Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jo651
Fenrir
Level 65
God Stats
35W - 25L
1,554 SR
Queue Stats
228W - 240L
1,454 Elo+
Solo
Artemis
Artemis
Msg Me Babee
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 58L
1,587 Elo+
Party 2
Ymir
Ymir
Nykto3503
Ymir
Level 124
God Stats
1W - 0L
1,768 SR
Queue Stats
38W - 19L
1,662 Elo+
Party 2
Nike
Nike
kirito77320
Nike
Level 114
God Stats
3W - 4L
1,735 SR
Queue Stats
210W - 218L
1,459 Elo+
Solo
Team Averages
Level 101
1,611 SR
1,532 Elo+

VS

Team Averages
Level 82
1,553 SR
1,478 Elo+
Atlas
Atlas
NitoBurrito96
Atlas
Level 86
God Stats
1W - 1L
1,732 SR
Queue Stats
359W - 356L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
SendAmeme
Ao Kuang
Level 125
God Stats
5W - 5L
1,491 SR
Queue Stats
495W - 480L
1,491 Elo+
Party 1
Set
Set
jackopher
Set
Level 48
God Stats
1W - 3L
1,383 SR
Queue Stats
19W - 30L
1,405 Elo+
Solo
Hou Yi
Hou Yi
nomekianer
Hou Yi
Level 37
God Stats
1W - 3L
1,416 SR
Queue Stats
128W - 125L
1,476 Elo+
Solo
Hera
Hera
zynik70
Hera
Level 115
God Stats
8W - 5L
1,743 SR
Queue Stats
387W - 366L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
5 / 0 / 3
6,383
638
4,841
4,871
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jo651
Fenrir
10
4 / 0 / 4
5,929
593
4,438
6,774
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Msg Me Babee
Artemis
11
4 / 0 / 1
6,296
630
5,531
6,068
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 0 / 3
5,817
582
2,713
5,578
3,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 2
6,398
640
5,884
7,374
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,297
430
1,130
6,968
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
SendAmeme
Ao Kuang
8
0 / 5 / 0
4,825
483
2,807
7,836
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 0
5,356
536
3,144
8,410
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
nomekianer
Hou Yi
8
0 / 3 / 0
4,569
457
3,466
6,405
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
zynik70
Hera
9
0 / 3 / 0
4,978
498
2,999
4,030
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
20
Kills
1
1
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
3
6.5
W
Fenrir
Jo651
Fenrir
4
0
4
6
W
Artemis
Msg Me Babee
Artemis
4
0
1
4.5
L
0
4
0
0
W
Ymir
2
0
3
3.5
L
Ao Kuang
SendAmeme
Ao Kuang
0
5
0
0
L
1
5
0
0.2
W
5
1
2
6
L
Hou Yi
nomekianer
Hou Yi
0
3
0
0
L
Hera
zynik70
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
13,546
30,665
Taken
33,649
12,998
Mitigated
10,071
10,885
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,841
745
442
1,450
4,871
1,669
0
2,603
2,162
35,231
0
W
Fenrir
Jo651
Fenrir
4,438
821
0
1,931
6,774
2,283
50
1,132
5,564
0
28,336
W
Artemis
Msg Me Babee
Artemis
5,531
2,784
0
2,007
6,068
1,673
1,090
688
5,380
0
38,295
L
1,130
485
0
1,881
6,968
2,486
0
1,655
5,291
10,320
0
W
Ymir
2,713
492
1,374
2,190
5,578
3,399
0
1,594
3,864
13,617
0
L
Ao Kuang
SendAmeme
Ao Kuang
2,807
834
0
2,661
7,836
2,133
0
1,805
5,892
24,647
0
L
3,144
1,119
0
1,599
8,410
2,887
0
108
7,848
0
24,059
W
5,884
1,143
0
1,491
7,374
3,974
252
649
6,235
781
29,101
L
Hou Yi
nomekianer
Hou Yi
3,466
1,645
0
2,436
6,405
1,453
0
1,733
4,665
0
21,196
L
Hera
zynik70
Hera
2,999
549
0
500
4,030
1,112
0
2,098
1,762
28,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
24,025
285
Minions Killed
236
0
Camps Cleared
0
937,166
Distance Traveled
880,604
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,383
638
81
8
0
190,188
2
W
Fenrir
5,929
593
51
5
0
183,636
3
W
Artemis
6,296
630
70
7
0
168,918
2
L
Atlas
4,297
430
9
1
0
183,962
2
W
Ymir
5,817
582
21
2
0
191,989
3
L
Ao Kuang
4,825
483
55
6
0
190,346
5
L
Set
5,356
536
59
6
0
175,154
3
W
Nike
6,398
640
62
6
0
202,435
1
L
Hou Yi
4,569
457
50
5
0
152,538
1
L
Hera
4,978
498
63
6
0
178,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role