Player Matchup

Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FasceFace
Loki
Level 62
God Stats
7W - 13L
1,361 SR
Queue Stats
125W - 151L
1,365 Elo+
Party 2
Odin
Odin
KamaKaziKid3
Odin
Level 62
God Stats
6W - 7L
1,405 SR
Queue Stats
154W - 163L
1,406 Elo+
Party 2
Sol
Sol
burningTRIBUTE
Sol
Level 62
God Stats
30W - 24L
1,554 SR
Queue Stats
191W - 236L
1,384 Elo+
Party 2
Bacchus
Bacchus
nuclearboy197
Bacchus
Level 40
God Stats
4W - 3L
1,596 SR
Queue Stats
21W - 35L
1,311 Elo+
Party 2
Team Averages
Level 62
1,483 SR
1,393 Elo+

VS

Team Averages
Level 108
1,471 SR
1,425 Elo+
Amaterasu
Amaterasu
DiegoMC
Amaterasu
Level 97
God Stats
18W - 12L
1,601 SR
Queue Stats
254W - 273L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
GoMeE_PiLe29
Danzaburou
Level 39
God Stats
0W - 2L
1,550 SR
Queue Stats
51W - 60L
1,430 Elo+
Solo
Geb
Geb
JaredTheGamer18
Geb
Level 86
God Stats
1W - 2L
1,685 SR
Queue Stats
91W - 98L
1,435 Elo+
Solo
Janus
Janus
WarMachine__85
Janus
Level 157
God Stats
1W - 2L
1,228 SR
Queue Stats
253W - 256L
1,398 Elo+
Party 1
Loki
Loki
cici_immune
Loki
Level 160
God Stats
0W - 2L
1,291 SR
Queue Stats
148W - 152L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 0
5,781
578
2,652
5,025
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
8
1 / 0 / 2
5,261
526
988
4,062
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
6,097
610
5,615
5,823
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 1
5,299
530
3,693
3,332
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
8
1 / 0 / 2
5,270
527
2,444
5,270
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiegoMC
Amaterasu
8
0 / 3 / 0
4,858
486
2,279
7,529
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
GoMeE_PiLe29
Danzaburou
8
0 / 2 / 0
4,571
457
1,677
4,604
1,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 0
4,902
490
1,236
5,348
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,958
496
1,719
3,124
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
5,060
506
1,634
5,839
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
L
Amaterasu
DiegoMC
Amaterasu
0
3
0
0
W
Loki
1
0
2
2
L
Danzaburou
GoMeE_PiLe29
Danzaburou
0
2
0
0
L
0
0
0
0
W
3
0
0
3
L
0
2
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
8,545
23,512
Taken
26,444
8,813
Mitigated
10,608
11,588
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,652
755
148
2,478
5,025
1,471
276
1,266
3,759
0
31,227
L
Amaterasu
DiegoMC
Amaterasu
2,279
747
0
2,301
7,529
4,673
0
0
6,831
0
16,362
W
Loki
988
279
0
721
4,062
973
0
506
3,556
0
22,547
L
Danzaburou
GoMeE_PiLe29
Danzaburou
1,677
915
0
1,591
4,604
1,307
0
2,662
1,942
0
25,094
L
1,236
24
0
2,014
5,348
2,472
0
2,742
2,606
9,827
0
W
5,615
1,070
0
2,536
5,823
2,632
0
0
5,500
0
28,520
L
1,719
132
0
390
3,124
688
160
0
3,124
25,303
0
W
3,693
818
0
2,422
3,332
787
959
519
2,813
30,130
0
L
1,634
497
0
2,562
5,839
1,468
0
733
5,069
0
25,547
W
Bacchus
2,444
223
492
2,791
5,270
2,950
249
890
4,380
13,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
24,349
280
Minions Killed
225
0
Camps Cleared
0
978,134
Distance Traveled
943,788
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,781
578
73
7
0
201,684
2
L
Amaterasu
4,858
486
41
4
0
194,959
3
W
Loki
5,261
526
47
5
0
210,973
7
L
Danzaburou
4,571
457
56
6
0
173,339
0
L
Geb
4,902
490
14
1
0
191,592
4
W
Odin
6,097
610
69
7
0
178,723
1
L
Janus
4,958
496
49
5
0
169,614
1
W
Sol
5,299
530
73
7
0
185,103
2
L
Loki
5,060
506
65
7
0
214,284
0
W
Bacchus
5,270
527
18
2
0
201,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role