Player Matchup

Cthulhu
Cthulhu
Denboyb
Cthulhu
Level 61
God Stats
1W - 3L
1,317 SR
Queue Stats
155W - 167L
1,394 Elo+
Party 2
Vulcan
Vulcan
OGBETTLE
Vulcan
Level 48
God Stats
0W - 1L
1,801 SR
Queue Stats
62W - 37L
1,524 Elo+
Party 2
Medusa
Medusa
OGgollum22
Medusa
Level 62
God Stats
4W - 4L
1,627 SR
Queue Stats
89W - 87L
1,391 Elo+
Party 2
Team Averages
Level 57
1,582 SR
1,437 Elo+

VS

Team Averages
Level 121
1,409 SR
1,410 Elo+
Kuzenbo
Kuzenbo
SIRbluntSmoke420
Kuzenbo
Level 127
God Stats
1W - 0L
1,464 SR
Queue Stats
176W - 197L
1,468 Elo+
Solo
Aphrodite
Aphrodite
San136_
Aphrodite
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 147L
1,424 Elo+
Party 1
Neith
Neith
xXTwixzXx_
Neith
Level 88
God Stats
1W - 3L
1,264 SR
Queue Stats
20W - 19L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denboyb
Cthulhu
12
0 / 8 / 6
9,631
567
7,871
25,890
19,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
OGBETTLE
Vulcan
16
5 / 9 / 5
12,138
714
18,772
14,521
5,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
OGgollum22
Medusa
16
5 / 3 / 5
12,061
709
18,949
12,983
4,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
13,053
768
11,342
26,373
45,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
San136_
Aphrodite
16
4 / 5 / 15
11,998
706
12,354
17,567
13,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
8 / 4 / 12
12,519
736
22,058
18,613
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
20
20
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Denboyb
Cthulhu
0
8
6
0.38
L
Vulcan
OGBETTLE
Vulcan
5
9
5
0.83
L
Medusa
OGgollum22
Medusa
5
3
5
2.5
W
8
1
10
13
W
Aphrodite
San136_
Aphrodite
4
5
15
2.3
W
Neith
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
45,754
53,394
Taken
62,553
29,375
Mitigated
66,466
8,852
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Denboyb
Cthulhu
7,871
425
244
4,797
25,890
19,718
264
10,108
15,782
24,384
0
L
Vulcan
OGBETTLE
Vulcan
18,772
3,954
443
1,102
14,521
5,249
574
7,335
7,186
42,106
0
L
Medusa
OGgollum22
Medusa
18,949
8,771
496
1,770
12,983
4,408
1,846
6,504
6,479
0
63,268
W
11,342
3,986
923
3,705
26,373
45,053
277
6,736
19,236
27,422
0
W
Aphrodite
San136_
Aphrodite
12,354
2,129
8,806
10,539
17,567
13,268
359
10,719
6,414
42,429
0
W
Neith
22,058
6,657
0
5,406
18,613
8,145
2,647
8,400
9,879
0
72,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
37,570
199
Minions Killed
212
4
Camps Cleared
6
827,881
Distance Traveled
921,203
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,631
567
41
2
0
259,933
2
L
Vulcan
12,138
714
42
2
3
286,079
3
L
Medusa
12,061
709
116
7
1
281,869
1
W
Kuzenbo
13,053
768
31
2
1
315,044
1
W
Aphrodite
11,998
706
77
5
3
298,111
4
W
Neith
12,519
736
104
6
2
308,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role