Player Matchup

Achilles
Achilles
Diamond II
FrankCastell
Achilles
Diamond II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
2,491 MMR
Party 1
Chaac
Chaac
Platinum I
Mr_Foxy93
Chaac
Platinum I
Level 160
God Stats
3W - 4L
1,653 SR
Queue Stats
69W - 53L
2,055 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
The_Mad_Troller_
Zhong Kui
Platinum III
Level 137
God Stats
0W - 1L
1,223 SR
Queue Stats
50W - 42L
2,065 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,459 SR
2,204 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 87
1,876 SR
2,109 MMR
Set
Set
Platinum IV
Chufita
Set
Platinum IV
Level 63
God Stats
1W - 0L
1,972 SR
Queue Stats
17W - 2L
2,068 MMR
Party 2
Agni
Agni
Diamond III
DiDier_La_SquaLe
Agni
Diamond III
Level 126
God Stats
7W - 4L
1,770 SR
Queue Stats
99W - 73L
2,256 MMR
Solo
Bacchus
Bacchus
Platinum IV
Rubix40
Bacchus
Platinum IV
Level 71
God Stats
40W - 14L
1,888 SR
Queue Stats
54W - 24L
2,002 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrankCastell
Achilles
13
2 / 8 / 5
9,542
636
11,320
19,909
16,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Mr_Foxy93
Chaac
13
2 / 6 / 7
9,885
659
17,067
20,155
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
14
6 / 5 / 3
10,573
705
12,448
16,992
14,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
FenrirAphroditeOdinBastetGilgamesh

VS

Bans
ThothArtioZeusGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
5 / 4 / 13
11,244
750
16,055
27,099
18,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 3 / 9
10,903
727
16,829
10,438
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Rubix40
Bacchus
16
8 / 3 / 11
11,493
766
17,229
17,356
20,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
19
19
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Set
5
4
13
2.88
W
6
3
9
3.5
L
Achilles
FrankCastell
Achilles
2
8
5
0.56
L
Chaac
Mr_Foxy93
Chaac
2
6
7
0.92
W
Bacchus
Rubix40
Bacchus
8
3
11
4.5
L
Zhong Kui
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
50,113
57,056
Taken
54,893
44,055
Mitigated
41,804
11,563
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
16,055
7,171
865
9,704
27,099
18,012
1,685
6,711
19,307
0
47,828
W
16,829
1,333
0
1,102
10,438
3,109
601
2,812
7,367
52,179
0
L
Achilles
FrankCastell
Achilles
11,320
4,298
0
1,338
19,909
16,926
0
13,367
6,542
0
23,216
L
Chaac
Mr_Foxy93
Chaac
17,067
1,612
0
5,022
20,155
12,608
0
12,032
8,123
0
46,662
W
Bacchus
Rubix40
Bacchus
17,229
1,696
1,611
5,852
17,356
20,683
741
3,487
13,105
35,814
0
L
Zhong Kui
12,448
1,338
0
5,203
16,992
14,521
336
8,815
8,177
35,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
33,640
156
Minions Killed
178
4
Camps Cleared
8
763,078
Distance Traveled
835,873
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,244
750
51
3
3
275,212
4
W
Agni
10,903
727
84
6
5
269,450
1
L
Achilles
9,542
636
33
2
1
244,541
4
L
Chaac
9,885
659
62
4
2
278,196
3
W
Bacchus
11,493
766
43
3
0
291,211
0
L
Zhong Kui
10,573
705
61
4
1
240,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role