Player Matchup

Thor
Thor
I R3DH3AD I
Thor
Level 16
God Stats
0W - 3L
1,276 SR
Queue Stats
18W - 16L
1,457 Elo+
Party 1
Chaac
Chaac
Ninja Skull
Chaac
Level 114
God Stats
58W - 32L
1,648 SR
Queue Stats
168W - 118L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
Scout204
Zhong Kui
Level 101
God Stats
6W - 3L
1,690 SR
Queue Stats
117W - 77L
1,587 Elo+
Party 1
Team Averages
Level 77
1,538 SR
1,545 Elo+

VS

Team Averages
Level 77
1,504 SR
1,459 Elo+
Izanami
Izanami
Gmoney3184
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,426 Elo+
Party 2
Raijin
Raijin
Gulabz
Raijin
Level 118
God Stats
3W - 1L
1,618 SR
Queue Stats
262W - 232L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
MiLlEr MaN1188
Gilgamesh
Level 85
God Stats
5W - 7L
1,393 SR
Queue Stats
112W - 123L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,298
606
4,192
11,853
4,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 4 / 3
11,886
699
21,626
21,452
12,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Scout204
Zhong Kui
14
3 / 5 / 6
10,642
626
15,567
17,274
10,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gmoney3184
Izanami
15
1 / 8 / 8
10,918
642
8,448
10,887
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Gulabz
Raijin
17
6 / 3 / 8
12,599
741
21,789
14,225
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MiLlEr MaN1188
Gilgamesh
16
8 / 3 / 4
12,231
719
13,239
22,821
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
15
15
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gmoney3184
Izanami
1
8
8
0.63
W
Raijin
Gulabz
Raijin
6
3
8
3.33
L
2
6
5
0.75
W
Gilgamesh
MiLlEr MaN1188
Gilgamesh
8
3
4
3.33
L
9
4
3
2.63
L
Zhong Kui
Scout204
Zhong Kui
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
43,476
50,579
Taken
47,933
27,382
Mitigated
20,204
20,059
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gmoney3184
Izanami
8,448
4,819
0
1
10,887
2,944
964
2,096
8,334
0
31,566
W
Raijin
Gulabz
Raijin
21,789
1,385
0
2,309
14,225
4,507
1,233
4,376
9,412
66,604
0
L
4,192
1,201
0
566
11,853
4,210
77
5,068
6,291
0
9,106
W
Gilgamesh
MiLlEr MaN1188
Gilgamesh
13,239
3,012
378
9,038
22,821
12,753
465
9,323
12,825
1,176
25,502
L
21,626
1,652
421
11,553
21,452
12,423
252
8,374
12,099
0
51,125
L
Zhong Kui
Scout204
Zhong Kui
15,567
1,367
352
7,167
17,274
10,749
228
7,946
8,490
43,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
35,748
163
Minions Killed
184
5
Camps Cleared
7
885,908
Distance Traveled
852,427
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,918
642
44
3
1
247,092
0
W
Raijin
12,599
741
108
6
6
273,801
1
L
Thor
10,298
606
12
1
1
284,584
1
W
Gilgamesh
12,231
719
32
2
0
331,534
1
L
Chaac
11,886
699
73
4
3
323,769
3
L
Zhong Kui
10,642
626
78
5
1
277,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role