Player Matchup

Atlas
Atlas
BsanT92
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 186L
1,301 Elo+
Party 2
Janus
Janus
Malkb
Janus
Level 123
God Stats
0W - 3L
1,376 SR
Queue Stats
116W - 178L
1,303 Elo+
Party 2
Fenrir
Fenrir
dombani
Fenrir
Level 69
God Stats
3W - 2L
1,503 SR
Queue Stats
31W - 38L
1,361 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,322 Elo+

VS

Team Averages
Level 77
1,416 SR
1,372 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IgnisLeviathan
Kukulkan
Level 65
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 10L
1,255 Elo+
Party 1
Chiron
Chiron
JakeyPSwizzle
Chiron
Level 43
God Stats
3W - 2L
1,451 SR
Queue Stats
41W - 36L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BsanT92
Atlas
10
1 / 3 / 1
6,824
620
3,581
8,342
5,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Malkb
Janus
10
0 / 7 / 4
6,952
632
6,445
10,043
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
dombani
Fenrir
10
6 / 3 / 1
7,960
724
7,167
14,009
9,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 2 / 5
8,524
775
11,605
12,063
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
0 / 1 / 7
7,382
671
5,609
3,370
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 4 / 4
8,613
783
8,754
7,970
2,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
13
13
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
5
4.25
L
Atlas
BsanT92
Atlas
1
3
1
0.5
W
Kukulkan
0
1
7
3.5
W
7
4
4
2.25
L
Janus
Malkb
Janus
0
7
4
0.29
L
Fenrir
dombani
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,193
Damage
25,968
32,394
Taken
23,403
17,825
Mitigated
17,409
1,944
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,605
2,096
281
4,280
12,063
13,289
204
4,606
7,457
0
26,136
L
Atlas
BsanT92
Atlas
3,581
1,221
0
527
8,342
5,374
0
1,417
6,525
13,119
0
W
Kukulkan
5,609
422
160
1,000
3,370
1,244
223
2,268
1,102
26,845
0
W
8,754
3,579
656
2,334
7,970
2,876
2,017
3,684
4,286
0
17,967
L
Janus
Malkb
Janus
6,445
941
460
546
10,043
2,779
0
1,066
8,628
25,428
0
L
Fenrir
dombani
Fenrir
7,167
2,790
0
411
14,009
9,672
0
2,855
10,583
0
12,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
24,519
73
Minions Killed
121
3
Camps Cleared
5
535,835
Distance Traveled
610,974
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,524
775
36
3
3
224,615
0
L
Atlas
6,824
620
17
2
0
164,031
1
W
Kukulkan
7,382
671
66
6
1
198,043
2
W
Chiron
8,613
783
19
2
1
188,316
0
L
Janus
6,952
632
46
4
2
162,451
0
L
Fenrir
7,960
724
10
1
1
209,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role