Player Matchup

Eset
Eset
BrotherBrandon
Eset
Level 158
God Stats
6W - 1L
1,817 SR
Queue Stats
151W - 133L
1,644 Elo+
Party 2
Sobek
Sobek
BrotherCorey
Sobek
Level 143
God Stats
8W - 6L
1,583 SR
Queue Stats
35W - 20L
1,754 Elo+
Party 2
Rama
Rama
Dovsky
Rama
Level 110
God Stats
17W - 30L
1,458 SR
Queue Stats
850W - 896L
1,569 Elo+
Solo
Team Averages
Level 137
1,619 SR
1,656 Elo+

VS

Team Averages
Level 113
1,756 SR
1,668 Elo+
Artio
Artio
Xen0me
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
587W - 448L
1,689 Elo+
Party 1
The Morrigan
The Morrigan
heerther
The Morrigan
Level 114
God Stats
3W - 1L
2,050 SR
Queue Stats
151W - 113L
1,615 Elo+
Solo
Medusa
Medusa
lnuke
Medusa
Level 119
God Stats
4W - 2L
1,719 SR
Queue Stats
518W - 381L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 6
8,990
899
13,977
8,125
3,964
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 11
7,998
800
5,238
11,773
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Dovsky
Rama
11
4 / 3 / 9
7,661
766
9,813
7,968
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Xen0me
Artio
9
1 / 6 / 4
6,457
646
5,148
15,264
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
heerther
The Morrigan
11
3 / 5 / 2
7,184
718
5,960
9,035
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
lnuke
Medusa
11
1 / 5 / 2
6,533
653
8,232
9,763
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
2
2
11
3.75
W
Rama
Dovsky
Rama
4
3
9
2.83
L
Artio
Xen0me
Artio
1
6
4
0.5
L
The Morrigan
heerther
The Morrigan
3
5
2
0.8
L
Medusa
lnuke
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
19,340
27,866
Taken
34,062
18,791
Mitigated
17,445
10,912
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,977
1,313
1,081
4,049
8,125
3,964
802
2,895
5,096
38,845
0
W
5,238
622
0
4,224
11,773
11,281
284
3,616
7,633
12,211
0
W
Rama
Dovsky
Rama
9,813
6,774
0
1,558
7,968
3,546
1,474
2,616
5,177
0
28,585
L
Artio
Xen0me
Artio
5,148
555
1,142
3,534
15,264
10,419
0
8,315
6,949
8,291
0
L
The Morrigan
heerther
The Morrigan
5,960
1,446
84
2,096
9,035
3,475
0
5,647
3,388
17,483
3,409
L
Medusa
lnuke
Medusa
8,232
3,136
0
472
9,763
3,551
0
5,484
4,279
0
25,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
20,174
118
Minions Killed
81
4
Camps Cleared
4
587,688
Distance Traveled
536,466
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,990
899
62
6
1
194,673
6
W
Sobek
7,998
800
19
2
0
207,185
3
W
Rama
7,661
766
37
4
3
185,830
4
L
Artio
6,457
646
5
1
0
168,648
2
L
The Morrigan
7,184
718
42
4
2
180,211
1
L
Medusa
6,533
653
34
3
2
187,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role