Player Matchup

Geb
Geb
GodOfWar0078
Geb
Level 84
God Stats
7W - 3L
1,770 SR
Queue Stats
230W - 242L
1,498 Elo+
Solo
Medusa
Medusa
Ibanez701
Medusa
Level 68
God Stats
3W - 4L
1,783 SR
Queue Stats
294W - 291L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
QcTeamCorentin
Zhong Kui
Level 124
God Stats
4W - 6L
1,753 SR
Queue Stats
107W - 113L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Saxo Evo
Ah Puch
Level 128
God Stats
0W - 1L
1,722 SR
Queue Stats
42W - 34L
1,524 Elo+
Party 1
Kali
Kali
Slimraph33
Kali
Level 146
God Stats
0W - 1L
1,834 SR
Queue Stats
48W - 36L
1,598 Elo+
Party 1
Team Averages
Level 110
1,772 SR
1,529 Elo+

VS

Team Averages
Level 101
1,526 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Highkeyy
Freya
Level 78
God Stats
15W - 8L
1,593 SR
Queue Stats
522W - 481L
1,544 Elo+
Solo
Nemesis
Nemesis
NIVMIZZET2
Nemesis
Level 120
God Stats
8W - 8L
1,437 SR
Queue Stats
503W - 506L
1,518 Elo+
Solo
Mulan
Mulan
Treenormous
Mulan
Level 119
God Stats
7W - 13L
1,600 SR
Queue Stats
25W - 28L
1,474 Elo+
Solo
Ares
Ares
shadowdragon134
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,911
432
2,753
15,904
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Ibanez701
Medusa
14
1 / 3 / 1
8,162
510
5,698
10,323
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
QcTeamCorentin
Zhong Kui
12
2 / 7 / 2
7,655
478
12,164
12,938
9,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Saxo Evo
Ah Puch
14
0 / 2 / 5
8,163
510
8,969
9,287
5,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 4 / 1
8,396
525
8,418
12,218
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 3 / 5
9,291
581
9,517
11,436
3,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Highkeyy
Freya
14
2 / 1 / 7
8,840
553
9,302
8,626
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NIVMIZZET2
Nemesis
16
8 / 3 / 6
10,037
627
7,635
11,906
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 5
7,400
463
6,070
11,388
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 10
8,399
525
8,309
15,040
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
21
21
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
3
5
3.5
L
1
5
1
0.3
W
Freya
Highkeyy
Freya
2
1
7
5.5
L
Medusa
Ibanez701
Medusa
1
3
1
0.5
W
Nemesis
NIVMIZZET2
Nemesis
8
3
6
3.67
L
Zhong Kui
QcTeamCorentin
Zhong Kui
2
7
2
0.43
L
Ah Puch
Saxo Evo
Ah Puch
0
2
5
1.25
L
6
4
1
1.63
W
0
2
5
1.25
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
40,833
60,670
Taken
58,396
37,782
Mitigated
34,369
20,833
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,517
494
338
2,735
11,436
3,651
269
5,002
6,434
50,989
0
L
2,753
354
682
3,569
15,904
14,130
0
10,203
5,701
17,402
0
W
Freya
Highkeyy
Freya
9,302
4,195
0
5,020
8,626
2,574
0
1,337
7,289
68,872
0
L
Medusa
Ibanez701
Medusa
5,698
2,056
0
3,840
10,323
2,945
0
4,706
5,617
0
60,369
W
Nemesis
NIVMIZZET2
Nemesis
7,635
3,451
0
2,323
11,906
4,621
846
3,676
8,230
0
66,464
L
Zhong Kui
QcTeamCorentin
Zhong Kui
12,164
1,398
0
3,229
12,938
9,444
142
7,080
5,735
56,953
0
L
Ah Puch
Saxo Evo
Ah Puch
8,969
927
0
4,654
9,287
5,179
308
2,250
6,736
52,252
0
L
8,418
2,510
0
4,859
12,218
6,084
26
2,889
9,177
0
46,753
W
6,070
803
0
1,831
11,388
8,412
90
5,646
5,742
0
38,783
W
8,309
423
573
2,401
15,040
15,111
0
8,225
6,815
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
43,967
434
Minions Killed
422
0
Camps Cleared
0
1,423,364
Distance Traveled
1,592,428
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,291
581
90
6
0
299,417
6
L
Geb
6,911
432
25
2
0
302,170
5
W
Freya
8,840
553
120
8
0
315,876
9
L
Medusa
8,162
510
128
8
0
267,427
5
W
Nemesis
10,037
627
110
7
0
344,248
2
L
Zhong Kui
7,655
478
111
7
0
266,741
4
L
Ah Puch
8,163
510
96
6
0
262,814
4
L
Kali
8,396
525
74
5
0
324,212
1
W
Mulan
7,400
463
72
5
0
295,677
2
W
Ares
8,399
525
30
2
0
337,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role