Player Matchup

Cerberus
Cerberus
Abuu34
Cerberus
Level 29
God Stats
5W - 5L
1,519 SR
Queue Stats
32W - 33L
1,453 Elo+
Party 1
Freya
Freya
FredrickFreaker
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,430 Elo+
Party 1
Osiris
Osiris
RACOON_MAN972
Osiris
Level 102
God Stats
0W - 2L
1,367 SR
Queue Stats
25W - 36L
1,310 Elo+
Party 1
Ravana
Ravana
asvpxanthony
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,264 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tag_team7
Morgan Le Fay
Level 103
God Stats
7W - 12L
1,426 SR
Queue Stats
29W - 37L
1,334 Elo+
Party 1
Team Averages
Level 67
1,462 SR
1,358 Elo+

VS

Team Averages
Level 75
1,431 SR
1,400 Elo+
Nu Wa
Nu Wa
GirlsDontPoo65
Nu Wa
Level 153
God Stats
145W - 125L
1,592 SR
Queue Stats
180W - 191L
1,387 Elo+
Solo
Anhur
Anhur
ItyBtyWtyTty
Anhur
Level 23
God Stats
4W - 3L
1,404 SR
Queue Stats
25W - 33L
1,351 Elo+
Party 3
Pele
Pele
Ken_nyNg852
Pele
Level 44
God Stats
1W - 2L
1,327 SR
Queue Stats
81W - 96L
1,401 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShtevieElks
Kumbhakarna
Level 87
God Stats
12W - 12L
1,507 SR
Queue Stats
166W - 159L
1,449 Elo+
Party 3
Medusa
Medusa
SmokinKush-852-
Medusa
Level 66
God Stats
1W - 3L
1,324 SR
Queue Stats
93W - 101L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abuu34
Cerberus
12
3 / 6 / 1
8,101
477
4,119
11,919
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 8 / 6
7,409
436
5,421
14,939
4,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 0
8,097
476
7,540
10,547
12,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
12
0 / 5 / 6
7,281
428
5,620
9,972
3,441
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
tag_team7
Morgan Le Fay
14
8 / 5 / 4
9,207
542
11,133
11,947
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
9,162
539
9,522
7,256
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
10 / 3 / 6
10,228
602
8,861
8,892
3,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 7
10,313
607
6,974
13,580
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ShtevieElks
Kumbhakarna
14
4 / 3 / 11
10,211
601
8,983
13,048
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 1
10,937
643
6,162
11,257
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
14
Kills
29
29
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abuu34
Cerberus
3
6
1
0.58
L
1
8
6
0.5
W
3
3
8
2.33
W
10
3
6
4.33
W
6
4
7
2.38
L
2
5
0
0.4
W
Kumbhakarna
ShtevieElks
Kumbhakarna
4
3
11
3.17
W
6
1
1
6.5
L
Ravana
0
5
6
0.6
L
Morgan Le Fay
tag_team7
Morgan Le Fay
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
40,502
59,324
Taken
54,033
30,095
Mitigated
26,173
9,665
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abuu34
Cerberus
4,119
506
0
932
11,919
6,153
209
3,061
8,624
37,457
0
L
5,421
1,515
147
4,042
14,939
4,124
0
5,688
9,037
29,242
0
W
9,522
3,289
46
2,224
7,256
2,608
3,985
3,639
3,617
41,062
0
W
8,861
5,328
122
2,144
8,892
3,028
509
4,364
4,528
0
50,982
W
6,974
1,674
0
5,579
13,580
5,031
435
4,168
9,412
0
69,049
L
7,540
2,270
0
902
10,547
12,460
770
986
9,447
0
40,637
W
Kumbhakarna
ShtevieElks
Kumbhakarna
8,983
846
242
2,859
13,048
10,949
1,107
7,633
5,415
31,211
0
W
6,162
3,566
0
4,005
11,257
4,557
3,251
869
10,388
0
61,184
L
Ravana
5,620
1,725
318
2,087
9,972
3,441
0
1,965
7,881
0
38,186
L
Morgan Le Fay
tag_team7
Morgan Le Fay
11,133
1,798
59
1,178
11,947
3,917
538
5,805
5,830
58,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
50,851
365
Minions Killed
443
0
Camps Cleared
0
1,450,298
Distance Traveled
1,565,774
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,101
477
69
4
0
312,667
0
L
Freya
7,409
436
47
3
0
248,973
3
W
Nu Wa
9,162
539
67
4
0
275,644
6
W
Anhur
10,228
602
98
6
0
288,327
0
W
Pele
10,313
607
117
7
0
331,452
6
L
Osiris
8,097
476
78
5
0
314,725
5
W
Kumbhakarna
10,211
601
27
2
0
332,276
0
W
Medusa
10,937
643
134
8
0
338,075
4
L
Ravana
7,281
428
79
5
0
298,504
0
L
Morgan Le Fay
9,207
542
92
5
0
275,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role