Player Matchup

Danzaburou
Danzaburou
Anarsama
Danzaburou
Level 33
God Stats
4W - 6L
1,475 SR
Queue Stats
40W - 53L
1,457 Elo+
Solo
Nox
Nox
Pneumonie
Nox
Level 81
God Stats
110W - 112L
1,568 SR
Queue Stats
157W - 160L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Wiçked
Ne Zha
Level 157
God Stats
4W - 4L
1,668 SR
Queue Stats
343W - 273L
1,741 Elo+
Solo
Team Averages
Level 90
1,570 SR
1,605 Elo+

VS

Team Averages
Level 143
1,627 SR
1,588 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dαριυѕ
Vulcan
Level 157
God Stats
6W - 5L
1,687 SR
Queue Stats
129W - 135L
1,609 Elo+
Solo
Medusa
Medusa
Unubtanium
Medusa
Level 126
God Stats
11W - 1L
1,693 SR
Queue Stats
104W - 85L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anarsama
Danzaburou
11
3 / 6 / 1
6,578
731
3,625
6,975
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 2
5,037
560
1,049
2,041
559
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
Wiçked
Ne Zha
10
1 / 1 / 3
6,056
673
7,399
10,155
4,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 1 / 6
6,662
740
4,420
5,589
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
11
4 / 2 / 3
6,993
777
6,310
4,988
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Unubtanium
Medusa
11
3 / 1 / 2
6,706
745
5,634
6,607
2,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
8
8
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
6
4
L
Danzaburou
Anarsama
Danzaburou
3
6
1
0.58
W
Vulcan
4
2
3
2.75
L
0
1
2
1
W
Medusa
Unubtanium
Medusa
3
1
2
4
L
Ne Zha
Wiçked
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,073
Damage
16,364
19,171
Taken
17,184
7,264
Mitigated
6,056
1,803
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,420
2,475
0
1,487
5,589
2,175
11
1,232
4,357
0
22,918
L
Danzaburou
Anarsama
Danzaburou
3,625
560
0
680
6,975
2,452
0
3,110
3,542
0
17,998
W
Vulcan
6,310
2,434
54
1,593
4,988
1,708
560
330
4,658
16,949
0
L
1,049
263
0
0
2,041
559
0
203
1,789
3,769
0
W
Medusa
Unubtanium
Medusa
5,634
2,386
0
1,482
6,607
2,173
554
163
6,444
0
23,872
L
Ne Zha
Wiçked
Ne Zha
7,399
1,889
0
1,123
10,155
4,253
0
2,997
6,894
0
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,671
Gold Earned
20,361
84
Minions Killed
123
0
Camps Cleared
9
390,329
Distance Traveled
559,402
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,662
740
50
6
6
210,234
2
L
Danzaburou
6,578
731
56
6
0
147,576
1
W
Vulcan
6,993
777
31
3
1
174,573
4
L
Nox
5,037
560
9
1
0
55,290
1
W
Medusa
6,706
745
42
5
2
174,595
3
L
Ne Zha
6,056
673
19
2
0
187,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role