2
Da Ji
6
5
2
1.4
L
Atlas
Borwakolf
Atlas
0
5
4
0.4
W
3
2
12
4.5
W
Fenrir
Hemithea
Fenrir
8
2
12
7
W
3
1
15
10.5
L
Cabrakan
Platinhand
Cabrakan
0
5
6
0.6
W
Sylvanus
RegzaDesign
Sylvanus
2
0
17
10.5
L
Sylvanus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
67,629
74,482
Taken
47,015
83,404
Mitigated
31,899
18,553
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,216
2,731
1,977
1,597
8,241
3,278
1,047
2,649
5,592
49,460
0
L
5,138
241
0
0
13,519
11,818
0
11,503
2,016
17,645
0
L
Da Ji
Blues2
Da Ji
12,396
2,880
974
1,425
12,182
5,885
92
9,422
2,760
0
19,009
L
Atlas
Borwakolf
Atlas
7,085
1,542
0
859
15,263
21,457
0
9,341
5,922
17,396
0
W
16,085
4,430
591
1,545
5,417
2,150
1,861
1,656
3,761
30,532
0
W
Fenrir
Hemithea
Fenrir
10,864
2,492
2,832
3,479
12,642
11,932
450
7,104
5,538
0
15,832
W
9,434
353
2,712
2,677
10,496
10,042
203
5,652
4,844
17,098
0
L
Cabrakan
Platinhand
Cabrakan
6,703
666
674
1,030
15,311
23,648
0
11,379
3,932
17,200
0
W
Sylvanus
RegzaDesign
Sylvanus
5,030
2,531
5,863
4,115
10,219
4,497
694
7,969
2,250
12,530
0
L
Sylvanus
6,104
1,373
7,092
6,499
18,207
20,596
81
15,120
3,087
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,036
Gold Earned
47,238
106
Minions Killed
144
0
Camps Cleared
0
935,827
Distance Traveled
1,165,187
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,918
827
73
6
0
235,748
1
L
Ymir
7,020
585
26
2
0
205,641
1
L
Da Ji
8,263
689
10
1
0
207,104
0
L
Atlas
6,948
579
15
1
0
166,401
0
W
Nu Wa
8,912
743
25
2
0
222,397
0
W
Fenrir
10,113
843
15
1
0
255,746
1
W
Ymir
9,007
751
12
1
0
224,589
0
L
Cabrakan
7,765
647
21
2
0
160,750
0
W
Sylvanus
9,288
774
19
2
0
226,707
0
L
Sylvanus
8,040
670
34
3
0
195,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role