Player Matchup

Zeus
Zeus
 
Zeus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
BaggerSchaufel_2
Ymir
Level 123
God Stats
1W - 1L
1,566 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Sol
Sol
ItoldYouSo253
Sol
Level 96
God Stats
15W - 11L
1,485 SR
Queue Stats
50W - 68L
1,374 Elo+
Solo
Artemis
Artemis
Oberst Semih
Artemis
Level 17
God Stats
5W - 6L
1,652 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 4
Kali
Kali
xXNeko007Xx
Kali
Level 86
God Stats
1W - 1L
1,602 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,396 Elo+

VS

Team Averages
Level 62
1,469 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Guthan88
Loki
Level 84
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lastear
Kumbhakarna
Level 105
God Stats
24W - 35L
1,358 SR
Queue Stats
272W - 289L
1,476 Elo+
Party 2
Hades
Hades
OutlawDeez64
Hades
Level 21
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
andywun2017
Zeus
Level 30
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 16
8,427
766
14,073
9,390
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 0 / 13
10,381
944
4,793
6,554
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 0 / 20
10,149
923
11,906
6,967
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Oberst Semih
Artemis
16
9 / 2 / 10
10,011
910
13,592
5,785
2,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 18
10,448
950
9,146
8,566
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 6 / 2
6,903
628
5,086
10,563
3,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
13
2 / 6 / 2
8,077
734
5,753
10,396
6,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Lastear
Kumbhakarna
14
0 / 4 / 2
7,422
675
3,654
14,871
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 9 / 3
6,443
586
6,245
13,652
10,633
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 6 / 0
6,924
629
9,870
12,680
4,655
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
31
Kills
5
5
Deaths
31
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
16
5
L
Tsukuyomi
 
Tsukuyomi
1
6
2
0.33
W
7
0
13
13.5
L
Loki
2
6
2
0.5
W
7
0
20
17
L
Kumbhakarna
Lastear
Kumbhakarna
0
4
2
0.25
W
Artemis
Oberst Semih
Artemis
9
2
10
7
L
0
9
3
0.17
L
2
6
0
0.33
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,510
Damage
30,608
37,262
Taken
62,162
16,390
Mitigated
37,297
16,725
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,073
2,099
1,712
2,452
9,390
3,002
567
5,352
4,038
35,785
0
L
Tsukuyomi
 
Tsukuyomi
5,086
973
0
595
10,563
3,979
0
6,141
4,233
0
20,449
W
4,793
711
2,220
2,047
6,554
4,433
152
4,644
1,910
12,006
0
L
Loki
5,753
577
0
349
10,396
6,130
18
4,321
6,029
0
16,813
W
11,906
4,304
0
2,035
6,967
2,655
656
3,672
3,295
30,113
0
L
Kumbhakarna
Lastear
Kumbhakarna
3,654
0
0
2,104
14,871
11,900
0
6,232
8,377
26,753
0
W
Artemis
Oberst Semih
Artemis
13,592
7,901
864
653
5,785
2,308
696
3,302
2,483
0
30,460
L
6,245
392
86
401
13,652
10,633
0
7,596
5,900
12,094
0
L
9,870
727
198
1,509
12,680
4,655
0
6,000
6,558
19,693
0
W
9,146
5,460
0
4,742
8,566
3,992
891
3,005
5,561
0
34,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
35,769
235
Minions Killed
172
12
Camps Cleared
5
990,350
Distance Traveled
865,127
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,427
766
53
5
2
202,505
3
L
Tsukuyomi
6,903
628
35
3
0
183,003
1
W
Ymir
10,381
944
19
2
1
184,012
0
L
Loki
8,077
734
29
3
2
184,608
2
W
Sol
10,149
923
65
6
0
195,667
1
L
Kumbhakarna
7,422
675
56
5
0
202,860
4
W
Artemis
10,011
910
39
4
1
182,087
2
L
Hades
6,443
586
17
2
2
140,736
4
L
Zeus
6,924
629
35
3
1
153,920
3
W
Kali
10,448
950
59
5
8
226,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role