Player Matchup

Mulan
Mulan
Erlaitz06
Mulan
Level 120
God Stats
42W - 28L
1,539 SR
Queue Stats
668W - 619L
1,472 Elo+
Party 4
Thor
Thor
Iris_TwT
Thor
Level 68
God Stats
1W - 0L
1,666 SR
Queue Stats
31W - 29L
1,471 Elo+
Party 2
Apollo
Apollo
Noxi-gameuR
Apollo
Level 104
God Stats
3W - 0L
1,668 SR
Queue Stats
88W - 67L
1,561 Elo+
Party 2
Xing Tian
Xing Tian
ShaneL077
Xing Tian
Level 65
God Stats
4W - 2L
1,581 SR
Queue Stats
38W - 34L
1,487 Elo+
Solo
Tiamat
Tiamat
THE-Nicoassasin
Tiamat
Level 120
God Stats
22W - 13L
1,632 SR
Queue Stats
212W - 190L
1,529 Elo+
Party 4
Team Averages
Level 95
1,617 SR
1,504 Elo+

VS

Team Averages
Level 94
1,639 SR
1,564 Elo+
Mercury
Mercury
AkogSparda
Mercury
Level 119
God Stats
16W - 16L
1,555 SR
Queue Stats
97W - 98L
1,491 Elo+
Party 1
Atlas
Atlas
MarcohTheButcher
Atlas
Level 101
God Stats
5W - 4L
1,614 SR
Queue Stats
94W - 101L
1,457 Elo+
Party 1
Ra
Ra
MeurtEnSilencePG
Ra
Level 14
God Stats
7W - 1L
1,954 SR
Queue Stats
28W - 4L
1,847 Elo+
Party 3
Ares
Ares
TendersDuBled
Ares
Level 127
God Stats
9W - 10L
1,584 SR
Queue Stats
620W - 562L
1,554 Elo+
Party 3
Skadi
Skadi
Y_Deinyddiwr
Skadi
Level 109
God Stats
24W - 23L
1,487 SR
Queue Stats
234W - 254L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Erlaitz06
Mulan
18
3 / 4 / 13
11,984
521
16,430
21,754
22,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
18
4 / 5 / 8
11,838
515
11,680
16,794
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
19
5 / 4 / 7
12,003
522
14,772
17,785
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ShaneL077
Xing Tian
16
3 / 2 / 10
11,182
486
11,216
21,821
29,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 5 / 8
13,042
567
22,846
21,041
16,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkogSparda
Mercury
18
7 / 4 / 7
11,283
491
8,944
18,999
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 12
9,686
421
11,932
21,148
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 10
11,299
491
15,501
16,120
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 5
9,493
413
12,858
22,805
24,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 5 / 7
10,296
448
14,201
17,033
5,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
61
25
Kills
20
20
Deaths
25
46
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkogSparda
Mercury
7
4
7
2.63
W
Mulan
Erlaitz06
Mulan
3
4
13
2.38
W
Thor
4
5
8
1.6
L
2
4
12
2
L
5
6
10
1.67
W
Apollo
5
4
7
2.13
W
Xing Tian
ShaneL077
Xing Tian
3
2
10
4
W
10
5
8
2.8
L
2
6
5
0.75
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,944
Damage
63,436
99,195
Taken
96,105
85,699
Mitigated
68,776
31,833
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkogSparda
Mercury
8,944
5,855
0
4,822
18,999
7,345
0
5,917
12,902
0
63,917
W
Mulan
Erlaitz06
Mulan
16,430
525
0
8,425
21,754
22,082
148
8,264
12,300
7,916
65,181
W
Thor
11,680
1,934
1,285
2,752
16,794
8,738
392
5,570
11,028
0
82,308
L
11,932
4,684
0
1,276
21,148
24,213
0
8,877
12,087
31,444
0
L
15,501
2,417
917
6,516
16,120
6,408
414
7,502
8,431
87,454
0
W
Apollo
14,772
6,522
201
5,734
17,785
8,991
2,977
5,303
12,382
0
101,484
W
Xing Tian
ShaneL077
Xing Tian
11,216
660
0
4,436
21,821
29,299
365
8,802
12,467
31,420
0
W
22,846
991
623
8,377
21,041
16,589
488
9,687
10,727
84,845
0
L
12,858
185
328
3,603
22,805
24,905
0
7,385
14,412
43,766
0
L
14,201
6,178
0
2,639
17,033
5,905
0
6,746
10,242
0
69,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,049
Gold Earned
52,057
560
Minions Killed
485
0
Camps Cleared
0
2,200,252
Distance Traveled
2,034,565
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,283
491
112
5
0
457,110
0
W
Mulan
11,984
521
138
6
0
422,906
8
W
Thor
11,838
515
111
5
0
438,819
4
L
Atlas
9,686
421
38
2
0
428,339
1
L
Ra
11,299
491
149
6
0
328,200
3
W
Apollo
12,003
522
157
7
0
441,144
6
W
Xing Tian
11,182
486
22
1
0
458,449
5
W
Tiamat
13,042
567
132
6
0
438,934
2
L
Ares
9,493
413
72
3
0
424,429
5
L
Skadi
10,296
448
114
5
0
396,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role