Player Matchup

Chaac
Chaac
CorpseBlender
Chaac
Level 145
God Stats
4W - 2L
1,811 SR
Queue Stats
275W - 234L
1,681 Elo+
Solo
Neith
Neith
EverSoDarkly
Neith
Level 150
God Stats
4W - 6L
1,571 SR
Queue Stats
385W - 373L
1,677 Elo+
Solo
Raijin
Raijin
LastShadow123456
Raijin
Level 157
God Stats
5W - 6L
1,520 SR
Queue Stats
334W - 334L
1,634 Elo+
Solo
Hun Batz
Hun Batz
PainFull OG
Hun Batz
Level 160
God Stats
0W - 1L
1,370 SR
Queue Stats
38W - 43L
1,553 Elo+
Solo
Ganesha
Ganesha
SlippinSlippers
Ganesha
Level 104
God Stats
14W - 9L
1,658 SR
Queue Stats
368W - 308L
1,675 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,644 Elo+

VS

Team Averages
Level 155
1,677 SR
1,733 Elo+
Medusa
Medusa
AnxietyOverload
Medusa
Level 160
God Stats
6W - 0L
1,912 SR
Queue Stats
697W - 293L
1,977 Elo+
Party 1
Pele
Pele
BigNutn
Pele
Level 156
God Stats
1W - 0L
1,937 SR
Queue Stats
194W - 55L
1,883 Elo+
Party 1
Ao Kuang
Ao Kuang
Monito90
Ao Kuang
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
86W - 77L
1,684 Elo+
Solo
Fenrir
Fenrir
lordhacks
Fenrir
Level 142
God Stats
1W - 1L
1,314 SR
Queue Stats
44W - 51L
1,547 Elo+
Solo
Zeus
Zeus
xHauge
Zeus
Level 155
God Stats
16W - 9L
1,612 SR
Queue Stats
263W - 263L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,779
466
13,754
19,057
23,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 5 / 1
9,661
460
5,467
13,305
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 6 / 5
10,751
512
10,705
14,271
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
PainFull OG
Hun Batz
15
3 / 6 / 2
9,304
443
8,891
17,890
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 8
7,813
372
4,344
18,688
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 6
15,252
726
21,039
12,452
5,302
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
BigNutn
Pele
20
5 / 3 / 2
13,261
631
15,726
21,331
12,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Monito90
Ao Kuang
17
4 / 4 / 2
11,035
525
6,051
13,137
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
lordhacks
Fenrir
14
1 / 4 / 11
10,302
491
8,108
18,786
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
xHauge
Zeus
20
5 / 3 / 6
12,595
600
13,041
8,911
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
28
28
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
W
Pele
BigNutn
Pele
5
3
2
2
L
3
4
1
0.88
L
2
5
1
0.5
L
4
6
5
1.08
W
Ao Kuang
Monito90
Ao Kuang
4
4
2
1.25
L
Hun Batz
PainFull OG
Hun Batz
3
6
2
0.67
L
0
7
8
0.57
W
Fenrir
lordhacks
Fenrir
1
4
11
1.63
W
Zeus
xHauge
Zeus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
63,965
83,211
Taken
74,617
57,170
Mitigated
35,145
18,986
Healing
32,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,039
12,238
0
8,853
12,452
5,302
502
2,375
10,077
0
157,961
W
Pele
BigNutn
Pele
15,726
5,397
0
13,598
21,331
12,025
2,140
1,631
19,700
0
108,033
L
13,754
2,540
0
6,818
19,057
23,617
0
3,232
15,825
694
69,402
L
5,467
935
0
2,643
13,305
4,412
1,568
140
13,165
0
67,459
L
10,705
583
0
2,339
14,271
5,028
0
5,563
8,708
88,114
0
W
Ao Kuang
Monito90
Ao Kuang
6,051
1,345
0
4,933
13,137
3,338
0
4,136
9,001
69,218
0
L
Hun Batz
PainFull OG
Hun Batz
8,891
2,895
0
3,820
17,890
6,549
0
4,228
13,662
0
58,435
L
4,344
429
733
2,633
18,688
17,564
0
6,220
12,468
19,790
0
W
Fenrir
lordhacks
Fenrir
8,108
1,750
0
3,661
18,786
11,806
0
5,545
13,241
291
35,601
W
Zeus
xHauge
Zeus
13,041
707
0
1,535
8,911
2,674
858
3,158
5,753
106,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,308
Gold Earned
62,445
564
Minions Killed
735
0
Camps Cleared
0
1,930,422
Distance Traveled
2,004,596
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,252
726
221
11
0
394,210
0
W
Pele
13,261
631
183
9
0
400,785
3
L
Chaac
9,779
466
139
7
0
390,285
8
L
Neith
9,661
460
123
6
0
374,014
4
L
Raijin
10,751
512
179
9
0
362,160
4
W
Ao Kuang
11,035
525
104
5
0
397,787
6
L
Hun Batz
9,304
443
111
5
0
393,983
9
L
Ganesha
7,813
372
12
1
0
409,980
8
W
Fenrir
10,302
491
43
2
0
413,826
1
W
Zeus
12,595
600
184
9
0
397,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role