Player Matchup

Sun Wukong
Sun Wukong
ArmaGeddOon666
Sun Wukong
Level 128
God Stats
10W - 15L
1,498 SR
Queue Stats
271W - 280L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
HatsuneMikuFR
Baba Yaga
Level 44
God Stats
1W - 1L
1,593 SR
Queue Stats
41W - 53L
1,391 Elo+
Party 3
Medusa
Medusa
Nakeau
Medusa
Level 38
God Stats
4W - 2L
1,518 SR
Queue Stats
51W - 67L
1,386 Elo+
Party 3
Fenrir
Fenrir
RunFatBoyRun0416
Fenrir
Level 114
God Stats
42W - 32L
1,587 SR
Queue Stats
647W - 670L
1,497 Elo+
Solo
Merlin
Merlin
TheGoddas
Merlin
Level 107
God Stats
1W - 1L
1,697 SR
Queue Stats
191W - 176L
1,518 Elo+
Solo
Team Averages
Level 86
1,579 SR
1,453 Elo+

VS

Team Averages
Level 87
1,507 SR
1,486 Elo+
Hercules
Hercules
MadnessDK
Hercules
Level 43
God Stats
13W - 6L
1,719 SR
Queue Stats
113W - 93L
1,550 Elo+
Party 1
Kali
Kali
Stylistkiller
Kali
Level 156
God Stats
14W - 12L
1,549 SR
Queue Stats
124W - 165L
1,419 Elo+
Party 2
Anhur
Anhur
Thonn9
Anhur
Level 80
God Stats
2W - 3L
1,495 SR
Queue Stats
342W - 367L
1,514 Elo+
Party 1
Bellona
Bellona
Whoknew
Bellona
Level 64
God Stats
2W - 2L
1,219 SR
Queue Stats
149W - 156L
1,489 Elo+
Party 1
Ymir
Ymir
tharindu542
Ymir
Level 92
God Stats
3W - 2L
1,555 SR
Queue Stats
129W - 140L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmaGeddOon666
Sun Wukong
16
8 / 1 / 0
10,083
630
9,912
11,942
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
HatsuneMikuFR
Baba Yaga
9
1 / 4 / 3
6,347
397
12,969
7,817
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Nakeau
Medusa
10
2 / 8 / 2
6,766
423
7,680
12,289
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
7,181
449
3,230
10,391
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
TheGoddas
Merlin
14
1 / 2 / 1
8,146
509
8,227
6,351
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MadnessDK
Hercules
11
2 / 4 / 7
7,399
462
8,154
16,499
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 3 / 4
9,059
566
8,229
12,965
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Thonn9
Anhur
13
6 / 4 / 4
8,063
504
7,089
11,715
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Whoknew
Bellona
13
1 / 3 / 1
7,552
472
4,271
11,448
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 0 / 1
8,567
535
4,665
11,427
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
14
Kills
19
19
Deaths
14
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArmaGeddOon666
Sun Wukong
8
1
0
8
L
Baba Yaga
HatsuneMikuFR
Baba Yaga
1
4
3
0.63
W
Hercules
MadnessDK
Hercules
2
4
7
1.38
L
Medusa
Nakeau
Medusa
2
8
2
0.38
L
2
4
1
0.63
W
9
3
4
3.67
L
Merlin
TheGoddas
Merlin
1
2
1
0.75
W
Anhur
Thonn9
Anhur
6
4
4
2
W
Bellona
Whoknew
Bellona
1
3
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
32,408
48,790
Taken
64,054
18,746
Mitigated
35,839
16,777
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArmaGeddOon666
Sun Wukong
9,912
2,771
0
7,387
11,942
10,099
481
0
11,443
0
62,798
L
Baba Yaga
HatsuneMikuFR
Baba Yaga
12,969
120
72
2,319
7,817
1,923
0
524
7,293
26,651
0
W
Hercules
MadnessDK
Hercules
8,154
2,284
248
4,998
16,499
13,778
315
7,036
8,519
0
15,224
L
Medusa
Nakeau
Medusa
7,680
3,834
0
1,384
12,289
1,889
0
261
12,014
0
26,386
L
3,230
429
0
4,030
10,391
3,024
0
1,146
9,212
0
34,849
W
8,229
3,508
0
5,440
12,965
6,017
0
2,900
9,927
0
40,302
L
Merlin
TheGoddas
Merlin
8,227
157
0
1,585
6,351
1,811
0
2,613
3,738
56,372
0
W
Anhur
Thonn9
Anhur
7,089
3,233
0
3,041
11,715
3,779
288
2,683
8,512
0
50,060
W
Bellona
Whoknew
Bellona
4,271
1,578
185
3,487
11,448
7,066
1,011
218
10,590
2,349
36,114
W
4,665
660
0
5,465
11,427
5,199
0
7,066
4,314
62,203
2,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
40,640
390
Minions Killed
355
0
Camps Cleared
0
1,507,756
Distance Traveled
1,547,807
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,083
630
132
8
0
320,692
3
L
Baba Yaga
6,347
397
31
2
0
318,799
3
W
Hercules
7,399
462
16
1
0
317,740
4
L
Medusa
6,766
423
45
3
0
306,559
4
L
Fenrir
7,181
449
70
4
0
266,616
0
W
Kali
9,059
566
61
4
0
351,924
1
L
Merlin
8,146
509
112
7
0
295,090
5
W
Anhur
8,063
504
76
5
0
289,527
0
W
Bellona
7,552
472
83
5
0
279,529
3
W
Ymir
8,567
535
119
7
0
309,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role