Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Mordarith
Yemoja
Level 62
God Stats
8W - 3L
1,564 SR
Queue Stats
29W - 27L
1,445 Elo+
Party 1
Nox
Nox
RexzTroop
Nox
Level 160
God Stats
27W - 22L
1,657 SR
Queue Stats
688W - 339L
1,705 Elo+
Party 1
Ratatoskr
Ratatoskr
Salvation3203
Ratatoskr
Level 47
God Stats
2W - 1L
1,559 SR
Queue Stats
49W - 43L
1,419 Elo+
Party 1
Tyr
Tyr
funk1024
Tyr
Level 151
God Stats
23W - 16L
1,763 SR
Queue Stats
514W - 384L
1,639 Elo+
Party 1
Team Averages
Level 114
1,609 SR
1,541 Elo+

VS

Team Averages
Level 119
1,544 SR
1,588 Elo+
Ra
Ra
Dan Dlamond
Ra
Level 128
God Stats
6W - 3L
1,559 SR
Queue Stats
175W - 179L
1,434 Elo+
Solo
Medusa
Medusa
EpicFncyPantsx
Medusa
Level 45
God Stats
4W - 3L
1,591 SR
Queue Stats
62W - 31L
1,680 Elo+
Party 2
Horus
Horus
Knit-Kat
Horus
Level 159
God Stats
10W - 8L
1,637 SR
Queue Stats
212W - 143L
1,582 Elo+
Party 2
Agni
Agni
NBAboss22
Agni
Level 149
God Stats
0W - 1L
1,346 SR
Queue Stats
154W - 98L
1,650 Elo+
Party 2
Ne Zha
Ne Zha
StephenTehJew
Ne Zha
Level 112
God Stats
0W - 2L
1,588 SR
Queue Stats
60W - 47L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 2 / 6
9,732
541
10,248
10,872
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Mordarith
Yemoja
10
1 / 1 / 5
7,793
433
999
8,189
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 1 / 6
11,015
612
15,094
11,258
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Salvation3203
Ratatoskr
16
2 / 5 / 7
9,494
527
5,358
12,020
4,179
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 6
10,025
557
12,183
16,927
7,413
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,879
493
6,621
10,143
3,204
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 3
7,849
436
6,764
9,212
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Knit-Kat
Horus
11
1 / 2 / 5
6,858
381
2,838
15,330
11,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
12
2 / 5 / 3
7,642
425
6,024
10,744
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 3
8,953
497
11,161
13,990
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
22
Kills
11
11
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
6
2.5
L
3
7
3
0.64
L
0
2
3
0.75
L
Horus
Knit-Kat
Horus
1
2
5
1.75
W
Yemoja
Mordarith
Yemoja
1
1
5
3.5
L
Agni
2
5
3
0.7
W
9
1
6
12
W
Ratatoskr
Salvation3203
Ratatoskr
2
5
7
1.1
L
5
6
3
1.08
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
33,408
59,266
Taken
59,419
25,643
Mitigated
26,915
23,152
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,248
5,297
472
2,745
10,872
3,748
918
1,739
9,093
0
82,360
L
6,621
412
1,005
2,407
10,143
3,204
1,272
2,469
7,674
46,743
0
L
6,764
2,481
738
1,069
9,212
3,034
235
1,694
7,518
0
49,497
L
Horus
Knit-Kat
Horus
2,838
1,404
1,779
3,262
15,330
11,532
79
4,502
10,828
0
13,528
W
Yemoja
Mordarith
Yemoja
999
281
2,668
1,950
8,189
5,167
216
1,560
6,555
8,369
0
L
Agni
6,024
568
0
2,111
10,744
3,626
230
5,296
5,448
40,790
0
W
15,094
1,981
0
3,748
11,258
5,136
412
4,785
6,309
84,733
0
W
Ratatoskr
Salvation3203
Ratatoskr
5,358
2,335
0
5,110
12,020
4,179
0
1,334
10,594
0
63,611
L
11,161
2,861
0
3,775
13,990
5,519
0
2,369
11,621
0
54,182
W
12,183
1,100
0
6,459
16,927
7,413
0
2,713
14,070
0
54,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
40,181
523
Minions Killed
382
0
Camps Cleared
0
1,828,250
Distance Traveled
1,712,120
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,732
541
135
8
0
339,806
5
L
Ra
8,879
493
103
6
0
322,261
1
L
Medusa
7,849
436
90
5
0
353,339
0
L
Horus
6,858
381
25
1
0
369,601
6
W
Yemoja
7,793
433
8
0
0
326,038
2
L
Agni
7,642
425
76
4
0
304,230
3
W
Nox
11,015
612
157
9
0
352,031
1
W
Ratatoskr
9,494
527
133
7
0
418,921
3
L
Ne Zha
8,953
497
88
5
0
362,689
6
W
Tyr
10,025
557
90
5
0
391,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role