Player Matchup

Poseidon
Poseidon
FR-U_apokalispe
Poseidon
Level 84
God Stats
1W - 0L
1,417 SR
Queue Stats
16W - 13L
1,571 Elo+
Party 1
Ares
Ares
Grayhaar
Ares
Level 115
God Stats
1W - 0L
1,631 SR
Queue Stats
39W - 25L
1,630 Elo+
Party 1
Chaac
Chaac
LizzieOlsenSimp
Chaac
Level 144
God Stats
2W - 2L
1,651 SR
Queue Stats
118W - 97L
1,618 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr_TroOpicaL
Ah Muzen Cab
Level 98
God Stats
1W - 0L
1,379 SR
Queue Stats
64W - 51L
1,592 Elo+
Party 1
Tiamat
Tiamat
Priseau
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,553 Elo+

VS

Team Averages
Level 98
1,608 SR
1,577 Elo+
Janus
Janus
DigiAB
Janus
Level 103
God Stats
1W - 3L
1,288 SR
Queue Stats
130W - 69L
1,601 Elo+
Party 2
Artio
Artio
Galvez
Artio
Level 126
God Stats
3W - 2L
1,868 SR
Queue Stats
122W - 63L
1,602 Elo+
Party 2
Tiamat
Tiamat
Mat10260
Tiamat
Level 127
God Stats
0W - 1L
1,594 SR
Queue Stats
11W - 17L
1,480 Elo+
Solo
Cliodhna
Cliodhna
Rasarsus
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 60L
1,600 Elo+
Party 2
The Morrigan
The Morrigan
YankeeGd
The Morrigan
Level 85
God Stats
6W - 3L
1,789 SR
Queue Stats
131W - 71L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
4 / 7 / 18
15,149
631
18,962
14,340
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
9 / 6 / 18
16,908
705
22,319
23,779
36,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 6 / 13
17,218
717
42,724
34,617
59,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Mr_TroOpicaL
Ah Muzen Cab
20
5 / 9 / 12
14,532
606
18,552
22,384
9,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Priseau
Tiamat
20
4 / 7 / 11
14,364
599
10,113
18,023
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DigiAB
Janus
18
3 / 8 / 15
13,005
542
12,137
17,770
10,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Galvez
Artio
20
6 / 4 / 25
16,978
707
12,883
39,224
70,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Mat10260
Tiamat
20
5 / 6 / 12
14,252
594
13,495
22,056
18,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Rasarsus
Cliodhna
20
14 / 9 / 14
17,329
722
38,598
28,328
28,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
YankeeGd
The Morrigan
20
7 / 5 / 21
15,568
649
19,719
18,452
11,521
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
122
32
Kills
35
35
Deaths
32
72
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Janus
DigiAB
Janus
3
8
15
1.31
W
Poseidon
4
7
18
1.86
L
Artio
Galvez
Artio
6
4
25
4.63
W
Ares
9
6
18
3
W
10
6
13
2.75
L
Tiamat
Mat10260
Tiamat
5
6
12
1.83
W
Ah Muzen Cab
Mr_TroOpicaL
Ah Muzen Cab
5
9
12
1.22
W
Tiamat
Priseau
Tiamat
4
7
11
1.36
L
Cliodhna
Rasarsus
Cliodhna
14
9
14
2.33
L
The Morrigan
YankeeGd
The Morrigan
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,670
Damage
96,832
113,143
Taken
125,830
118,472
Mitigated
139,164
33,299
Healing
47,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DigiAB
Janus
12,137
819
1,039
606
17,770
10,032
616
5,349
12,421
29,506
0
W
Poseidon
18,962
2,134
723
1,994
14,340
5,708
2,209
7,853
6,319
75,090
0
L
Artio
Galvez
Artio
12,883
1,766
10,152
16,280
39,224
70,598
440
17,187
22,037
28,055
0
W
Ares
22,319
297
738
2,987
23,779
36,275
124
11,498
11,749
40,046
0
W
42,724
7,458
1,118
14,588
34,617
59,655
1,168
16,892
16,938
3,452
81,420
L
Tiamat
Mat10260
Tiamat
13,495
1,386
645
6,288
22,056
18,160
410
9,523
12,533
34,801
0
W
Ah Muzen Cab
Mr_TroOpicaL
Ah Muzen Cab
18,552
5,157
1,173
3,958
22,384
9,515
1,613
11,053
10,893
0
41,796
W
Tiamat
Priseau
Tiamat
10,113
298
1,372
4,648
18,023
7,319
388
8,163
9,541
23,694
0
L
Cliodhna
Rasarsus
Cliodhna
38,598
6,112
2,522
3,305
28,328
28,853
1,921
13,910
14,418
0
61,225
L
The Morrigan
YankeeGd
The Morrigan
19,719
1,880
1,905
4,845
18,452
11,521
1,275
7,425
11,027
54,180
5,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,171
Gold Earned
77,132
271
Minions Killed
284
0
Camps Cleared
0
1,993,648
Distance Traveled
2,042,535
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,005
542
39
2
0
371,498
0
W
Poseidon
15,149
631
109
5
0
385,930
0
L
Artio
16,978
707
31
1
0
477,889
0
W
Ares
16,908
705
28
1
0
412,701
0
W
Chaac
17,218
717
61
3
0
415,006
0
L
Tiamat
14,252
594
58
2
0
409,548
1
W
Ah Muzen Cab
14,532
606
46
2
0
399,864
0
W
Tiamat
14,364
599
27
1
0
380,147
1
L
Cliodhna
17,329
722
64
3
0
391,586
0
L
The Morrigan
15,568
649
92
4
0
392,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role