Player Matchup

Charybdis
Charybdis
Gokanda
Charybdis
Level 109
God Stats
1W - 0L
1,285 SR
Queue Stats
20W - 20L
1,546 Elo+
Party 1
Khepri
Khepri
Jordiblo4
Khepri
Level 128
God Stats
3W - 0L
1,898 SR
Queue Stats
38W - 40L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
RiPPer_JmZr
Danzaburou
Level 126
God Stats
5W - 1L
1,759 SR
Queue Stats
41W - 34L
1,523 Elo+
Solo
Ra
Ra
borjabc03
Ra
Level 126
God Stats
2W - 1L
1,813 SR
Queue Stats
267W - 223L
1,520 Elo+
Solo
Skadi
Skadi
magnerr
Skadi
Level 119
God Stats
68W - 45L
1,576 SR
Queue Stats
316W - 312L
1,534 Elo+
Solo
Team Averages
Level 122
1,666 SR
1,528 Elo+

VS

Team Averages
Level 125
1,481 SR
1,525 Elo+
He Bo
He Bo
Charizard724
He Bo
Level 119
God Stats
10W - 10L
1,570 SR
Queue Stats
690W - 697L
1,519 Elo+
Solo
Ymir
Ymir
ElBonoBoT
Ymir
Level 160
God Stats
0W - 2L
1,266 SR
Queue Stats
533W - 480L
1,543 Elo+
Solo
Hera
Hera
IceMint78
Hera
Level 156
God Stats
5W - 7L
1,539 SR
Queue Stats
1,033W - 1,033L
1,526 Elo+
Solo
King Arthur
King Arthur
Qwozy-_-
King Arthur
Level 102
God Stats
7W - 9L
1,414 SR
Queue Stats
324W - 294L
1,515 Elo+
Solo
Medusa
Medusa
W4L_Nassgul
Medusa
Level 87
God Stats
24W - 16L
1,614 SR
Queue Stats
395W - 387L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gokanda
Charybdis
11
0 / 2 / 6
6,806
486
1,448
6,456
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Jordiblo4
Khepri
12
3 / 1 / 9
8,268
591
3,306
9,942
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
RiPPer_JmZr
Danzaburou
15
5 / 2 / 4
9,990
714
7,493
8,121
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 4
8,725
623
5,865
8,166
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
magnerr
Skadi
15
6 / 0 / 2
9,339
667
11,148
7,089
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,189
514
5,911
7,584
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
0 / 4 / 1
5,528
395
1,268
10,744
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
13
3 / 2 / 1
7,336
524
5,719
5,102
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Qwozy-_-
King Arthur
10
0 / 5 / 0
6,240
446
3,014
9,209
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
12
3 / 4 / 1
7,421
530
7,606
9,142
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
7
7
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ymir
0
4
1
0.13
W
Charybdis
Gokanda
Charybdis
0
2
6
1.5
L
Hera
3
2
1
1.75
W
Khepri
Jordiblo4
Khepri
3
1
9
7.5
L
King Arthur
Qwozy-_-
King Arthur
0
5
0
0
W
Danzaburou
RiPPer_JmZr
Danzaburou
5
2
4
3.5
L
Medusa
3
4
1
0.88
W
4
2
4
3
W
Skadi
magnerr
Skadi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
23,518
39,774
Taken
41,781
19,224
Mitigated
15,327
14,456
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
342
0
2,798
7,584
1,951
0
2,545
5,039
48,071
0
L
Ymir
1,268
373
123
1,621
10,744
5,894
0
3,665
7,079
11,266
0
W
Charybdis
Gokanda
Charybdis
1,448
709
0
130
6,456
1,840
1,346
1,598
4,858
0
33,836
L
Hera
5,719
1,277
0
1,017
5,102
1,430
236
1,481
3,621
52,935
0
W
Khepri
Jordiblo4
Khepri
3,306
408
245
1,960
9,942
8,833
0
3,932
6,010
20,514
0
L
King Arthur
Qwozy-_-
King Arthur
3,014
509
0
2,202
9,209
4,336
0
0
9,209
0
33,472
W
Danzaburou
RiPPer_JmZr
Danzaburou
7,493
2,832
0
3,654
8,121
3,013
694
1,767
6,354
0
65,220
L
Medusa
7,606
2,306
0
1,946
9,142
1,716
0
1,480
7,662
0
51,674
W
5,865
678
1,282
3,614
8,166
3,052
79
3,764
4,402
67,173
0
W
Skadi
magnerr
Skadi
11,148
5,117
0
3,571
7,089
2,486
1,463
1,898
4,857
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
33,714
494
Minions Killed
395
0
Camps Cleared
0
1,381,710
Distance Traveled
1,329,129
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,189
514
83
6
0
265,964
1
L
Ymir
5,528
395
17
1
0
253,550
2
W
Charybdis
6,806
486
67
5
0
283,844
3
L
Hera
7,336
524
113
8
0
287,738
3
W
Khepri
8,268
591
26
2
0
283,786
0
L
King Arthur
6,240
446
76
5
0
269,072
6
W
Danzaburou
9,990
714
151
11
0
265,378
3
L
Medusa
7,421
530
106
8
0
252,805
5
W
Ra
8,725
623
132
9
0
289,407
3
W
Skadi
9,339
667
118
8
0
259,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role