Player Matchup

Odin
Odin
 
Odin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jśťäřňèş89
Kukulkan
Level 158
God Stats
5W - 2L
1,598 SR
Queue Stats
152W - 175L
1,487 Elo+
Solo
Hou Yi
Hou Yi
TTM-_-Wayne
Hou Yi
Level 66
God Stats
2W - 1L
1,392 SR
Queue Stats
116W - 145L
1,377 Elo+
Party 1
Cerberus
Cerberus
TheRavenl11
Cerberus
Level 104
God Stats
13W - 14L
1,499 SR
Queue Stats
374W - 380L
1,432 Elo+
Solo
Loki
Loki
pedro a qt
Loki
Level 48
God Stats
6W - 5L
1,649 SR
Queue Stats
75W - 95L
1,444 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,448 Elo+

VS

Team Averages
Level 61
1,506 SR
1,436 Elo+
Thanatos
Thanatos
Achilies256
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,374 Elo+
Party 2
Izanami
Izanami
Simplu12345
Izanami
Level 31
God Stats
2W - 3L
1,231 SR
Queue Stats
76W - 89L
1,452 Elo+
Solo
Neith
Neith
StarEmpty1
Neith
Level 68
God Stats
2W - 1L
1,594 SR
Queue Stats
204W - 194L
1,468 Elo+
Solo
Raijin
Raijin
ToXiNoiD
Raijin
Level 88
God Stats
4W - 3L
1,589 SR
Queue Stats
84W - 83L
1,446 Elo+
Party 2
Ymir
Ymir
mr_Unred
Ymir
Level 103
God Stats
2W - 2L
1,616 SR
Queue Stats
163W - 161L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
5 / 0 / 2
7,378
615
6,113
6,894
3,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 4
7,390
616
4,457
4,108
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
12
5 / 3 / 2
6,747
562
6,878
7,294
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheRavenl11
Cerberus
12
1 / 2 / 7
6,103
509
4,489
11,727
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 6
8,019
668
7,797
5,814
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Achilies256
Thanatos
8
0 / 5 / 3
5,257
438
2,319
7,909
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Simplu12345
Izanami
10
0 / 5 / 0
6,060
505
3,091
9,091
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
9
0 / 3 / 5
5,639
470
6,835
6,764
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ToXiNoiD
Raijin
12
6 / 4 / 0
7,207
601
4,122
6,384
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 4 / 5
5,657
471
3,048
10,317
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
6
6
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
2
6
L
Thanatos
Achilies256
Thanatos
0
5
3
0.3
W
3
1
4
5
L
Izanami
Simplu12345
Izanami
0
5
0
0
L
Neith
0
3
5
0.83
W
Hou Yi
5
3
2
2
W
Cerberus
TheRavenl11
Cerberus
1
2
7
2.25
L
Raijin
ToXiNoiD
Raijin
6
4
0
1.5
L
Ymir
0
4
5
0.63
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
19,415
35,837
Taken
40,465
14,854
Mitigated
14,184
9,983
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,113
1,799
0
500
6,894
3,474
184
0
6,894
0
36,273
L
Thanatos
Achilies256
Thanatos
2,319
1,117
0
4,019
7,909
1,815
0
147
7,762
0
18,611
W
4,457
114
0
785
4,108
1,359
153
1,647
2,333
49,589
0
L
Izanami
Simplu12345
Izanami
3,091
2,129
0
1,946
9,091
2,998
804
653
8,438
0
35,415
L
Neith
6,835
3,168
354
1,521
6,764
1,791
0
2,929
3,835
0
34,164
W
Hou Yi
6,878
2,078
0
1,697
7,294
2,196
2,500
1,868
5,338
0
45,674
W
Cerberus
TheRavenl11
Cerberus
4,489
590
373
4,194
11,727
6,244
757
2,871
8,792
20,292
0
L
Raijin
ToXiNoiD
Raijin
4,122
547
0
867
6,384
2,217
0
2,085
4,299
34,602
0
L
Ymir
3,048
412
421
1,500
10,317
5,363
0
3,132
7,185
16,027
0
W
7,797
2,713
0
2,434
5,814
1,581
905
572
5,160
0
43,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
29,820
407
Minions Killed
284
0
Camps Cleared
0
1,188,156
Distance Traveled
1,070,573
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,378
615
74
6
0
252,919
0
L
Thanatos
5,257
438
38
3
0
233,307
2
W
Kukulkan
7,390
616
105
9
0
243,888
6
L
Izanami
6,060
505
83
7
0
178,283
0
L
Neith
5,639
470
57
5
0
209,684
0
W
Hou Yi
6,747
562
93
8
0
189,250
1
W
Cerberus
6,103
509
59
5
0
220,876
4
L
Raijin
7,207
601
73
6
0
226,754
5
L
Ymir
5,657
471
33
3
0
222,545
2
W
Loki
8,019
668
76
6
0
281,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role