Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Pomme-mad
Sylvanus
Level 67
God Stats
1W - 0L
1,368 SR
Queue Stats
12W - 20L
1,394 Elo+
Party 1
Charybdis
Charybdis
crotou23
Charybdis
Level 69
God Stats
1W - 0L
1,798 SR
Queue Stats
6W - 12L
1,370 Elo+
Party 1
Team Averages
Level 106
1,533 SR
1,453 Elo+

VS

Team Averages
Level 99
1,646 SR
1,460 Elo+
Discordia
Discordia
 
Discordia
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CarrionWings
The Morrigan
Level 69
God Stats
1W - 1L
1,753 SR
Queue Stats
17W - 33L
1,347 Elo+
Solo
Sylvanus
Sylvanus
ImperialNed
Sylvanus
Level 149
God Stats
3W - 2L
1,571 SR
Queue Stats
325W - 348L
1,370 Elo+
Solo
Raijin
Raijin
Terk The 3rd
Raijin
Level 115
God Stats
1W - 2L
1,511 SR
Queue Stats
157W - 160L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Welfare TAC0
Kukulkan
Level 68
God Stats
0W - 1L
1,896 SR
Queue Stats
4W - 2L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 2 / 7
12,102
712
19,749
17,629
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
 
Zhong Kui
19
7 / 2 / 6
12,028
708
16,796
16,136
17,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
 
Atlas
20
2 / 2 / 11
11,564
680
10,572
19,163
28,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Pomme-mad
Sylvanus
16
1 / 3 / 8
10,885
640
3,425
18,788
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
crotou23
Charybdis
19
2 / 2 / 10
11,568
680
9,672
12,412
7,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
2 / 2 / 9
11,588
682
22,980
12,777
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
CarrionWings
The Morrigan
15
1 / 6 / 7
9,455
556
6,138
11,076
5,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
ImperialNed
Sylvanus
18
2 / 2 / 8
10,211
601
8,071
15,393
13,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
16
3 / 5 / 5
9,996
588
11,485
10,872
5,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Welfare TAC0
Kukulkan
17
3 / 4 / 7
10,397
612
17,863
13,860
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
19
Kills
11
11
Deaths
19
42
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
7
5.25
W
Zhong Kui
 
Zhong Kui
7
2
6
5
W
Atlas
 
Atlas
2
2
11
3.75
L
Discordia
 
Discordia
2
2
9
3.25
L
The Morrigan
CarrionWings
The Morrigan
1
6
7
0.75
L
Sylvanus
ImperialNed
Sylvanus
2
2
8
3
W
Sylvanus
Pomme-mad
Sylvanus
1
3
8
1.67
L
Raijin
3
5
5
1.1
L
Kukulkan
Welfare TAC0
Kukulkan
3
4
7
1.63
W
Charybdis
crotou23
Charybdis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,214
Damage
66,537
84,128
Taken
63,978
79,148
Mitigated
37,249
52,284
Healing
27,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,749
5,226
3,823
6,740
17,629
9,538
2,564
12,362
4,953
47,497
0
W
Zhong Kui
 
Zhong Kui
16,796
1,276
3,014
7,310
16,136
17,908
1,267
11,693
3,908
50,011
0
W
Atlas
 
Atlas
10,572
3,140
2,080
4,587
19,163
28,595
367
13,096
5,449
23,903
0
L
Discordia
 
Discordia
22,980
368
2,429
5,215
12,777
5,374
226
11,716
1,061
53,658
0
L
The Morrigan
CarrionWings
The Morrigan
6,138
818
410
464
11,076
5,645
244
8,039
2,776
14,993
0
L
Sylvanus
ImperialNed
Sylvanus
8,071
1,599
8,303
6,812
15,393
13,848
504
9,556
5,837
12,517
0
W
Sylvanus
Pomme-mad
Sylvanus
3,425
507
14,677
8,363
18,788
16,046
347
16,134
2,044
6,443
0
L
Raijin
11,485
242
1,194
428
10,872
5,414
0
8,759
2,113
16,866
0
L
Kukulkan
Welfare TAC0
Kukulkan
17,863
605
757
1,780
13,860
6,968
0
12,211
1,649
42,776
0
W
Charybdis
crotou23
Charybdis
9,672
3,989
441
1,249
12,412
7,061
1,027
10,549
1,237
0
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
51,647
211
Minions Killed
194
0
Camps Cleared
0
1,518,534
Distance Traveled
1,479,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,102
712
40
2
0
297,575
0
W
Zhong Kui
12,028
708
73
4
0
315,276
0
W
Atlas
11,564
680
29
2
0
331,693
0
L
Discordia
11,588
682
71
4
0
331,852
2
L
The Morrigan
9,455
556
28
2
0
279,270
0
L
Sylvanus
10,211
601
15
1
0
280,131
2
W
Sylvanus
10,885
640
5
0
0
315,655
0
L
Raijin
9,996
588
20
1
0
290,605
0
L
Kukulkan
10,397
612
60
4
0
297,702
2
W
Charybdis
11,568
680
64
4
0
258,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role